All Games|Added: Optional load confirmation on player reborn
When the game is configured to automatically choose a game state for loading upon player reborn, present the user with a confirmation dialog allowing them to opt-out (thus restarting the map).
Added cvar "game-save-confirm-loadonreborn" (default: on) Added button to SaveOptions menu page
Note: It was necessary to reorder G_Ticker() slightly, moving the player reborn logic (now a function named rebornPlayers()) after runGameAction(). This shouldn't make a difference (and doesn't in single player) however network games will require testing.
All Games|Added: Optional load confirmation on player reborn
When the game is configured to automatically choose a game state
for loading upon player reborn, present the user with a confirmation
dialog allowing them to opt-out (thus restarting the map).
Added cvar "game-save-confirm-loadonreborn" (default: on)
Added button to SaveOptions menu page
Note: It was necessary to reorder G_Ticker() slightly, moving the
player reborn logic (now a function named rebornPlayers()) after
runGameAction(). This shouldn't make a difference (and doesn't in
single player) however network games will require testing.