Feature #1320
Changing the FMOD player to something
100%
Description
The playback of mods (which are suggested to use :) )
is messy. While playing XM`s some instruments are
totally silent, some are somewhat badly played. When
converted to IT, they are "good", but some notes aren`t
played. While playing them converted to MP3
(desperate ;) ), they`re lacking dynamics (read as: Very
fast Silent-Sound-Silent-Sound-Silent ;) ). Didn`t tried
in WAV though, but i`m ain`t gonna lose 60 Megs for
one stupid melody! :) . I suggest changing the player for
something more eatable, like... i don`t know :) I still sit
in Cubic, Inertia, FastTracker 2, Impulse tracker - all for
Dos ;) .
Shortly: FMOD BAD! GET OTHER!
Labels: Sound
History
#1 Updated by tolwyn over 20 years ago
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I've never noticed a problem with FMOD. There is a new
release that has some bug fixes? Maybe SkyJake can look at
the new release for the next snapshot and/or official release?
#2 Updated by xtense over 20 years ago
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Well, if there is a new version, surely I`ll go testing it. This is,
well, annoying - hard to make a good sound/music pack ;)
#3 Updated by xtense about 12 years ago
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Quick update - the newest version of FMOD (3.71) seems to
play fine those MOD`s - if the project is using the older one, I
suggest updating it.
These are the MODs that I have been using for tests (they
are free, but copyrighted! ;) ) :
Tawan - Waiting for you:
http://www.mxp.w3.pl/w/waiting_for_you.zip
Stranglehold: http://www.mxp.w3.pl/s/stranglehold.zip