Project

General

Profile

Activity

From 2006-07-18 to 2006-07-31

2006-07-31

23:53 Bug #319: Use key doesn't work in heretic
Logged In: YES
user_id=849456
Fixed in SVN [3439].
danij
16:00 Bug #319: Use key doesn't work in heretic
Logged In: YES
user_id=849456
Not a problem Yagisan, I'm happy to see that all known bugs
are being documented :)
...
danij
23:53 Bug #316: Seg vio after savegame load when not in-game
Logged In: YES
user_id=849456
Fixed in SVN [3439] for Doomsday1.9.0-beta5
danij
23:52 Bug #313: [HERETIC] Console command 'give a' doesn't give Gauntlets
Logged In: YES
user_id=849456
Fixed in SVN [3439] for Doomsday1.9.0-beta5
danij
23:51 Bug #299: Firemace unselectable
Logged In: YES
user_id=849456
Fixed in SVN [3439] for Doomsday1.9.0-beta5
danij
21:49 Feature #1407 (Progressed): Customizable console keys
Recently the behaviour for some of the console keys
where changed (eg. page-up/down). Since not everybody
(includ...
deus-ex
21:43 Bug #322: [HERETIC] Console command 'where' gives no output
Logged In: YES
user_id=849456
Oddly, the code for the 'where' command has been commented
out in jHeretic. I'll nee...
danij
21:11 Bug #322 (Closed): [HERETIC] Console command 'where' gives no output
The console command 'where' doesn't produce any
(visible) output in jHeretic. With Hexen the command
does work, i...
deus-ex
21:42 Feature #1405: Crouch
Logged In: YES
user_id=849456
I personally see no need for crouching in DOOM. Maybe we'll
implement it one day...
danij
16:05 Feature #1405: Crouch
Logged In: YES
user_id=1531504
Original DOOM has no crouch feature (same for Heretic and
Hexen). All available WA...
deus-ex
21:31 Feature #1403: Snowberry UI
Snowberry is to be phased out and replaced with internal/runtime configuration. danij
21:21 Bug #323 (Closed): [DOOM/HEXEN/HERETIC] Console command 'warp' without space
Autocompletion of the console command 'warp' doesn't
add a trailing space anymore, used to work in previous
relea...
deus-ex
19:25 Bug #320: Crash bug in jHexen
Logged In: YES
user_id=849456
Fixed in SVN [3436] for Doomsday 1.9.0-beta5
danij
08:34 Bug #321 (Closed): wrong texture used
Doom1 and doom2 share the same name texture. (SW1BRN1)
The doom 1 version is half the width of the doom2
version an...
kurikai

2006-07-30

07:04 Bug #319: Use key doesn't work in heretic
Logged In: YES
user_id=1248824
G'day Dani. I wasn't aware this was a known issue, as I had
ashridah trying out som...
yagisan
07:00 Bug #320: Crash bug in jHexen
JHexen config file.
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/c5a66019/bed1/attachment/jhe...
ashridah
07:00 Bug #320: Crash bug in jHexen
Logged In: YES
user_id=2918
Forgot to mention, no extra datafiles for hexen added,
just base hexen.wad
ashridah
06:58 Bug #320 (Closed): Crash bug in jHexen
While playing jHexen, in the level darkmere, entering
the initial structure past the swampwater causes a
crash:
...
ashridah
06:58 Bug #320: Crash bug in jHexen
Hexen savegame. Go through portal, over water, into structure, crash.
*Attachments:*
* http://sourceforge.net/p/deng...
ashridah

2006-07-29

17:24 Bug #319: Use key doesn't work in heretic
Logged In: YES
user_id=849456
This is a known issue and one which has already been fixed.
I will be commiting the ...
danij
11:14 Bug #319: Use key doesn't work in heretic
jheretic config file
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/6d216c6a/6ddb/attachment/jh...
ashridah
11:14 Bug #319 (Closed): Use key doesn't work in heretic
While playing heretic with a recent subversion HEAD
build, the use key fails to have an effect,
regardless of wha...
ashridah

2006-07-28

23:35 Feature #1406 (New): Record particles and other effects in demos
i absolutly hate how the blood effects (of the JDRP)
don't show up when replaying recorded demos - it
totally take...
ic41213
11:14 Bug #318: jHeretic crash
Logged In: YES
user_id=1103163
Duplicate of bug 1530075
zachkeene
08:46 Bug #318 (Closed): jHeretic crash
HERETIC (MAC OS X) seems to be crash when entering saved levels.
*Labels:* jHeretic Gameplay
steff769
09:04 Revision f682b850 (github): All Def_Get routines should check for passed null ptrs.
danij
08:09 Revision f9835fcd (github): Fixed BUG #1529954 Seg Violation with Shannara.wad
danij
06:33 Bug #317 (Closed): PO_TranslateToStartSpot: Multiple polyobjs in a single ssec
When trying to play Shannara.wad MAP02 with jHexen in
1.9.0-beta4 Doomsday will bomb during level load with
the mes...
danij
06:26 Bug #276: Spawning in wrong area with STARSHIP.WAD
Logged In: YES
user_id=849456
I've found another PWAD where this bug is an issue -
Shannara.wad
http://www.doomwo...
danij
06:08 Bug #315: Seg Violation with Shannara.wad
Logged In: YES
user_id=849456
Fixed in [SVN 3437] for Doomsday 1.9.0-beta5
danij
02:26 Bug #316: Seg vio after savegame load when not in-game
Logged In: YES
user_id=849456
Fixed for Doomsday1.9.0-beta5.
I'll commit changes to SVN soon (at which point I'l...
danij
01:18 Bug #316 (Closed): Seg vio after savegame load when not in-game
Start jHeretic and load the save game (attached)
straight from the menu without starting a new game.
After the leve...
danij
01:18 Bug #316: Seg vio after savegame load when not in-game
Save game used to diagnose problem
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/9fe40cb0/d6b4...
danij
01:05 Revision 2c915adf (github): Fix BUG #1529799 "Seg Violation with ICARUS.WAD"
danij
00:50 Bug #289: Win32: External Libraries Need Updating
Logged In: YES
user_id=1248824
Just a quck update on this. Using the cmake system, SDL,
SDL_mixer, SDL_net, zlib, ...
yagisan

2006-07-27

22:06 Bug #314: Seg Violation with ICARUS.WAD
Logged In: YES
user_id=849456
Fixed in [SVN 3436] for Doomsday 1.9.0-beta5
danij
15:50 Bug #314 (Closed): Seg Violation with ICARUS.WAD
Doomsday1.9.0-beta4 crashes with a seg violation when
attempting to play ICARUS.WAD - MAP01 in jDoom.
The crash c...
danij
20:39 Bug #315: Seg Violation with Shannara.wad
Logged In: YES
user_id=849456
The same bug appears to exist with Hex_Bf.wad - MAP28 (use
warp 14).
I have uploa...
danij
20:26 Bug #315 (Closed): Seg Violation with Shannara.wad
Currently Doomsday will crash reporting a seg violation
when attempting to play Shannara.wad with jHexen.
Upon st...
danij
00:53 Bug #312: mouse problem
Logged In: YES
user_id=849456
I am posting this on behalf of scopic at the forums (see
http://forums.newdoom.com/s...
danij

2006-07-25

20:30 Bug #312: mouse problem
Logged In: YES
user_id=1560673
ok I tried it on my labtop and as soon as i start a new
game it crashes. That said...
davaloscarlo
09:21 Bug #312: mouse problem
Logged In: YES
user_id=1560673
The mouse I am using is a micrisoft optical mouse.
It does not have any special d...
davaloscarlo
06:19 Bug #312: mouse problem
Logged In: YES
user_id=717323
Please, tell me more about your computer: what kind of mouse are you using?
Does it...
skyjake
14:22 Feature #1404: Stopping time, while allowing camera movement
Logged In: YES
user_id=1531504
If you completely stop "time" that would stop particle
generators as well, would'n...
deus-ex
10:10 Bug #310: [Doom] Dead bodies do not stop sliding
Logged In: YES
user_id=849456
This is a very old issue and is the reason why corpse
sliding is disabled by default...
danij
10:07 Bug #313: [HERETIC] Console command 'give a' doesn't give Gauntlets
Logged In: YES
user_id=849456
Known issue, already fixed. The changes will be commited to
SVN soon.
danij
10:03 Revision 9c773eae (github): Cmake Win32 build updates. Offically close bug [ 1512784 ] due to implementation of the Cmake system
yagisan
07:04 Bug #303: configure fails
Logged In: YES
user_id=1248824
As of svn 3435, this bug should be fixed with the new cmake
build system.
yagisan

2006-07-24

14:19 Bug #313 (Closed): [HERETIC] Console command 'give a' doesn't give Gauntlets
The console command 'give a' (give all weaons/items)
doesn't give the Gauntlets. Used to work with previous
versi...
deus-ex
14:12 Bug #306: [HERETIC] Gauntlets unselectable
Logged In: YES
user_id=1531504
CORRECTION:
Gauntlets ARE selectable indeed. But they are not granted
using the '...
deus-ex
00:54 Bug #312 (Closed): mouse problem
At a certain point while playing jDoom the mouse
becomes uncontrollable and moves round at about 1
fps. Basically...
davaloscarlo

2006-07-23

21:27 Revision 28ce0a4f (github): Added a note about deprecation of the plain text changelog.
skyjake
15:37 Bug #311 (Closed): stay on mouse look
You have to turn on the mouse look option each and every time you
open jDoom/jHeretic/jHexen. It just wont stay on ...
nova_77
15:28 Feature #1405 (Rejected): Crouch
Well, this is the thing that bother me the most. There is no possibility
to crouch! I always have the reflex to pre...
nova_77
03:46 Revision 0eb89ceb (github): Cmake build updates for Win32
yagisan
02:05 Bug #310 (Rejected): [Doom] Dead bodies do not stop sliding
While playing doom1's e1m8, I noticed that I was able
to get a dead body to effectively start bouncing back
and f...
ashridah
02:05 Bug #310: [Doom] Dead bodies do not stop sliding
Save games and jdoom.cfg showing issue.
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/ba3c07fd...
ashridah

2006-07-22

23:57 Revision 3dc8bda3 (github): Adjust cmake to find build dependencies on Windows. (FTBFS in MSVC6 due to missing includes and looking for includes in the wrong place.) Will begin adjusting Win32 sources soon
yagisan
03:11 Bug #299: Firemace unselectable
Logged In: YES
user_id=849456
Fixed. Will commit changes to SVN soon.
danij
03:11 Bug #306: [HERETIC] Gauntlets unselectable
Logged In: YES
user_id=849456
Fixed. Will commit changes to SVN soon.
danij
02:23 Bug #308: [HERETIC/HEXEN] Automap zoom affect screensize
Logged In: YES
user_id=849456
This is a very odd one, it would seem that for some reason
the binding classes arn't...
danij

2006-07-21

21:17 Bug #309 (Closed): [HEXEN] Fighters Hammer unselectable without mana
[HEXEN] Fighters Hammer is unselectable without mana.
Current beta v1.9.0b4 automatically deselects Fighters
Hamm...
deus-ex
20:55 Bug #308 (Closed): [HERETIC/HEXEN] Automap zoom affect screensize
Zooming the Automap in HERETIC or HEXEN with the '-'
and '=' keys (default keybindings) also affects ingame
scree...
deus-ex
20:41 Bug #307 (Closed): [HEXEN] Fighters Axe unselectable without mana
Current beta v1.9.0b4 automatically deselects the
Fighters Axe when running out of blue Mana. Trying to
reselect ...
deus-ex
20:36 Bug #306 (Closed): [HERETIC] Gauntlets unselectable
Current beta v1.9.0b4 doesn't allow to select the
Gauntlets (default weapon keybindings). Using 'prev/
next weapon...
deus-ex
20:05 Revision f7ba9545 (github): Documentation updates. Case corrections. Cmake Win32 preparation
yagisan

2006-07-20

19:22 Revision 8f70ce83 (github): Updated paths.
danij
18:25 Revision f800b197 (github): Polished up the GUI resources.
danij

2006-07-18

18:57 Revision 34938504 (github): Cmake updates. Make sure libs are all checked before building. Only check on appropriate arch
yagisan
17:38 Revision aef77d3c (github): Cmake updates. Fix jHexen building issues
yagisan
17:12 Revision 1b6850ae (github): Cmake updates. Fix OpenAL linking issues
yagisan
 

Also available in: Atom