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From 2016-03-21 to 2016-04-03

2016-04-03

21:48 Bug #2102 (Resolved): [Windows] Updater does not launch installer (2.0)
Starting with build 1920, Doomsday runs @msiexec@ on the .msi package to start the install. skyjake

2016-04-02

12:50 Feature #2156 (New): [HeXen] Make map numbering more consistent (warp cheats vs. automap/UI)
The level warping cheats use the mapinfo map numbers, but the Dday UI and HeXen's automap use the real map numbers. vermil
01:34 Feature #2155 (New): BOOM support for sunlust.wad
Right when the first map starts it's necessary to activate a block with a painted skull (can't miss it, no other path... underskyzx

2016-04-01

19:05 Bug #2154 (Closed): [HeXen] Mage character color is always blue
Dday 2.0 is incorrectly displaying the Mage on HeXen's class select screen in his blue colour, when it should be his ... vermil

2016-03-27

15:09 Feature #1574 (Resolved): Native 64-bit Windows build
The Windows builds are now offered as both x86 and x64 variants. skyjake
09:01 Bug #2071 (Closed): Vsync and FSAA settings behave incorrectly [1.15 RC1]
skyjake
09:00 Bug #1038 (Closed): [Unix] Locating resource files (wad/pk3)
skyjake
08:43 Bug #2150 (Resolved): Sound Works But Music Doesn't Play Problem (Windows; temp MIDI files written to incorrect folder?)
skyjake
08:29 Feature #2153 (New): Modern multiplayer chat UI
The in-game chat is quite clunky. Nowadays people expect a better chat system.
Consider using libappfw UI widgets...
skyjake
08:20 Feature #2131 (In Progress): Keyboard navigation
skyjake
08:17 Feature #2101: Select audio plugin using Audio Settings dialog
If the plugin switch is done while in Home, it should be much easier to re-initialize the audio subsystem (it's not b... skyjake
07:53 Bug #2074 (Closed): Interactive console output gets mixed with all other log entries (and possibly gets filtered away)
skyjake
07:52 Bug #2024 (Closed): doom64 plugin does not draw HUD
skyjake
07:51 Feature #2037 (Closed): [Linux] Get Doomsday working with Clang
skyjake
07:49 Bug #2152 (New): [Hexen] Afrits become stuck/invincible in multiplayer
Version:
1.15.8 (Windows 64bit)
Reproducible:
Always
Steps to reproduce:
In a Hexen multiplayer session (tes...
skyjake

2016-03-25

14:19 Feature #2081 (Resolved): Menus and psprite weapons should not be stretched (by default) with 16:9 display modes
Revised the aspect ratio calculations with regard to VGA aspect correction and smart stretch threshold. skyjake
11:57 Feature #1975 (Resolved): Quitting a game returns back to Home screen
Currently implemented in @ui-home@. skyjake
11:55 Feature #1975 (Closed): Quitting a game returns back to Home screen
skyjake

2016-03-23

21:52 Bug #2150 (In Progress): Sound Works But Music Doesn't Play Problem (Windows; temp MIDI files written to incorrect folder?)
skyjake
13:42 Bug #2133 (Feedback): Building on Fedora, CMake issues (linking minizip in Assimp target)
skyjake
13:40 Bug #2151 (Closed): Install Failure Build 1906
skyjake
13:28 Bug #2108 (Closed): .msi installer does not create Start Menu shortcuts (Windows)
skyjake

2016-03-22

19:40 Bug #2151 (Resolved): Install Failure Build 1906
skyjake
18:39 Bug #2151 (In Progress): Install Failure Build 1906
skyjake
18:29 Bug #2151 (Closed): Install Failure Build 1906
After I installed 2.0 Build 1906. This is the message that I got when I tried to start the game. MSVCP140.dll, VCRunt... Harley51
 

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