Activity
From 2011-09-27 to 2011-10-10
2011-10-10
- 19:49 Revision 7e9d7f2f (github): Merge branch 'master' of ssh://deng.git.sourceforge.net/gitroot/deng/deng
- 19:46 Revision 9ecd4baf (github): Builds: Fixing incorrect variable names in script
- A few were not using the new _FULL naming.
- 13:00 Revision 3272653c (github): versions.pri: Clarified a comment
- 11:07 Revision 200530bb (github): versions.pri: Read version numbers from header files
- The build_version.py script was improved to allow reading
version number information for all the components directly
... - 09:44 Revision 045276b1 (github): versions.pri: Working on version number parsing from header files
- Not complete yet.
2011-10-09
- 18:11 Feature #1543: Doesn't work in Lion!!
- Awesome! thanks! TBH I didn't actually test it myself, as I am still waiting for my RAM to be delivered to update to ...
- 17:58 Feature #1548 (Progressed): Multi-monitor support
- Is Multi-Monitor support, playback of doomsday games spanning multiple monitors, possible? I have 3 monitors and it w...
2011-10-08
- 19:40 Revision b3435afb (github): Changes to DOOMSDAY_VERSION_BASE harvester script
- Minor changes to provide convenient access to the component
parts of the harvested version number. - 11:07 Revision c17ceaa9 (github): libdeng2: Log text styles are internal to deng2
- 10:38 Revision d88a93ae (github): Unix: Fixed build on Ubuntu
2011-10-07
- 16:17 Revision 8c7f1ba2 (github): Win32: Fixed build
- 13:05 Revision f1979504 (github): Debian: Repository .list file was installed in the wrong dir
- 09:30 Revision f9c7741b (github): Mac: Imported libdeng2 classes are working
- The deng2 Log is operational. Socket has not yet been tested.
Next up is checking whether everything compiles on Wind...
2011-10-06
- 20:07 Revision 91d749a1 (github): libdeng2: Importing basic functionality from the Hawthorn branch
- Basic data classes and socket networking. Does not compile yet.
2011-10-04
- 18:34 Revision 1a5ce95d (github): Started work on LegacyNetwork
- This class will implement simple networking functionality similar
to what SDL_net provides. - 18:13 Revision 54e17f80 (github): Cleanup in engine.pro
- No need to use temporary variable for res.path.
- 17:39 Revision 190a87ff (github): Merge branch 'master' into remove-sdlnet
- Conflicts:
distrib/win32/setup.iss.template - 17:37 Revision 953b2a39 (github): Builds: Improved warning count and OS descriptions
- Warnings from dpkg-shlibdeps should be ignored.
- 17:34 Revision 0f62e97d (github): Win32: vcredist_x86.exe is not needed after the install
- It gets deleted by the installer after the installation finishes.
- 17:18 Revision 106eada0 (github): Merge branch 'remove-sdlnet' of ssh://deng.git.sourceforge.net/gitroot/deng/deng into remove-sdlnet
- 17:18 Revision 916fed25 (github): Builds: Improved warning count and OS descriptions
- Warnings from dpkg-shlibdeps should be ignored.
- 17:12 Revision 11299e26 (github): Win32: Installing libdeng2 and Qt libs
- Also cleaned up the output of packres.py a little (quiet mode).
LegacyCore is now operational on all platforms. - 16:48 Revision f2514aac (github): Mac: Updated engine.pro for libdeng2 version
- 15:19 Revision 083041f7 (github): Mac: Fixed gl_png.c kludge
- 15:07 Revision 21e483b5 (github): Unix: Installing libdeng2, improving build robustness
- Defined a version for libdeng2 (2.0.0).
When the launch-doomsday script is generated for the first time,
it needs to... - 14:35 Revision 3a7fb651 (github): Debian: Improving platform_release.py robustness
- Generate an empty changelog if one is not found.
- 13:01 Revision 1799a414 (github): Updated LegacyCore documentation
- 12:46 Revision f94f639a (github): Cleanup
- Defined a new macro called useLibDir in config.pri that is used
by dep_deng2.pri to detect where the libdeng2 binarie... - 09:49 Revision 421ac65e (github): Win32: Fixed build
- Also added deng_debug to CONFIG when configuring a debug build.
- 08:54 Revision 3454dd4c (github): Installed the deng2 LegacyCore into the engine
- The event loop is now run by LegacyCore.
2011-10-03
- 16:47 Revision 8d874112 (github): Merge branch 'remove-sdlnet' of ssh://deng.git.sourceforge.net/gitroot/deng/deng into remove-sdlnet
- Conflicts:
doomsday/config.pri - 16:35 Revision e56c3cb2 (github): engine.pro: Improved comment
- 11:17 Revision c8ddfc5b (github): Mac: Avoid libpng related compiler warning
- The pointer to longjmp has different qualifiers than what is
expected on Lion. - 10:51 Revision f7c366ed (github): Merge branch 'master' into remove-sdlnet
- 10:47 Revision d1c5194b (github): libdeng2: Enable strict warnings
- All compiler warnings are now enabled for libdeng2.
- 10:47 Revision 5d73c2cb (github): Cleanup in .pro files
- Removed unnecessary ':' characters.
- 10:31 Revision ac4be02e (github): Merge branch 'master' of ssh://deng.git.sourceforge.net/gitroot/deng/deng
- 10:31 Revision 28351c0f (github): gcc: Cleaning up some warnings
- 10:23 Revision 2278d811 (github): Merge branch 'master' into remove-sdlnet
- Conflicts:
doomsday/config.pri - 10:16 Revision af42a763 (github): gcc: Disabled most warnings
- There are hundreds of warnings from the old C code, such as
signed/unsigned comparisons and comparisons that are alwa...
2011-10-02
- 16:57 Feature #1547 (New): Command for manipulating numeric controls
- There is no impulse command for attacking.
Also, no error message is printed when one inputs an unknown impulse.
... - 12:35 Revision aac0df46 (github): Merge branch 'master' into remove-sdlnet
- Conflicts:
doomsday/config.pri - 12:25 Revision b35c5b8c (github): Win32: Added vcredist_x86.exe to the distribution package
- The MSVC redistributable libraries are now installed using the
official Microsoft vcredist installer. msvcr100.dll wa...
2011-10-01
- 19:20 Revision 8a0a8b90 (github): Revised Windows build scripts to streamline development
- Rather than deploying to a structureless "staging area", instead
deploy into a directory structure exactly the same a... - 18:46 Revision 6951ec53 (github): Merge branch 'master' of ssh://deng.git.sourceforge.net/gitroot/deng/deng
- 18:44 Revision 68174256 (github): Normalize paths in the log messages output by packres.py
- Normalizing the paths (i.e., directory separators and relative symbolics)
makes for nicer output in the build log.
2011-09-30
- 17:07 Revision b44850ab (github): Merge branch 'master' into remove-sdlnet
- 17:05 Revision 4d02ae55 (github): Debian: Tweaking changelog generator
- 17:05 Revision 0530c252 (github): Debian: Tweaking changelog generator
- 11:33 Revision fdf9d5f0 (github): Merge branch 'beta6-ringzero' into ringzero+master
- 11:32 Revision a3da8130 (github): Merge branch 'master' into ringzero+master
- Conflicts:
doomsday/engine/portable/src/def_main.c
doomsday/engine/portable/src/r_lumobjs.c - 09:23 Revision 32cd9b89 (github): Mac: Cleanup in post-link step
- Copy all symlinks of libdeng2 to the app Frameworks dir.
- 08:55 Revision de19589e (github): Mac: Linking against libdeng2
- Also handling the Qt framework linking.
- 04:47 Revision 9223b60e (github): The interpolated mobj origin cannot yet be used for dynamic lights
- 04:31 Revision b26d4d6e (github): Cleanup thing alpha and model blendmode interpretation in renderer
2011-09-29
- 19:56 Revision f1ee34f7 (github): Win32: Fixed libdeng2 exports
- 19:26 Revision ad986cdf (github): Setting up a C wrapper for LegacyCore
- 19:00 Revision 74e52ef5 (github): Fixed: Case sensitive identifier comparisons in DED module
- 18:32 Revision b87f79bf (github): Fixed: Segfault in rendSegSection when using rend-tex 2
- When using rend-tex2 there are two materials in use for any given
surface, the one which is linked to the surface bei... - 18:11 Revision 0359d48d (github): Optimize: Do not bother buffering unknown chunks in models
- Rather than buffering unknown chunks in model files, simply seek
past them instead. - 18:05 Revision 636cf1ea (github): config.pri: Added note about proper usage
- 16:59 Revision 2623da47 (github): Fixed: Incorrect logic in ZipFile_ApplyPathMappings
- ZipFile_ApplyPathMappings was mapping all known resource types into
the /data/<pluginname>/auto directory rather than... - 12:55 Feature #1546 (New): Option for particle generator to hide sprite
- I would like to request the addition of a field to particle generators that stops the sprite rendering during the sta...
- 12:34 Revision 5876214e (github): Debian: Tweaking changelog generator
- 12:18 Revision 7b9230aa (github): Working on the LegacyCore
- The purpose of LegacyCore is to act as a bridge between the old
legacy Doomsday and the new libdeng2. The old legacy ... - 10:07 Revision 16e13e29 (github): Introducing libdeng2 to the main code base.
- 07:52 Revision c01ce4d0 (github): Merge branch 'master' into remove-sdlnet
- 01:33 Revision 5a094973 (github): Merge branch 'master' into ringzero+master
- 01:29 Revision 9787e900 (github): Merge branch 'beta6-ringzero' into ringzero+master
- Conflicts:
doomsday/engine/portable/src/r_things.c - 01:19 Revision 72a77e47 (github): Merge commit '8716adbba7665a9dd641113c93355a85bb3c7478' into ringzero+master
- 01:05 Revision 955afd93 (github): Improved calculation of mobj dynamic light origins
- Factor in the same short range visual offsets as applied to the sprites
when calculating the origins for dynamic ligh... - 01:00 Revision 40d5aaf0 (github): Fixed: Miscalculation of dynamic light origin on high-res Patches
- Conflicts:
doomsday/engine/portable/src/gl_tex.c
doomsday/engine/portable/src/r_lumobjs.c
doomsday/engine... - 00:22 Revision bd5d34aa (github): Merge branch 'master' of ssh://deng.git.sourceforge.net/gitroot/deng/deng
- 00:21 Revision eb29a34a (github): Improved calculation of mobj dynamic light origins
- Factor in the same short range visual offsets as applied to the sprites
when calculating the origins for dynamic ligh... - 00:17 Revision fdd9eab9 (github): Fixed: Miscalculation of dynamic light origin on high-res Patches
2011-09-28
- 22:05 Revision eaa714ce (github): Fixed: ZipFile_ReadLumpDirectory miscalculating lump indices
- 17:45 Revision 57493139 (github): Minor warning fixes
- 17:32 Revision e4e4944b (github): Minor warning fixes "no newline at end of file"
- 17:11 Revision 8b6cb29c (github): Fixed a couple of warnings
- 14:59 Revision 1c09f633 (github): Cleanup
- 14:49 Revision bd6590e3 (github): Completed renaming r_textureprojection.c/h to rend_dynlight.c/h respectively
- Refactored symbol names accordingly and moved all render-time functionality
for dynamic lights to rend_dynlight.c
Mo... - 14:09 Revision 4676ec95 (github): Renamed r_textureprojection.c/h to rend_dynlight.c/h respectively
- 08:19 Revision 8716adbb (github): Merge branch 'master' of ssh://deng.git.sourceforge.net/gitroot/deng/deng
- 08:17 Revision d0077e98 (github): Win32: Include msvcr100.dll in the distribution
- As libpng and libcurl have been compiled with VC++ 10.0, they
are dependent on msvcr100.dll. This shared library is p... - 06:38 Revision e8927914 (github): Relocated mobj shadow projection stuff out of r_textureprojection.c/h
- Split up functionality moving refresh stuff to r_shadow.c/h and render
specific stuff into rend_shadow.c/h
Duplicate... - 03:30 Revision fa4225c3 (github): Completed rename of r_shadow.c/h to r_fakeradio.c/h respectively
- 01:55 Revision daf7f076 (github): Renamed r_shadow.c/h to r_fakeradio.c/h respectively
2011-09-27
- 22:21 Revision 136e947c (github): Fixed: Font renderer drawing of gitter fx
- Gitter for a fragment of a multipart text block was drawn with along the
with each fragment rather than in a separate... - 21:50 Revision ccdc6b45 (github): Improved engine/data/graphics/background.pcx so it tiles
- When using a viewgrid this image is used as the background for
empty grid cells and consqeuently it should tile seaml... - 18:35 Revision 8ec35576 (github): Merge branch 'master' of ssh://deng.git.sourceforge.net/gitroot/deng/deng
- Conflicts:
distrib/win32/setup.iss.template
doomsday/dep_curl.pri - 18:20 Revision f5f1bb7e (github): Win32: Updated libpng and libcurl
- Both of these are dependent on zlib 1.2.5, which is now included
in doomsday/external/zlib. libpng is version 1.5.5 a... - 17:09 Revision c3974d64 (github): Win32: Updated cURL
- 16:54 Revision 477d56c6 (github): Win32: Updated zlib in external
- As needed by updated libpng and libcurl.
- 12:43 Revision 79e1e92d (github): Store tangent and bitangent vectors in (map) surface_t.
- For the purposes of lighting an decoration projection, these vectors
are frequently needed and by not storing them, i...
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