Bug #2254
[Render hack] TNT map02: Deep Water not supported
Description
I was playing through Map02 of TNT the other day and noticed the deep-water pool in the room with the Blue and Yellow keys was not being rendering properly. Although the deep-water/invisible bridge hacks are supported as of Doomsday 1.12, this one may not appear to be (can't confirm if this displayed properly in 1.12, however). Attached is a screenshot.
Related issues
Associated revisions
History
#1 Updated by skyjake about 7 years ago
- Tags set to MapData, Renderer
- Category set to Regression
- Assignee set to skyjake
- Target version set to Rendering
This is a regression... I remember working on this very issue back in the day, but since then the map data has undergone a number of changes so it has likely broken down relatively recently.
#2 Updated by skyjake about 7 years ago
- Priority changed from Normal to High
#3 Updated by skyjake almost 5 years ago
- Related to Bug #745: [Render hack] Deep water tricks not supported added
#4 Updated by skyjake almost 5 years ago
- Target version changed from Rendering to 2.3.x
#5 Updated by skyjake almost 5 years ago
- Related to Feature #1603: Support for id Tech 1 map hacks added
#6 Updated by skyjake almost 5 years ago
- Subject changed from Variant of Deep Water rendering hack not supported? to Variant of Deep Water rendering hack not supported
- Status changed from New to Resolved
- % Done changed from 0 to 100
Fixed with a new approach.
#7 Updated by skyjake almost 5 years ago
- Target version changed from 2.3.x to 2.3
#8 Updated by skyjake almost 5 years ago
- Subject changed from Variant of Deep Water rendering hack not supported to TNT map02: Deep Water rendering hack not supported
#9 Updated by skyjake almost 5 years ago
- Subject changed from TNT map02: Deep Water rendering hack not supported to [Render hack] TNT map02: Deep Water not supported
#10 Updated by skyjake almost 4 years ago
- Status changed from Resolved to Closed
Fixed: Deep water in TNT map 02
Link visplanes based on the analysis done by the id Tech 1 map importer.
IssueID #2254