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Bug #2254

Variant of Deep Water rendering hack not supported?

Added by sonicdoommario over 2 years ago. Updated over 2 years ago.

Status:
New
Priority:
High
Assignee:
Category:
Regression
Target version:
Start date:
2017-07-01
% Done:

0%

Tags:

Description

I was playing through Map02 of TNT the other day and noticed the deep-water pool in the room with the Blue and Yellow keys was not being rendering properly. Although the deep-water/invisible bridge hacks are supported as of Doomsday 1.12, this one may not appear to be (can't confirm if this displayed properly in 1.12, however). Attached is a screenshot.

tnt02water.png (1.72 MB) tnt02water.png sonicdoommario, 2017-07-01 02:16

History

#1 Updated by skyjake over 2 years ago

  • Tags set to MapData, Renderer
  • Category set to Regression
  • Assignee set to skyjake
  • Target version set to Rendering

This is a regression... I remember working on this very issue back in the day, but since then the map data has undergone a number of changes so it has likely broken down relatively recently.

#2 Updated by skyjake over 2 years ago

  • Priority changed from Normal to High

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