Activity
From 2012-07-18 to 2012-07-31
2012-07-31
- 21:49 Revision 90a83deb (github): Refactor|Game Save: SaveInfos are now freely swappable (in Hexen) as intended
- 13:34 Revision d6e62ae8 (github): Refactor|Game Save: Moved the save file path out of SaveInfo
- The save file path for a game save state should not be stored within
SaveInfo as this prevents us from "hot swapping"... - 11:43 Revision 1a2e6e9d (github): Refactor|Game Save: Various game save code clarity refactorings
- 09:28 Revision f5f47182 (github): Documentation|Game Save: Updated doxygen boilerplate
- 09:23 Revision 8e13c951 (github): Refactor|Game Save: Hide save path composition with the Game Save module
- Other modules should not need knowledge of the save file paths or
how they are composited. - 08:27 Revision 24dc3676 (github): Fixed|All Games: Do not allow loading non-userwritable save slots with -loadgame
- Previously it was possible to coax Hexen into loading the base slot
from an earlier game session from the command lin... - 07:05 Revision e4cce639 (github): Fixed|Game Save|Hexen: Mismanagement of SaveInfo data when saving in Hexen
- In Hexen the save state is written to the "base" slot before later
being copied behind the scenes to whichever user-w... - 04:56 Revision d0e5f2d0 (github): All Games|Added: Optional load confirmation on player reborn
- When the game is configured to automatically choose a game state
for loading upon player reborn, present the user wit... - 02:14 Revision e92dd3c8 (github): libcommon: Minor cleanup
- 00:33 Revision 23223012 (github): Added|Game Menu: Simple menu page for configuring game save options
2012-07-30
- 22:16 Revision 4bc97033 (github): Fixed|Ubuntu|dsFluidSynth: Compilation settings
- The define _BSD_SOURCE is required for usleep().
- 21:57 Revision a0c9f997 (github): Fixed|Unix|libdeng2: String comparison functions for C code
- On Unix platforms, always include <strings.h> for the platform's
string comparison functions when using the libdeng2 ... - 21:22 Revision 83a83cd8 (github): Wad Map Converter|Refactor: Catch thrown Id1Map::LumpBufferErrors in ConvertMapHook()
- We can recover from such an error, abandoning the conversion and
trashing all data built up until failure. It is not ... - 19:56 Revision 4204d123 (github): Wad Map Converter: Cleanup
- 19:40 Revision e0d78046 (github): Wad Map Converter|Refactor: Replaced lumpInfos with a std::map<MapLumpType, MapLumpInfo*> set
- 18:35 Revision 3174c971 (github): Merge branch 'master' of ssh://deng.git.sourceforge.net/gitroot/deng/deng
- 18:33 Revision 3d348cf8 (github): GCC|Fixed|Clang: Fixed build
- Goto jump past variable initialization is not permitted.
- 18:28 Revision 137aad62 (github): Wad Map Converter|Fixed: Fixed warning about comparison between signed and unsigned
- 14:11 Revision d0bb5b8b (github): Fixed|Dehacked Reader|Ubuntu: String comparison functions
- The <strings.h> system header is required.
- 14:10 Revision e8766546 (github): Fixed|libdeng|Ubuntu: String comparison functions
- The <strings.h> system header is required.
- 13:58 Revision 4fb8eecf (github): Unix|libdeng: Attempting to fix uint/ushort declarations
- 13:24 Revision bbc840f6 (github): Fixed|Snowberry: Unicode conversion in List widget (load order dialog)
- 13:23 Revision 1631e53a (github): Fixed|libdeng: Use "uint32_t" instead of "uint"
- Todo for later: Fix the declaration of "uint" on Ubuntu.
- 13:17 Revision ef99fbac (github): Mac OS X|Builder: Do not bundle dsFluidSynth if not included in build
- 10:41 Bug #1073: Automap - secret line flag and door glows
- - **status**: open --> fixed
2012-07-29
- 17:46 Bug #779: Bouncing off edges
- It seems to happen quite more frequently on Doom, specially when you're running alongside the walls (not sure if that...
- 15:35 Revision a5427bc7 (github): Refactor: Moved StringPool and unittest.h to libdeng1
- 14:21 Revision caaf5041 (github): libdeng2: Added macro DENG2_UNUSED for hiding unused parameter warnings
- 14:15 Revision 6e8fe405 (github): Cleanup
- 13:14 Revision ab5225e7 (github): Wad Map Converter|Cleanup: Renamed mapformatid_t as MapFormatId
- 13:09 Revision 14a5737c (github): Wad Map Converter|Refactor: Moved the mapFormat global into Id1Map
- 02:06 Bug #1073: Automap - secret line flag and door glows
- Fixed for the upcoming Doomsday v1.9.9.
- 02:02 Bug #1072 (Closed): [Snowberry] Unicode conversion in Load Order dialog
- Hello, i just obtain this bug:
Runtime Error
An unexpected error occured during the processing of event load-orde...
2012-07-28
- 12:39 Revision 948221d0 (github): Fix typo
- 11:46 Revision a167ca0b (github): Wad Map Converter: Cleanup
- 11:00 Revision 7d2b5b06 (github): Documentation|Wad Map Converter: Add apidocs for the data definition readers
- 10:58 Revision d885b642 (github): Wad Map Converter: Cleanup
- 10:17 Revision 87f4ca5c (github): Wad Map Converter: Cleanup
- 09:53 Revision 35fde8c8 (github): Wad Map Converter|Refactor: Made private all of Id1Map's data structures
- 09:28 Revision f76a56a6 (github): Wad Map Converter|Refactor: Further cleanup refactorings
- 08:02 Revision cae47e69 (github): Wad Map Converter|Refactor: Use STL containers in place of the map object arrays
- Also removed the fixed MAXPOLYLINES limit (was 32) on the maximum
number of linedefs a "line explicit" polyobj can co...
2012-07-27
- 19:30 Feature #1561: Send MIDI data to external GM synth
- One thing to add. While on other OS it is possible to solve this issue externally (for example on Windows XP using th...
- 18:50 Revision 6838252a (github): Merge branch 'master' of ssh://deng.git.sourceforge.net/gitroot/deng/deng
- 18:49 Revision f6c8ad9d (github): Cleanup|Wad Map Converter: Remove unnecessary include of de/LegacyCore
- 18:01 Revision f8319165 (github): Win32|Fixed: Set an icon for the main window
- Doomsday's main window was using the default window icon instead of the
Doomsday.exe icon. - 16:52 Revision f95bf5a4 (github): Fixed|dsFluidSynth|dsFMOD: Pausing and resuming the song
- When a map is loaded, the song may be paused and resumed later.
This way causing a few hundred milliseconds to be los... - 14:48 Revision 15168c57 (github): Merge branch 'master' into scriptsys
- Conflicts:
doomsday/engine/portable/src/dd_init.cpp
doomsday/libdeng2/include/de/c_wrapper.h
doomsday/libdeng2/src... - 14:21 Revision 97cdb241 (github): libdeng|Memory Zone: Print status in release builds, too
- 14:12 Revision eb2ea479 (github): GCC|Unix: Allow //-comments (C99) and anonymous structs
- Our code is not quite standard C.
- 09:22 Revision 8d65593d (github): Fixed|Wad Map Converter: Typo
- 09:19 Revision 562dc562 (github): Fixed|libdeng: Typo in "fake memory zone" build define
- 09:14 Revision d8c9fac0 (github): Documentation: Added missing Doxygen stylesheet for libdeng2
- 09:14 Revision e28c071a (github): Documentation|libdeng: Fixed Doxygen issues
- 02:08 Revision e2f2854f (github): Optimize: Use a dictionary of resolved materials during map conversion
- Rather than repeatedly resolve material URIs supplied by the map
converter, record them in a StringPool-based diction...
2012-07-26
- 23:55 Revision 7b3bda33 (github): Merge branch 'master' of ssh://deng.git.sourceforge.net/gitroot/deng/deng
- 23:54 Revision 93c7d4f8 (github): Fixed: Minor memory leak if map conversion failed
- If missing materials are found in a map which subsequently failed
conversion then the missing material list was not f... - 20:35 Revision e8fe0d0d (github): Homepage: Avoid subframe scrolling on to-do pages
- A simple (and crude) solution for the annoying 2-level scrolling:
just set a tall-enough height manually for the ifra... - 20:15 Bug #973: [Map Converter] Crashes on linedefs with no front or back
- - **status**: open --> accepted
- **assigned_to**: Daniel Swanson
- 20:07 Bug #973: [Map Converter] Crashes on linedefs with no front or back
- I made a mistake when I submitted the above report; triggers do still work on such lines, though only from one side, ...
- 18:58 Revision 09e879c9 (github): Doom|Added: Support for some of BOOM's material scroll specials
- BOOM introduces several new line specials for scrolling material
origins. Most of these will require new handling log... - 18:52 Revision 627f0e8b (github): Wad Map Converter: Throw de::Error exceptions in LoadBlockmap()
- 18:31 Revision 732d6d8a (github): Merge branch 'master' of ssh://deng.git.sourceforge.net/gitroot/deng/deng
- 18:29 Revision 94f67844 (github): Optimize: T_SCROLL thinkers for material origin scrolling
- Texture origin scrolling in the original games is implemented by
iterating all lines (and sectors in Heretic/Hexen) o... - 16:37 Revision 505762d7 (github): dsFluidSynth: Increase synthesizer output gain
- The default maximum gain level of FluidSynth is a little bit
too low compared to the sound effects. - 15:21 Feature #553: Performance of many scrolling surface materials
- Alleviated somewhat with the addition of T_SCROLL thinkers for upcoming build 574.
- 14:25 Revision 914cc024 (github): Fixed|Dedicated Server: Fatal error from font subsystem
- In novideo mode there is no need to load fonts.
- 12:02 Revision a12ccb8c (github): Mac OS X|qmake: Compiling on Mountain Lion
- The "deng_nativesdk" option can now be used to compile on
everything on Mountain Lion. - 12:01 Revision d09e4c99 (github): Fixed: Erroneous use of sizeof() instead of strlen()
- Also fixed a few more warnings from clang regarding potentially
dangling else.
2012-07-25
- 19:40 Revision 7c8fa19d (github): Merge branch 'master' of ssh://deng.git.sourceforge.net/gitroot/deng/deng
- 18:02 Revision 06a0c1f3 (github): Fixed: Crash when clearing LogBuffer
- When log entries are created by plugins, they contain arguments
created using the plugin's copy of the inline templat... - 15:52 Revision e91f486d (github): Cleanup: Global de2LegacyCore pointer is gone
- 13:28 Revision dafdb9d8 (github): Fixed: Shutdown during processing of a plugin hook
- When a fatal error was triggered during processing of a hook,
the plugin subsystem itself triggered another fatal err... - 13:18 Revision 0e52d5b4 (github): Wad Map Converter|Debug: Reverted forced failure
- 13:16 Revision 027e06ea (github): Wad Map Converter: Use portable Qt C string funcs
- E.g., qstrnicmp.
- 13:06 Revision 464ee557 (github): Fixed|dsFluidSynth: Waiting for thread to stop
- The exit status argument was added to Sys_WaitThread.
- 13:06 Revision f564bd50 (github): Wad Map Converter: Use exceptions instead of fatal errors
- Plugins and other low-level code should not have authority
to shut down the entire engine. If a nonrecoverable error
... - 13:02 Revision 6a667c41 (github): Fixed|Busy Mode: Detecting the busy worker thread
- A bug in BusyMode_IsWorkerThread() was causing a hang during
handling of exception from worker thread. - 12:20 Revision 78478c7d (github): libdeng|Concurrency: Thread exit status
- It is now possible to query how the worker thread ended:
normally, forcibly, or because of an exception.
2012-07-24
- 23:44 Revision 04ba10dc (github): Merge branch 'master' of ssh://deng.git.sourceforge.net/gitroot/deng/deng
- 23:43 Revision 8f82b64c (github): Wad Map Converter: Use de::Log for traces plus some minor cleanup
- 21:47 Revision e2439ecf (github): Documentation|Str: Apidoc fixes
- 21:32 Revision 52437884 (github): Merge branch 'master' of ssh://deng.git.sourceforge.net/gitroot/deng/deng
- 21:32 Revision 7dfed930 (github): Fixed|Win32: MSVC build
- 21:29 Revision c858cc1a (github): Documentation|de::Log: Minor apidoc improvement
- 21:19 Revision c471dd73 (github): Wad Map Converter: Enabled full libdeng2 C++ API
- 21:10 Revision c7142cab (github): Reverted LegacyCore::logAs()
- The de::Log section stack relies on the C++ scoping mechanism
and cannot be accessed via the C wrapper. - 21:06 Revision c932145c (github): libdeng2: Fixed LOG_AS_STRING
- The section name string pointer must exist for the entire scope
in question. Calling toAscii() returns a byte array t... - 20:11 Revision d775172a (github): Merge branch 'master' of ssh://deng.git.sourceforge.net/gitroot/deng/deng
- 20:10 Revision b019c86a (github): Wad Map Converter: Log a warning when an incomplete "explicit" polyobj is found
- Rather than abort with a fatal error, a warning message is logged
and the incomplete polyobj disabled (map conversion... - 20:01 Revision 80b46cb0 (github): libdeng2: Added LegacyCore_LogAs() to the C wrapper API
- 18:57 Revision fd5a8d59 (github): Wad Map Converter|Refactor: Use 1-based indices for mpolyobj_t::lineIndices
- MPE_PolyobjCreate() expects an array of 1-based linedef indices so
use that representation natively in mpolyobj_t. - 18:12 Revision 9986d9c6 (github): Documentation|Str: Updated apidoc and copyright years
- 18:00 Revision e8b0b130 (github): Debug|Hexen: Print map info/warp numbers at the correct time
- Do not print before the data is actually parsed…
- 17:43 Revision 4c3deb90 (github): Fixed|Str: Memory leak
- During the moving of Str to libdeng1, a call to Str_Free()
was omitted from Str_Copy() by mistake. - 17:05 Revision bd4df491 (github): MSVC: Fixed build
- The libdeng2 basic type definitions were particularly being
disliked by MSVC. The idea is that the definitions exist
... - 16:38 Revision bf92889b (github): Merge branch 'master' of ssh://deng.git.sourceforge.net/gitroot/deng/deng
- 16:38 Revision 5deb4528 (github): Win32: Don't try to load dsFluidSynth
- It doesn't exist on Windows at the moment.
- 16:34 Revision c7d6a72e (github): Fixed|Wad Map Converter: Export DP_Initialize as extern "C"
- Otherwise, the plugin loader does not recognize it as a valid
Doomsday plugin. - 16:23 Revision f153ba57 (github): Wad Map Converter: Use de::Str instead of static ddstring_s
- This avoids compiler warnings about missing initializers
and is more future-proof (as we're planning to make ddstring... - 16:22 Revision 2a8798ca (github): Fixed|libdeng2: LittleEndianByteOrder was missing some wrapper functions
- 16:11 Revision 4e142e59 (github): Merge branch 'master' of ssh://deng.git.sourceforge.net/gitroot/deng/deng
- 16:10 Revision 0a433d73 (github): Wad Map Converter: Cleanup
- 16:10 Revision e942c043 (github): Cleanup: Renamed network buffer Reader/Writer constructors
- 16:06 Revision c5228d25 (github): Refactor: Moved ddstring, Writer, Reader to libdeng1
- This sizable commit moves the Str, Reader and Writer classes
from the engine to libdeng1. "Str" was added as the new
... - 07:12 Revision 133c3294 (github): Wad Map Converter|Refactor: Use an instance of StringPool for the material dictionary
- Also fixed missing material logging during map conversion.
Todo: Also use a material dictionary on the engine side o... - 06:25 Revision e414b1d6 (github): de::StringPool|Fixed: Mishandling of intern id #0
- 03:38 Revision 07a6a2d1 (github): Refactor: Don't depend on the map converter plugin to relay the outcome
- Previously the map converter would relay the outcome of the BSP build
process back to the engine (which presently exe... - 02:52 Revision fe9d6039 (github): Wad Map Converter|Refactor: Use an instance of Reader for processing map data lumps
2012-07-23
- 23:08 Revision 34514ae6 (github): Fix typo
- 23:07 Revision 8b687538 (github): Wad Map Converter: Cleanup
- 22:45 Revision dd71c906 (github): Wad Map Converter|Refactor: Split up id1map_load.cpp into multiple files
- Post load analyses were moved to id1map_analyze.cpp and the archived
BLOCKMAP conversion/extension logic is now in id... - 21:27 Revision a6e7b9f1 (github): Cleanup
- 21:12 Revision 224e075b (github): Merge branch 'master' of ssh://deng.git.sourceforge.net/gitroot/deng/deng
- 21:12 Revision f51fe92a (github): Wad Map Converter|Refactor: Separated logic for data lump format recognition
- 20:55 Revision 184d3f0a (github): libdeng1|qmake: Enable strict warnings for GCC/Clang
- When code is relocated to libdeng1 it should undergo
sufficient cleanup to remove any warnings. - 20:54 Revision da1a1c53 (github): GCC|Clang: Fixed build
- A goto jump past variable initialization is not permitted.
- 20:24 Revision 128e5780 (github): Wad Map Converter: Minor fixes
- 19:49 Revision b811efa8 (github): Merge branch 'master' of ssh://deng.git.sourceforge.net/gitroot/deng/deng
- 19:48 Revision b99004cb (github): Debug: Added assert to PathDirectoryNode_MatchDirectory()
- Added an assert to catch an instance where PathDirectory_GetFragment()
is returning NULL given a supposedly valid fra... - 19:31 Revision 77c2b8cf (github): Documentation|Wad Map Converter: Document the new data recognition routines
- 19:18 Revision e95d4def (github): Wad Map Converter|Refactor: Moved the logical format property from map_t to a new global var
- 19:11 Revision 0c46d94f (github): Wad Map Converter|Refactor: Renamed source files
- 18:41 Revision ea4483cd (github): Wad Map Converter|Refactor: Relocated some utility routines to new source files
- 18:21 Revision 1fec2021 (github): Wad Map Converter: Cleanup
- 18:21 Revision 6366ab3a (github): Wad Map Converter|Refactor: Simplified format recognition
- The recent Doomsday API changes allow the map format recognition
logic to be simplified, removing unnecessary dynamic... - 14:28 Revision 4038be50 (github): Fixed|Busy Mode: Font glitch at the start of a busy task
- For some reason fonts were not rendered properly at the start
of a busy task. Now the font is loaded during the prepa... - 12:15 Bug #1071: Incorrect sound playback
- - **milestone**: v1.8.6 --> v1.9.9
- 12:02 Bug #1071: Incorrect sound playback
- - **labels**: Sound Effects --> Sound Effects, Add-ons
- **status**: open --> fixed
- **assigned_to**: Daniel Swanson
- 08:12 Bug #1071: Incorrect sound playback
- We have a practice of assigning items only to team members, but you are more than welcome to submit a patch in the Pa...
- 08:09 Bug #1071 (Closed): Incorrect sound playback
- http://www.doomworld.com/idgames/index.php?id=8774
This Vanilla Dehacked mod replaces several sound effects with b... - 08:26 Bug #1070: Dehacked weapon issue
- - **status**: closed --> wont-fix
- 07:57 Bug #1070 (Rejected): Dehacked weapon issue
- http://www.doomworld.com/idgames/index.php?id=8774
For some reason the Dehacked based Shotgun replacement in this ... - 07:54 Bug #1069 (New): Default background colour for holes in splash screens
- http://www.doomworld.com/idgames/index.php?id=8774
This pwad features a title pic with transparent parts; Vanilla ... - 07:50 Bug #1068: Hi-res texture vs custom textures bug
- - **labels**: Data --> Addons
- 07:49 Bug #1068 (Closed): Hi-res texture vs custom textures bug
- I wasn't really sure about what to name this report.
Dday is suppose to disable external replacements for textures... - 05:11 Revision af6a4067 (github): API|Refactor: Collect map data lumps in WadMapConverter
- Locating the map data resources needed for converting a non-native
map format is now the job of the converter plugin.... - 03:40 Revision 79bef5f6 (github): Wad Map Converter: Increment minor version number
2012-07-22
- 22:39 Revision 38ae884d (github): libdeng2|Unix: Use appropriate paths for de::FS
- The configured library and base paths are now inserted into the FS
using the appropriate feeds.
The logic for interp... - 22:37 Revision 012b9417 (github): libdeng2: Fixed several pedantic compiler warnings
- 18:42 Revision 582f19fb (github): Refactor: Relocated Unix system-level config to libdeng2
- Moved DD_Unix_GetConfigValue() into a proper class called
UnixInfo in libdeng2. The App instance will create one on
U... - 13:53 Revision 45000c6d (github): Wad Map Converter|Refactor: Updates after switch to C++
- 11:54 Revision e3283cd1 (github): Documentation|libdeng: Fixed Doxygen issues
- 11:51 Revision ce30ba62 (github): Documentation: Added missing Doxygen stylesheet for libdeng2
2012-07-21
- 11:23 Revision d9718b2e (github): libdeng2: Improved the FOR_EACH macro
- Attempting to make the macro more readable and elegant.
- 10:49 Revision 54b34816 (github): Documentation: Typo
- 02:50 Revision 8dfa9e24 (github): Wad Map Converter|Refactor: Switched to C++
- 02:43 Revision dce87d9c (github): Cleanup
- 02:36 Bug #1067: White player arrow missing on automap
- - **labels**: Data --> Automap
- 02:36 Bug #1067 (New): White player arrow missing on automap
- The white arrow representing the player on the autmap does not appear on my new laptop. I have a Dell Latitude 5420 w...
2012-07-20
- 21:11 Revision 61ecacd8 (github): Fixed|Win32: Deploy config/deng.de and use appropriate paths for de::FS
- 20:46 Feature #1569: [Hexen] Demo version cheat codes and "Beta" message
- http://dengine.net/dew/index.php?title=Libhexen
- 09:55 Feature #1569: [Hexen] Demo version cheat codes and "Beta" message
- Here's my reasoning: It is true that in order to faithfully emulate the Hexen demo/beta mode, the cheat codes would n...
- 09:50 Feature #1569: [Hexen] Demo version cheat codes and "Beta" message
- I disagree with this being an RFE. It's a baisc part of the game.
It's no different to this; https://sourceforge.... - 08:37 Feature #1569: [Hexen] Demo version cheat codes and "Beta" message
- Making this a feature request.
- 20:41 Revision bf52c44a (github): Unix|Fixed: Compilation issues
- 19:59 Revision 87e38cd5 (github): Fixed|Mac OS X: Deploy config/deng.de and fixed startup
- de::App now maps to folders relative to the path of the
application binary.
Note that only /home is writable, others... - 19:05 Revision 03040c21 (github): Catch exceptions during engine init
- 18:44 Revision 98b0f0f9 (github): de::App: Conform to libdeng1 conventions for logging and runtime dir
- The log buffer outputs to /home/doomsday.out, which is mapped to
the same runtime directory that Doomsday 1.9 has bee... - 15:23 Revision 009e05f5 (github): de::LogBuffer: Output via the libdeng2 FS to /home/doomsday.log
- Currently /home maps to a "Doomsday2" runtime directory, although
during the transition it should keep using the same... - 10:49 Revision 09719b01 (github): libdeng2|Documentation: Apidoc improvements
- 10:49 Revision 06e10903 (github): libdeng2: Tweaked the FOR_EACH macro
- 10:26 Revision 7866dd30 (github): Merge branch 'master' into scriptsys
- 10:25 Revision 10c2d3e3 (github): Merge branch 'master' of ssh://deng.git.sourceforge.net/gitroot/deng/deng
- 10:25 Revision 1669527f (github): Documentation: Set up a separate API documentation for libdeng2
- 08:31 Bug #1064: [Hexen] Interludes can no longer be moved (MAPINFO vs. Infine)
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/7711abdd/0186/attachment/CLUSTERTEST.WAD
- 06:07 Feature #1568: [Automap] Option for hiding non-blocking lines
- It should be relatively simple to implement a set of cvars which toggle whether a given class of line is visible (dev...
2012-07-19
- 19:43 Revision fc85726a (github): Mac OS X: Fixing the Kitchen Sink script test
- The test_script.app is appropriately bundled with the libraries
and scripts. - 19:42 Revision ae347f93 (github): de::Config: Previous version kept available for upgrading
- When a new version is detected, the old config is read and its version
is stored as '__oldversion__' so that the re-r... - 19:40 Revision d098ee8f (github): de::App now hosts the LogBuffer instead of LegacyCore
- LegacyCore has served its purpose for transitioning when it comes to
hosting LogBuffer. Its rightful home is de::App. - 18:37 Revision 7b7b9e08 (github): libdeng2: Imported the Kitchen Sink scripting test from Hawthorn
- Added a source subdirectory for small test apps. The "script" test
will run through the kitchen_sink.de script that a... - 18:36 Revision 553ea3b7 (github): de::App|Refactor: More explicit "GUI enabled" argument
- It is a good idea to avoid plain bools in APIs for improved
code readability. - 17:57 Revision 2d354a58 (github): libdeng2: Added the basic engine config script
- "config/doomsday.de" is the read-only config script that contains the
default settings of the engine. - 17:36 Revision f93d29b7 (github): libdeng2: Initialize de::App's Config module and file system
- Also, cleaned up the de::FS class for libdeng2 conventions.
- 15:54 Feature #1569 (New): [Hexen] Demo version cheat codes and "Beta" message
- The HeXen demo versions feature, near completely the same cheats as the full version, but with differnt combinations ...
- 15:51 Revision d748ce54 (github): Merge branch 'master' into scriptsys
- 15:51 Revision 819a3b51 (github): Clang: Fixed compiler warnings about sizeof() usage
- Clang says that in these cases the value returned by sizeof() is not
what was intended. Modified the sizeof()s to beh... - 12:10 Revision d09c360a (github): libdeng2: Imported more functionality from Hawthorn; updated code
- Vectors, Library and Config were added to the core module.
Everything in libdeng2 builds now without warnings.
2012-07-18
- 21:57 Revision 25574303 (github): Imported filesys and scriptsys from Hawthorn
- Also included required classes from the Hawthorn data module.
- 17:45 Revision 986e8761 (github): Documentation|Readme: Moved multiplayer overview from the wiki into readme
- This information should be included in the offline copy.
- 12:48 Revision 91d5a84e (github): Builder|Documentation: Update Readme articles in wiki
- Whenever the Readme is regenerated for release packaging,
the pages in the wiki are updated also.
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