Activity
From 2016-02-18 to 2016-03-02
2016-03-02
2016-03-01
- 21:32 Revision 3654aa9b (github): Fixed|CMake|Debug|OS X: Do not strip debug symbols in debug builds
- 21:32 Revision fdef6063 (github): Refactor|Client: Renamed SettingsRegister to ConfigProfiles
- Added de::Profiles as the abstract base class that actually owns
the profiles. It will also handle the serialization ...
2016-02-29
2016-02-28
- 08:27 Revision 1bfd7f15 (github): libappfw|Default Style: Improved log entry legibility
- Use the same font size for all messages, and use colors as the
primary way to indicate entry levels. - 08:25 Revision f7d806ae (github): libappfw: Focus is hidden if the focused widget becomes invisible
2016-02-27
- 21:46 Revision 85318a63 (github): MSVC|Refactor: Workaround for compiler limitation
- Even VS2015 doesn't know how to determine that a CallbackAction *
cannot be used as std::function... - 20:24 Revision 1c68ff51 (github): UI|Home: Persistent state for the Packages search terms
- 19:58 Revision 6b6914fd (github): UI|Home: Persistent state for the selected game item
- 19:58 Revision 27f528e5 (github): UI|Home: Minor improvements for the Packages column
- 19:56 Revision 75c8f832 (github): UI|Home: Keep action buttons hidden until needed
- 18:20 Revision 21269264 (github): UI|Home: Persistent state for home columns
- The highlighted and visible tabs are kept in the persistent UI state
refuge. - 18:19 Revision de514924 (github): UI|Home: Added button for clearing the package search terms
- 16:09 Revision 28a94c00 (github): Fixed|libappfw: Showing and hiding LineEditWidget's hint message
- When the text of the editor was changed programmatically, the hint
message's visibility was not updated. - 15:57 Revision 12406008 (github): UI|Home: Basic keyword filtering of listed packages
- 15:56 Revision 53b4265f (github): libappfw: Re-filtering items managed by ChildWidgetOrganizer
- If the filter has changed, the organizer must check each item
whether their widget needs to be added, kept, or remove... - 10:42 Revision 142ac1a8 (github): UI|Home: Column highlight is updated after mouse wheel events
- Mouse wheel events register as mouse activity in a column.
2016-02-25
- 17:56 Bug #2150: Sound Works But Music Doesn't Play Problem (Windows; temp MIDI files written to incorrect folder?)
- When you run Doomsday as a administrator the music plays fine.
2016-02-24
- 09:53 Feature #1991: Qt 5.5 as minimum requirement for GUI, Qt 5.x for non-GUI build
- Qt 5.6 is (will be) the new LTS release, which makes it a good minimum requirement going forward.
2016-02-23
- 15:59 Revision 11a7b915 (github): Merge branch 'master' of github.com:skyjake/Doomsday-Engine
- 15:56 Revision 19d4364d (github): Refactor|Cleanup: Moved environmental audio type definitions
- 09:55 Revision 85fa2bd9 (github): Documentation|libappfw: API doc update for GuiWidget
- 09:51 Revision e4be5ef0 (github): Cleanup|UI|Client: Shorter way to access style rules
- 09:51 Revision 9b4d51f7 (github): Cleanup|libappfw: Shorter way to access style rules
- 09:29 Revision 5dc31ced (github): Fixed|Model Renderer: Animation variables applied also when no sequences active
- 09:29 Revision a7955b5d (github): libgui|ModelDrawable: Optionally always transform the skeleton nodes
- By default, if there is no animation sequences active, the
transformations would revert to the bone defaults. The new... - 09:25 Revision ed08f041 (github): UI|Home: Working on the Packages list
- Work in progress.
- 09:25 Revision 7d9528c6 (github): UI|Home: Minor improvements and cleanup for the columns
- 09:25 Revision 12efdb0b (github): Fixed|Model Renderer: Animation variables applied also when no sequences active
- 09:24 Revision a10c76e6 (github): libgui|ModelDrawable: Optionally always transform the skeleton nodes
- By default, if there is no animation sequences active, the
transformations would revert to the bone defaults. The new...
2016-02-22
- 21:56 Revision 81a96254 (github): libdoomsday: Tag known IWAD packages as "gamedata"
- "core" and "gamedata" packages will not be listed in the Packages list
by default. - 21:46 Revision 18b8245e (github): Cleanup
- Easier way to use a std::function as a ButtonWidget action.
- 18:22 Revision f1f632ed (github): UI|Home: Columns can be hidden using config variables
- 18:21 Revision 171d3bfb (github): libcore: Variable is Deletable
- 15:05 Revision bec86d70 (github): Model Renderer: Improved environment cube map selection wrt maphacks
- Use SectorCluster to decide whether a 2D point in map space should
be considered "exterior" or "interior" rather than... - 01:59 Bug #2150 (Closed): Sound Works But Music Doesn't Play Problem (Windows; temp MIDI files written to incorrect folder?)
- I'm running Doomsday 2.0 build 1874 on Windows 10 Pro. All sound drivers are loaded. When I start the game the sound ...
2016-02-21
- 20:54 Revision 42b1a697 (github): UI|Home: Added a Home settings popup and config variables
- 20:53 Revision 5d336d34 (github): Widgets|libappfw: Widgets can optionally hide the focus rectangle
- If the widget shows its own focus indicator, showing the focus widget
is redundant. - 20:52 Revision b291aa9b (github): Fixed|UI|Home: Update backgrounds when launching
- 16:46 Revision e52a3219 (github): UI|Home: Number of Home columns depends on view width
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