Model Renderer: Improved environment cube map selection wrt maphacks
Use SectorCluster to decide whether a 2D point in map space should be considered "exterior" or "interior" rather than Sector because the former considers Plane mappings for id Tech 1 maphack support. (Note that plane movement may lead to remapping, in turn prompting a different cube map selection).
Model Renderer: Improved environment cube map selection wrt maphacks
Use SectorCluster to decide whether a 2D point in map space should
be considered "exterior" or "interior" rather than Sector because
the former considers Plane mappings for id Tech 1 maphack support.
(Note that plane movement may lead to remapping, in turn prompting
a different cube map selection).