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From 2016-02-12 to 2016-02-25

2016-02-25

17:56 Bug #2150: Sound Works But Music Doesn't Play Problem (Windows; temp MIDI files written to incorrect folder?)
When you run Doomsday as a administrator the music plays fine. Harley51

2016-02-24

09:53 Feature #1991: Qt 5.5 as minimum requirement for GUI, Qt 5.x for non-GUI build
Qt 5.6 is (will be) the new LTS release, which makes it a good minimum requirement going forward. skyjake

2016-02-23

15:59 Revision 11a7b915 (github): Merge branch 'master' of github.com:skyjake/Doomsday-Engine
danij
15:56 Revision 19d4364d (github): Refactor|Cleanup: Moved environmental audio type definitions
danij
09:55 Revision 85fa2bd9 (github): Documentation|libappfw: API doc update for GuiWidget
skyjake
09:51 Revision e4be5ef0 (github): Cleanup|UI|Client: Shorter way to access style rules
skyjake
09:51 Revision 9b4d51f7 (github): Cleanup|libappfw: Shorter way to access style rules
skyjake
09:29 Revision 5dc31ced (github): Fixed|Model Renderer: Animation variables applied also when no sequences active
skyjake
09:29 Revision a7955b5d (github): libgui|ModelDrawable: Optionally always transform the skeleton nodes
By default, if there is no animation sequences active, the
transformations would revert to the bone defaults. The new...
skyjake
09:25 Revision ed08f041 (github): UI|Home: Working on the Packages list
Work in progress. skyjake
09:25 Revision 7d9528c6 (github): UI|Home: Minor improvements and cleanup for the columns
skyjake
09:25 Revision 12efdb0b (github): Fixed|Model Renderer: Animation variables applied also when no sequences active
skyjake
09:24 Revision a10c76e6 (github): libgui|ModelDrawable: Optionally always transform the skeleton nodes
By default, if there is no animation sequences active, the
transformations would revert to the bone defaults. The new...
skyjake

2016-02-22

21:56 Revision 81a96254 (github): libdoomsday: Tag known IWAD packages as "gamedata"
"core" and "gamedata" packages will not be listed in the Packages list
by default.
skyjake
21:46 Revision 18b8245e (github): Cleanup
Easier way to use a std::function as a ButtonWidget action. skyjake
18:22 Revision f1f632ed (github): UI|Home: Columns can be hidden using config variables
skyjake
18:21 Revision 171d3bfb (github): libcore: Variable is Deletable
skyjake
15:05 Revision bec86d70 (github): Model Renderer: Improved environment cube map selection wrt maphacks
Use SectorCluster to decide whether a 2D point in map space should
be considered "exterior" or "interior" rather than...
danij
01:59 Bug #2150 (Closed): Sound Works But Music Doesn't Play Problem (Windows; temp MIDI files written to incorrect folder?)
I'm running Doomsday 2.0 build 1874 on Windows 10 Pro. All sound drivers are loaded. When I start the game the sound ... Harley51

2016-02-21

20:54 Revision 42b1a697 (github): UI|Home: Added a Home settings popup and config variables
skyjake
20:53 Revision 5d336d34 (github): Widgets|libappfw: Widgets can optionally hide the focus rectangle
If the widget shows its own focus indicator, showing the focus widget
is redundant.
skyjake
20:52 Revision b291aa9b (github): Fixed|UI|Home: Update backgrounds when launching
skyjake
16:46 Revision e52a3219 (github): UI|Home: Number of Home columns depends on view width
skyjake

2016-02-17

23:06 Revision 6986615c (github): UI|Home: Procedural column backgrounds; updated background images, colors
skyjake
23:05 Revision ec2820f8 (github): libappfw: Minor ProceduralImage improvements
skyjake
20:40 Revision b55b37e6 (github): UI|Home: Improved packages list, overall Home item layout
skyjake
17:59 Revision 01c3e5f8 (github): Renderer|Environment: Fall back to "texture.reflect.default"
If no map-specific reflections are found, use "texture.reflect.default"
if that is found instead.
skyjake
17:58 Revision e62fd0ab (github): Renderer|Environment: Fall back to "texture.reflect.default"
If no map-specific reflections are found, use "texture.reflect.default"
if that is found instead.
skyjake

2016-02-16

21:55 Revision 158e7542 (github): UI|Home: Added HomeItemWidget (icon, label, action buttons)
HomeItemWidget is a combination of an icon, label, and action buttons
that appear when the item is selected. It is us...
skyjake

2016-02-13

14:08 Revision 9f73909d (github): UI|Home: Added a Packages widget to the Packages column
skyjake
13:36 Revision 8d6e83d0 (github): Cleanup|libcore: No global Public typedefs when using pimpl macros
skyjake
10:35 Revision 3fbe42e1 (github): UI|Home: Joining a multiplayer game
skyjake

2016-02-12

19:58 Revision 1ff0116a (github): UI|Home: Deleting savegames
skyjake
19:58 Revision aa33e4ee (github): UI|Home: Join button for multiplayer games
skyjake
19:57 Revision 8298bb61 (github): Fixed|Widgets|libcore: Crash when focused widget is destroyed
skyjake
09:47 Revision 13141ae2 (github): UI|Home: Disable column content clipping, improved button layout
The action buttons in PanelButtonWidgets are now children of the
labels. Only the label's children are clipped rather...
skyjake
09:44 Revision a869edd4 (github): Widgets|Fixed|Refactor|libappfw: ChildVisibilityClipping applied for all widgets
Previously, the ChildVisibilityClipping behavior was only in effect
for ScrollAreaWidgets. Now it is applied at the G...
skyjake
 

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