Improved calculation of mobj dynamic light origins
Factor in the same short range visual offsets as applied to the spriteswhen calculating the origins for dynamic lights spawned relative to them.
Conflicts: doomsday/engine/portable/src/r_lumobjs.c
View differences
Improved calculation of mobj dynamic light origins
Factor in the same short range visual offsets as applied to the sprites
when calculating the origins for dynamic lights spawned relative to them.
Conflicts:
doomsday/engine/portable/src/r_lumobjs.c