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yagisan's activity

From 2007-05-21 to 2007-06-03

2007-05-31

05:00 Doomsday Engine Bug #443: md2, CPU Affinity & FPS (multithread-bug)
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I'm not convinced this is *our* bug. I rewrote the threading code to ...
yagisan

2007-05-28

06:50 Doomsday Engine Bug #329: [Heretic|Hexen] Afrit/Gargoyle death, endless frame loop
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bump - whats happening here ?
yagisan
06:49 Doomsday Engine Bug #321: wrong texture used
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bump - whats happening here ?
yagisan
06:48 Doomsday Engine Bug #302: Cacodemons getting stuck.
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bump - whats happening here ?
yagisan
06:46 Doomsday Engine Bug #230: Particle Generator bug with sunken floors
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bump - whats happening here ?
yagisan
06:45 Doomsday Engine Bug #216: Wrong model rendered (Model Selector/DED reader)
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bump - whats happening here ?
yagisan
06:43 Doomsday Engine Bug #214: Models not rendered if the sector they are in isn't vissible
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bump - whats happening here ?
yagisan
06:40 Doomsday Engine Bug #144: Multiple Overlapping Items
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bump - whats happening here ?
yagisan
06:40 Doomsday Engine Bug #62: Halo clipping vs. masked walls
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bump - whats happening here ?
yagisan
06:39 Doomsday Engine Bug #52: [Render hack] Fake/see-through bridges
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bump - whats happening here ?
yagisan
06:34 Doomsday Engine Bug #376: [Hexen MP] Weapons for all player classes
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bump - whats happening here ?
yagisan
06:31 Doomsday Engine Bug #412: Using diffrent weapon ammo bug
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bump - whats happening here ?
yagisan
06:26 Doomsday Engine Bug #444: demo writing writes strange "vibrations"
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yeach - the very well known demo playback is buggered. Oh skyjake ......
yagisan
06:24 Doomsday Engine Bug #110: [Render hack] TNT map09: Transparent window is not transparent
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bump - whats happening here ?
yagisan
06:23 Doomsday Engine Bug #174: Particles sticking to sky walls
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bump - whats happening here ?
yagisan
06:20 Doomsday Engine Bug #317: PO_TranslateToStartSpot: Multiple polyobjs in a single ssec
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bump - whats happening here ?
yagisan
06:19 Doomsday Engine Bug #362: jDoom64: No music in some levels
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bump - whats happening here ?
yagisan
06:19 Doomsday Engine Bug #365: jDoom64: Save games crash
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bump - whats happening here ?
yagisan
06:18 Doomsday Engine Bug #385: Hexen Common CTD - Segmentation Violation
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closing - fixed in svn
yagisan
06:17 Doomsday Engine Bug #388: Missile speeds (steep vertical angles)
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bump - whats happening here ?
yagisan
06:16 Doomsday Engine Bug #405: Pitch changes do not work, can't change frequencies
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bump - whats happening here ?
yagisan
06:14 Doomsday Engine Bug #408: segmentation violation / "ran out of things"
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closing - fixed in svn
yagisan
06:12 Doomsday Engine Bug #442: Final Doom, TNT hangs in level 8
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Closing - fixed in svn
yagisan
06:07 Doomsday Engine Bug #426: Client can't do any damage with weapon, then crashes
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is this still happening in 1.9.0beta5.1 ?
yagisan
06:05 Doomsday Engine Bug #94: Wrong flat textures on clientside
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bump - whats happening here ?
yagisan
06:03 Doomsday Engine Bug #115: Player anims broken on client
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bump - whats happening here ?
yagisan
06:02 Doomsday Engine Bug #407: Crushing ceilings stall and won't restart
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Closing - Fixed in svn
yagisan
05:50 Doomsday Engine Bug #411: Game crashes when startig new game in TNT Evilution
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Closing - it is fixed in svn
yagisan
 

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