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From 2017-01-29 to 2017-02-11

2017-02-09

04:54 Doomsday Engine Bug #2180: Task bar shows only partially (Intel Mobility)
Isn't the fix made in Revision 02236bd3 ("fade to black in home UI") also related to this issue. It has not been fixe... Drako

2017-02-08

16:38 Doomsday Engine Bug #2103 (Closed): [Windows] Doomsday reacts to Qt key 16777250 (Windows key)
skyjake
12:11 Doomsday Engine Bug #2199: Mouse cursor not visible in UI (Windows, build 2229)
Fixed for next build. skyjake
10:06 Doomsday Engine Bug #2199 (Closed): Mouse cursor not visible in UI (Windows, build 2229)
skyjake
10:04 Doomsday Engine Bug #2199 (In Progress): Mouse cursor not visible in UI (Windows, build 2229)
skyjake
05:28 Doomsday Engine Bug #2199 (Closed): Mouse cursor not visible in UI (Windows, build 2229)
Build #2229 (previous build is fine). I tested the newest build on two computers (Windows x64) and on both the mouse ... Drako
12:08 Doomsday Engine Feature #1878 (Progressed): [MP] Hosted files/pwads etc need client download and auto load/unload files
The foundations for implementing this are pretty much in place, thanks to the package system in 2.0. skyjake
12:04 Doomsday Engine Bug #2141 (Progressed): Use server IDs to detect which public/private entries belong to the same server in the Multiplayer list
skyjake
12:04 Doomsday Engine Bug #2141 (New): Use server IDs to detect which public/private entries belong to the same server in the Multiplayer list
skyjake
12:02 Doomsday Engine Bug #2141: Use server IDs to detect which public/private entries belong to the same server in the Multiplayer list
The Multiplayer list in Home shows all local servers plus the servers from the master, however the local ones are lab... skyjake
11:57 Doomsday Engine Bug #1934 (Resolved): Crash due to IWAD version mismatch in multiplayer
IWAD versions are now checked via the package system, so clients cannot join with the wrong IWAD version any longer.
...
skyjake
10:10 Doomsday Engine Bug #1781 (Closed): Incorrect ping time in MP info popup
skyjake
10:10 Doomsday Engine Feature #1935 (Closed): Server connection details
skyjake
10:09 Doomsday Engine Bug #2182 (Closed): Bindings are sometimes inadvertently cleared (failed to write at shutdown?)
There were two problems here:
* The periodic autosave of config files was being done during game startup when bindin...
skyjake

2017-02-07

17:56 Doomsday Engine Bug #2198 (Resolved): [HeXen] Crash when going through portals with wings (trying to unlock map06 in hub1)
I can definitely replicate the crash using 1.15.8. It looks like issue #2061, but that was marked as fixed in May 201... skyjake
15:56 Doomsday Engine Bug #2198 (In Progress): [HeXen] Crash when going through portals with wings (trying to unlock map06 in hub1)
skyjake
01:12 Doomsday Engine Bug #2198 (Closed): [HeXen] Crash when going through portals with wings (trying to unlock map06 in hub1)
[HeXen] Crash when going through portals with wings (trying to unlock map06 in hub1)
1) Start hexen original
2) G...
theleo_ua
11:09 Doomsday Engine Feature #1935 (Resolved): Server connection details
skyjake
11:08 Doomsday Engine Bug #1781 (Resolved): Incorrect ping time in MP info popup
skyjake
11:06 Doomsday Engine Feature #2197 (Closed): Remove the 'Bias' volumetric lighting system and the Bias light source editor ("bledit")
skyjake

2017-02-06

18:07 Doomsday Engine Feature #2193 (Closed): Update Shell Help wiki page for 2.0
skyjake
14:17 Doomsday Engine Feature #2193 (In Progress): Update Shell Help wiki page for 2.0
skyjake
14:17 Doomsday Engine Feature #2078 (In Progress): Update the Readme for 2.0
skyjake
14:15 Doomsday Engine Feature #1639 (Closed): Optimize GridMap
skyjake
14:11 Doomsday Engine Feature #2197 (Closed): Remove the 'Bias' volumetric lighting system and the Bias light source editor ("bledit")
The old experimental bias lighting system has two components:
* Direct light from point light sources. Tracks config...
skyjake

2017-02-05

21:22 Doomsday Engine Feature #2196 (Closed): Improved multiplayer UI in the Home
skyjake
10:19 Doomsday Engine Feature #2196 (Resolved): Improved multiplayer UI in the Home
skyjake
10:19 Doomsday Engine Feature #1994 (Closed): Model asset for player weapons (model.weapon.*)
skyjake

2017-01-30

10:48 Doomsday Engine Feature #2196 (Closed): Improved multiplayer UI in the Home
"Multiplayer" is one of the tabs in Home. It has the following features:
* Browse the currently running public and l...
skyjake
 

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