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From 2012-05-13 to 2012-05-26

2012-05-26

19:35 Revision 7ebd2bb2 (github): Refactor: Relocated various map object links from SideDef to LineDef
Each LineDef has two lineside_ts representing the logical sides of
the line. The Sector instance link is now a member...
danij
17:02 Revision 02691e2d (github): Updater: "What's new" button and accept/reject buttons
The buttons in the notification dialog now function as expected.
The change log is opened in the native browser when ...
skyjake
16:46 Revision fc32d357 (github): Updater: Basic notification dialog functionality
The "never check" option can be toggled int the notification dialog. skyjake
16:02 Revision ce373869 (github): Merge branch 'master' into autoupdate
skyjake
11:46 Revision 6d193e28 (github): Refactor|Updater: Separated VersionInfo, UpdaterSettings
Also added UpdateAvailableDialog that will be shown after checking for
available updates.
skyjake
06:14 Bug #1038: [Unix] Locating resource files (wad/pk3)
I've attached doomsday.diff, which removes code looking for "~/" in Unix, and fixes IWAD paths to files. Previously i... alepulver
04:35 Bug #1038: [Unix] Locating resource files (wad/pk3)
I think I've identified most of the problems:
1)
Adding file path |/home/ale/temp/deng/builddir/blah one|
resulting ...
alepulver

2012-05-25

18:24 Bug #1049 (Closed): [OpenAL] Unable to compile on x86_64 Linux
I've tried to compile release-1.9.8 on Fedora 16 Linux x86_64 and got the following error messages:
make[2]: Enter...
vvv1
15:17 Revision 949e7bc8 (github): Merge branch 'master' of ssh://deng.git.sourceforge.net/gitroot/deng/deng
danij
15:16 Revision ef7631d3 (github): Homepage: Use X-Frame-Options header to instruct browsers not to frame
Note that is not guaranteed to work, not all browsers respect this. danij
15:12 Revision 1d357cb1 (github): Homepage|Build Repository|Fixed: Latest package listings inversely interpreted is_stable filter
danij
14:45 Revision 6db367e8 (github): Fixed|Builder: Linking dsfmod to libdeng2 on Unix
The Debian packaging scripts weren't able to locate the built libdeng2. skyjake
12:05 Revision 90574b31 (github): qmake|Fixed: Quote DENG_BASE_DIR and DENG_LIB_DIR properly
If the user specified a PREFIX containing spaces, compilation would
fail due to the DENG_BASE_DIR and DENG_LIB_DIR de...
skyjake
10:23 Bug #1013: HeXen demo game mode broken
The two HeXen demo versions: 2nd Oct 1995 release and 18th Oct 1995 re-release respectively.
http://www.doomworld....
vermil
09:09 Bug #1038: [Unix] Locating resource files (wad/pk3)
OK.
Build 511 behaves the same. I'll try to track this problem tomorrow.
alepulver
07:20 Bug #1038: [Unix] Locating resource files (wad/pk3)
Thanks for the proper quoting, I applied it to engine.pro. skyjake
06:51 Bug #1038: [Unix] Locating resource files (wad/pk3)
About my comment on -DDENG_BASE_DIR=\"/usr/share/doomsday/\" , there was something missing: as you do want a " in the... alepulver
06:28 Bug #1038: [Unix] Locating resource files (wad/pk3)
In engine/Makefile, DEFINES contains -DDENG_BASE_DIR=\"/usr/share/doomsday/\"
BTW the \" is not what you want (here ...
alepulver
04:26 Bug #1038: [Unix] Locating resource files (wad/pk3)
Could you try the 511 build from the code.iki.fi repository when it's available?
I find it strange that it's tryin...
skyjake
04:25 Bug #1038: [Unix] Locating resource files (wad/pk3)
strace -f doomsday -iwad <path...> | grep -i 'jdoom\|wad'
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discu...
alepulver
04:03 Bug #1038: [Unix] Locating resource files (wad/pk3)
After running "make clean", and removing "-j4" (for parallel building) it compiled.
But when executing, it does the...
alepulver
03:49 Bug #1038: [Unix] Locating resource files (wad/pk3)
Build 511 will be available in about 6 hours.
It looks you're linking against the wrong libdeng2.so, perhaps it's ...
skyjake
03:47 Bug #1038: [Unix] Locating resource files (wad/pk3)
In the webpage the last build is 507. I've tried to compile from git but got an error (see the attached buildlog.txt). alepulver
07:42 Revision fd21288b (github): Updater: Parsing and comparing version information
skyjake
06:29 Revision c621da00 (github): Merge branch 'master' into autoupdate
skyjake

2012-05-24

22:46 Revision 2a24d692 (github): Homepage|Build Repository: Added "release_changeloguri" to build JSON object graph
The change log URI for a build event is now parsed from the XML
event feed, attributed to each Package and then writt...
danij
22:15 Revision ef781861 (github): Cleaned up WallDivs in preparation for further refactoring.
danij
21:02 Revision 033b5b44 (github): de::LogBuffer: Further tweaks to line wrapping
Correctly wrap messages that contain newlines. skyjake
21:02 Revision 6a1593e3 (github): Updater: Parsing response from the website
skyjake
11:02 Revision e9bc9d35 (github): Updater: Saving settings persistently; testing version check query
The JSON parser is used to parse the reply from the website. skyjake
11:02 Revision ea60ad83 (github): Fixed bugs in the JSON parser
skyjake
09:54 Revision 36699392 (github): Cleanup
skyjake
09:49 Revision 1a4bc98c (github): Updater: Initialize and shutdown
skyjake
09:49 Revision 3a0ce9aa (github): Always use system's network proxy settings
skyjake
09:49 Revision 70a86463 (github): Added: Updater class and a simple JSON parser
skyjake
08:01 Revision e6055a00 (github): Fixed: Arguments of -cparse and -vdmap relative to pwd
Also, de::CommandLine does not try to convert arguments that begin with a
dash (-) or basedir symbol (}) to absolute ...
skyjake
07:44 Revision c71f9870 (github): Merge branch 'master' of ssh://deng.git.sourceforge.net/gitroot/deng/deng
skyjake
07:40 Revision 976fa252 (github): ZipFile: Quick n' dirty fix to prevent a write past end of buffer
ZipFile_ReadLumpSection() was calling ZipFile_BufferLump() with the
user-given data buffer (which may be far smaller ...
danij
07:39 Revision 82d0bc57 (github): Mac OS X: Load audio plugins using the right letter cases
For example, dsFMOD.bundle instead of dsfmod.bundle. skyjake
07:38 Revision cbde4592 (github): Debug: Moved excessive debug messages to a lower level
The sound debug messages were filling up the hard drive of the MP test server. skyjake
07:38 Revision cf6bbbc0 (github): Ubuntu: Removed libcurl3 and libsdl-net from dependencies
This functionality has been replaced with Qt. skyjake
07:20 Revision bf73cf28 (github): Documentation: Replacing unknown Doxygen tags and fixing errors
Unknown tags are replaced with closest-matching Doxygen tags. skyjake
04:33 Bug #1038: [Unix] Locating resource files (wad/pk3)
Compilation error from git
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/30e1def2/bb3c/attachm...
alepulver

2012-05-23

21:16 Revision 7633ae3b (github): Relative paths on the command line
The arguments of -file, -iwad, -def, -defs, -basedir, -userdir and resource
directory options are now interpreted to ...
skyjake
21:14 Revision f9bb5b14 (github): de::CommandLine: Resolve paths on the command line
Relative paths on the command line must be resolved as the native
shell would when the command is entered in the term...
skyjake
20:22 Revision e170b464 (github): Refactor|de::CommandLine: Hide data members
skyjake
19:52 Revision 792cbd0d (github): Win32: Fixed build and added DENG2_C_API_ONLY
For C++ sources, the DENG2_C_API_ONLY define ensures that the C++ headers
are not included.
skyjake
19:36 Revision a5875c35 (github): Refactor: Renamed Arg* functions according to conventions
As C wrappers of de::CommandLine, the functions are now prefixed
"CommandLine_".
skyjake
17:11 Revision b7629132 (github): Merge branch 'de2-args'
skyjake
10:23 Revision 006ebd55 (github): Map Renderer: Redesigned mechanism for applying geometry wall divisions
This new interface is rather more flexible, allowing for further
improvements to the map geometry construction.
Note...
danij
08:52 Revision 8bf320c5 (github): Plugins just link to the libdeng2 C wrapper API
libdeng2 can be used in two different ways: C++ or C. When using C++, it is necessary
to also link to the Qt librarie...
skyjake
04:45 Revision 8a0880ca (github): Refactor: Relocated R_FindBottomTop to engine/portable/src/r_world.c
Also made the texOffset argument optional. danij
02:31 Revision 776edeb3 (github): Refactor: Relocated walldivs_t to engine/portable/include/p_maptypes.h
danij
02:30 Revision 9eaaa692 (github): Refactor: Switched engine/portable/src/vertex to C++
danij
01:02 Revision 90ee984d (github): Cleaned up wall divisions in preparation for further refactorings
danij

2012-05-22

23:31 Revision 7c1b1a25 (github): Map Renderer: Sort right wall divisions in ascending order
It is not necessary to sort the wall divisions for the right edge
in descending order as the two edges are handled in...
danij
21:06 Revision a37279c2 (github): qmake|Mac OS X: Link plugins to the bundled libdeng2
skyjake
20:26 Revision a3df7a6e (github): Removed m_args and allowed libdeng2 C wrapper usage in plugins
Plugins are now linked against libdeng2. When libdeng1 is added, it will similarly
be made available to all plugins.
skyjake
20:23 Revision 09b41ed6 (github): Fixed|de::CommandLine: Memory management error
Pointers to vector elements might be invalidated when the vector grows.
Now strings are allocated separately.
skyjake
20:13 Revision e6f54aa8 (github): Revert "Use the appropriate branch in novideo main loop callback"
This reverts commit 869d99a29f18f05ae48688e2468abdd20c56354e.
Conflicts:
doomsday/engine/portable/src/dd_loop.c
danij
09:06 Revision d7b76317 (github): de::CommandLine: Fixed parsing of response files
skyjake
08:33 Revision cdf67e8e (github): Merge branch 'master' into de2-args
Conflicts:
doomsday/engine/portable/src/dd_pinit.c
skyjake
08:30 Revision ae003bc3 (github): Refactor|Bindings: Use AutoStr instead of regular ddstring
Converted all use of normal ddstring_t instances to AutoStr in the
bindings subsystem.
skyjake
07:43 Revision 94782a93 (github): Documentation: Clarification
skyjake
07:42 Revision 74d5639c (github): Documentation: Explained usage and purpose of AutoStr
skyjake
07:26 Revision 78063623 (github): Merge branch 'master' into autostr-and-garbage
Conflicts:
doomsday/engine/portable/src/dd_loop.c
skyjake
07:24 Revision 869d99a2 (github): Use the appropriate branch in novideo main loop callback
With -novideo, there are no GL operations or deferred tasks, nor does the
window need to be drawn. Therefore, use the...
skyjake

2012-05-21

20:48 Revision 33a6f4bf (github): ZipFile: Quick n' dirty fix to prevent a write past end of buffer
ZipFile_ReadLumpSection() was calling ZipFile_BufferLump() with the
user-given data buffer (which may be far smaller ...
danij
20:34 Revision 0f0279d3 (github): Revert "ZipFile: Added an assertion to catch a write past end of buffer"
This reverts commit f646bb9d6007f4a195b56e751f178a7a16e18221. danij
19:51 Revision 13514dbc (github): Added: Command line argument -noaudio (an alias of -nosound)
danij
19:43 Revision 2d16059a (github): Fixed -novideo text-only console output
danij
19:36 Revision 4219a3b5 (github): Further -novideo fixes
danij
19:22 Revision 9288f58e (github): Win32|-novideo|Fixed: Fatal error attempting to acquire a native window handle
danij
15:24 Revision ee9ce819 (github): Fixed unused argument warning in HEdge_SetProperty()
danij
13:39 Revision 13b08b8a (github): Merge branch 'autostr-and-garbage' of ssh://deng.git.sourceforge.net/gitroot/deng/deng into autostr-and-garbage
skyjake
13:33 Revision dc601597 (github): Merge branch 'master' of ssh://deng.git.sourceforge.net/gitroot/deng/deng
skyjake
13:31 Revision f646bb9d (github): ZipFile: Added an assertion to catch a write past end of buffer
ZipFile_BufferLump() is not checking the size of the user-provided buffer.
Added a bufferSize argument.
skyjake
13:30 Revision 7ce5bfa2 (github): Mac OS X: Load audio plugins using the right letter cases
For example, dsFMOD.bundle instead of dsfmod.bundle. skyjake
13:29 Revision 8a648ebb (github): Debug: Flush log buffer immediately after printing a message
Slows things down a little, but makes sure the messages are in the log
in case of a crash.
skyjake
08:16 Bug #1047: [Doom] jDRP ammo box not loading
- **status**: open --> closed
danij
07:32 Bug #1047: [Doom] jDRP ammo box not loading
Well I fixed The Sycraft sound issues but the other remain. magmarock
07:26 Bug #1047: [Doom] jDRP ammo box not loading
Re Issue 2:
I've just tried jdmu-all-remix-Sycraft-v4.pk3 also available from http://dengine.net/addons and it too a...
danij
03:36 Bug #1047: [Doom] jDRP ammo box not loading
Re Issue 2:
I've just tried slide-doom2-sky1.pk3 available from http://dengine.net/addons and it appears to work fin...
danij
07:48 Bug #1048: HQ SFX w/o 3D Sounds and vice versa
- **status**: open --> closed
danij
03:18 Bug #1048 (Closed): HQ SFX w/o 3D Sounds and vice versa
I have the following specs: Windows 7 64-bit Home Premium, 12 GB 1333MHz RAM, ATI Radeon HD 6870 Graphics card(latest... kingoflol
06:56 Revision bd05eb4c (github): Merge branch 'master' into autostr-and-garbage
skyjake
05:28 Revision 7633f7c9 (github): Map Renderer: Build triangle strips for BspLeaf sky fix geometry
Rather than write individual quads for sky fix geometry of each edge
of a BspLeaf, form continuous triangle strips to...
danij
04:58 Revision 77a52bd6 (github): DMU|Refactor: Moved implicit BspLeaf => Sector reference resolution to p_dmu.c
danij
04:40 Revision c75e5cf6 (github): Minor cleanup
danij
03:14 Revision 9f450fa0 (github): Refactor: Switched hedge.c to C++
danij

2012-05-20

20:46 Revision c0cb3365 (github): Fixed|de::CommandLine: Fixed bugs in the ported implementation
There were issues with pointers to strings vs. arrays of strings, etc. skyjake
20:44 Revision c6ed7883 (github): Fixed|de::String: Incorrectly behaving c_str() function
Must not return a pointer to a local temporary string. skyjake
19:13 Revision 2b185227 (github): Replaced m_args with equivalent functionality from libdeng2
The libdeng2 C wrapper API now exports functions that replace the
old m_args module.
ArgvPtr() was removed as unused...
skyjake
19:05 Bug #1047 (Closed): [Doom] jDRP ammo box not loading
Hi there, this build has issues with some plugins.
1. the resource pack seems to work with all 3D models except th...
magmarock
15:53 Revision 734c73cc (github): libdeng2: Added an instance of de::CommandLine to de::App
skyjake
15:52 Revision 363a98b2 (github): Added: Copied de::CommandLine from Hawthorn
This will replace libdeng1's m_args module. skyjake

2012-05-19

21:32 Bug #1038: [Unix] Locating resource files (wad/pk3)
Friday's build 511 introduces the new command line parsing discussed in the proposal. Spaces should now be interprete... skyjake
08:49 Bug #1038: [Unix] Locating resource files (wad/pk3)
Thanks for adding it to the roadmap. I would like to see a short term solution also, so I fixed string separation wit... alepulver
06:11 Bug #1038: [Unix] Locating resource files (wad/pk3)
I wrote a proposal to address this issue:
http://dengine.net/dew/index.php?title=Qt_for_command_line_arguments
skyjake
01:26 Bug #1038: [Unix] Locating resource files (wad/pk3)
For historical reasons, Doomsday's command line parsing is done differently on Windows compared to Unix. Qt is able t... skyjake
19:16 Revision 9c6599ec (github): Merge branch 'master' of ssh://deng.git.sourceforge.net/gitroot/deng/deng
danij
19:15 Revision 66e199e7 (github): libdeng2: Added WIN32 binary metadata to deng.dll
Most metadata values taken from engine/portable/include/dd_version.h
Todo for later: Relocate dd_version.h
danij
19:13 Revision ef88ca67 (github): Merge branch 'master' of ssh://deng.git.sourceforge.net/gitroot/deng/deng
skyjake
19:13 Revision 75b9561f (github): Bindings|Fixed: Dedicated mode console was unresponsive
There were no binding contexts available in dedicated mode, which
meant that key events weren't being passed to the c...
skyjake
17:16 Revision 5028893d (github): libcommon|Fixed: Typo in DEBUG message output for turnMobjToNearestLine()
danij
09:23 Revision 20a06deb (github): Debug: Moved excessive debug messages to a lower level
The sound debug messages were filling up the hard drive of the MP test server. skyjake

2012-05-18

20:07 Bug #1038: [Unix] Locating resource files (wad/pk3)
No problem. Sorry if I sounded harsh before. I appreciate your efforts put into this project.
I believe fixing this ...
alepulver
19:31 Bug #1038: [Unix] Locating resource files (wad/pk3)
You'll need to bear with me not being a Unix user, I'm interpreting as I go. I see what the issue is here, the shell ... danij
19:21 Bug #1038: [Unix] Locating resource files (wad/pk3)
> I guess that the reason you've had so much trouble with this is that you
> haven't yet tried to specify more than t...
alepulver
18:26 Bug #1038: [Unix] Locating resource files (wad/pk3)
I guess that the reason you've had so much trouble with this is that you haven't yet tried to specify more than two a... danij
17:57 Bug #1038: [Unix] Locating resource files (wad/pk3)
This means that argv[2] = "/home/ale/Downloads/blah blah/":
execve("/usr/bin/doomsday", ["doomsday", "-iwad", "/home/...
alepulver
17:11 Bug #1038: [Unix] Locating resource files (wad/pk3)
As I said, you need to escape paths for Doomsday also. It's been a while since I last used a Unix-based platform from... danij
17:07 Bug #1038: [Unix] Locating resource files (wad/pk3)
About documentation of relative paths, the command (that searches for the strings "absolute" and "relative"):
$ man d...
alepulver
17:06 Bug #1038: [Unix] Locating resource files (wad/pk3)
strace -f doomsday -iwad "$PWD/blah/" | grep blah
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/threa...
alepulver
16:19 Bug #1038: [Unix] Locating resource files (wad/pk3)
strace -f doomsday -iwad "$PWD/blah blah/" | grep blah
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/...
alepulver
15:35 Bug #1038: [Unix] Locating resource files (wad/pk3)
Paths with spaces work fine, you must enclose them in parenthesis so that the engine knows its one argument rather th... danij
07:40 Bug #1038: [Unix] Locating resource files (wad/pk3)
Thanks for the reply.
About the relative path, if you consider it a feature instead of bug, then I think it should...
alepulver
15:35 Revision a7a1be9d (github): Homepage: Automatically update the latest Doomsday stable version title
The large stable version title is now updated automatically when a
newer build event generates an installable Doomsda...
danij
14:58 Revision 6117feea (github): Win32: Updated copyright metadata for all binaries
Todo: Define all metadata in the respective version header files. danij
12:12 Revision a05ff063 (github): Updated a bunch of version numbers to 1.9.9
Readme, Doxygen, OS X app bundle. skyjake
11:31 Revision 2fe8fda9 (github): Builder|Fixed: Syntax errors
skyjake
11:27 Revision bb9dba9c (github): Builder: Added <changeLog> to the feed for each build
<releaseNotes> points to the stable release's notes. skyjake
11:20 Revision 87cb6130 (github): Builder: Unstable/Candidate builds use build report as release notes
skyjake
09:32 Bug #1041: [Windows] Pressing Alt/AltGr key confuses turning
To offer some more information regarding this;
It turns out that pressing the Alt Key while playing, no matter if ...
vermil
08:50 Bug #1041: [Windows] Pressing Alt/AltGr key confuses turning
I would guess this is related to the sharp event processing. Logically the modifier states should only change on shar... danij
08:45 Bug #1041: [Windows] Pressing Alt/AltGr key confuses turning
In that case it could be related to how/when the Strafe modifier state is updated. We'll need to investigate... skyjake
07:43 Bug #1043: [Values] Static field broken (disable weapon lowering)
- **status**: open --> fixed
- **assigned_to**: Jaakko Keränen
skyjake
07:37 Bug #1047: [Doom] jDRP ammo box not loading
Issue 3 has a report: https://sourceforge.net/tracker/?func=detail&aid=2962837&group_id=74815&atid=542099 skyjake

2012-05-17

13:07 Bug #1044: Hexen 1.1 Demo crash
- **labels**: jHexen --> Hexen
- **milestone**: v1.8.6 --> v1.9.8
skyjake
12:40 Bug #1044: Hexen 1.1 Demo crash
Doomworld is where I downloaded the demo yesterday only because the registered version was crashing. When I launch th... martyfender
12:01 Bug #1046 (Closed): [Snowberry] No HeXen beta demo gamemode
Pretty much what the subject states.
It means one has to start Dday with another game and then use the load consol...
vermil
11:24 Bug #1045 (New): [Hexen] Moving platform sound loops while menu open
In 1.9.8 stable, the moving platform sound in HeXen loops whilst the main menu is open, if a platform or polyobj is m... vermil

2012-05-16

23:21 Bug #1044 (Rejected): Hexen 1.1 Demo crash
Hexen 1.1 Demo crash with segmentation violation, lump errors in build 500 Stable.. I went back to the earliest versi... martyfender

2012-05-15

19:48 Revision 1074eab8 (github): Revert "Console: Temporarily hardcoded F11 functionality while console open"
This reverts commit 8cc2ab54eb99aa008e1c62ccc92faeea834afce3. skyjake
19:46 Revision 4d02b5b0 (github): Bindings: Removed special-case responders
All event processing should occur within the binding context stack.
Fixes the issue of F11 not working in the Control...
skyjake
17:57 Revision c2a32684 (github): Ubuntu: Removed libcurl3 and libsdl-net from dependencies
This functionality has been replaced with Qt. skyjake
16:26 Revision c0fc234c (github): Bumped version number to 1.9.9 Unstable
skyjake
08:18 Bug #1043 (Closed): [Values] Static field broken (disable weapon lowering)
The value defs based option to disable a weapon from visually lowering/raising (the 'static' field), no longer works ... vermil
08:16 Bug #1042 (New): [Windows] Alt key and console activation
Pressing the Alt Key randomly seems to stop the Console activation key from working.
Once the console activation ...
vermil
07:57 Bug #1041 (New): [Windows] Pressing Alt/AltGr key confuses turning
Repeatedly tapping the Alt key while pressing left or right appears to confuse the movement/camera interpolation, cau... vermil
07:11 Revision 3d3de9d5 (github): Homepage: Updated source download URI for Doomsday Engine version 1.9.8
danij
07:03 Revision 3aedcde4 (github): Merge branch 'master' of ssh://deng.git.sourceforge.net/gitroot/deng/deng
danij
07:02 Revision a6753c83 (github): Homepage: The latest stable Doomsday Engine is now version 1.9.8
Hopefully I'll get around to automating this before the next release danij
06:54 Revision 84bbd050 (github): Builder: Use the base version for download URIs
Omit anything that comes after a dash. skyjake
06:45 Revision c86b818e (github): Builder|Fixed: Version number parsing and stable download URI
skyjake
05:18 Bug #987: [Linux/FreeBSD] Initial screen displayed incorrectly
Screenshot
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/67aeadc5/35ec/attachment/init.png
vvv1
05:16 Bug #540: Alt+Tab disables mouse turning
Mostly fixed for 1.9.8. skyjake

2012-05-14

20:04 Revision c86656c3 (github): Downgrade to MSVC 2008 for Qt 4.7.4
skyjake
16:58 Revision 98b8e55f (github): Release type is "Stable" in the stable branch
skyjake
16:40 Bug #869: [Doom] E1M7 Comp Station column stuck
Summarizing a little: these are the potential solutions to this issue:
1. Adjust blockmap so that the lines won't ...
skyjake
16:33 Bug #1040: [Hexen] Singleplayer starts on Deathkings MP map 35 broken
- **labels**: jHexen Gameplay --> Hexen, Deathkings
- **summary**: [Deathkings] Singleplayer starts on MP map 35 brok...
danij
15:55 Bug #1040: [Hexen] Singleplayer starts on Deathkings MP map 35 broken
Further testing reveals this bug is actually exclusive to Map35.
If one goes to any other DM map they spawn normal...
vermil
15:54 Bug #1040 (Closed): [Hexen] Singleplayer starts on Deathkings MP map 35 broken
Pretty much what the summary states; if one tries to warp to these maps (33-39) in single player, the player is turne... vermil
07:43 Revision 41ac1eae (github): Merge branch 'master' into stable
Conflicts:
distrib/autobuild.py
distrib/builder/changes.py
doomsday/build/build.pro
doomsday/build/mac/Info.plist...
skyjake

2012-05-13

11:34 Revision 977d404d (github): Fixed missing parentheses in dsOpenAL::DS_Init()
danij
11:12 Revision 4e744ec3 (github): OpenAL: Output errors to std::cerr with DENG_DSOPENAL_DEBUG
danij
09:55 Revision 8463b14b (github): CanvasWindow: Use updateGL() when initializing the canvas after recreation
Calling updateGL() instead of update() works better on Windows; the
canvas switchover appears smoother and achieves s...
danij
09:20 Revision 38a10bb7 (github): Refactor: Switched OpenAL driver to C++
danij
08:54 Revision 1caee2f9 (github): Cleaned up OpenAL driver implementation
danij
06:51 Revision 43ccd5e8 (github): OpenAL|Fixed: Fatal error during startup
Attempting to use the OpenAL plugin for sound effect playback would
result in a fatal error during engine startup (tr...
danij
05:19 Revision f855bdc6 (github): Master Server|Fixed: Open write lock on server database
It was possible for a MasterServer to get itself into an invalid state
which left an open write-lock on the server da...
danij
 

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