Activity
From 2014-08-19 to 2014-09-01
2014-08-30
2014-08-28
- 22:07 Feature #1852: Support for Oculus Rift DK2 (extended desktop mode, LibOVR 0.4.3)
- Currently progress is stalling a little because the Windows build is crashing with LibOVR 0.4.1. I don't have a good ...
2014-08-25
- 19:04 Bug #1724 (Closed): Map briefings should be disabled when autostarting a game session from command line
- 18:59 Bug #1724 (In Progress): Map briefings should be disabled when autostarting a game session from command line
2014-08-23
- 22:30 Feature #8: New GL2 based model renderer
- The current progress has been merged to the master. The features available at the moment are:
* Defining a model tha... - 20:10 Feature #1859 (Rejected): Unified console command prompt
- The Quake-style console command prompt and the Doomsday Script prompt should be combined into a single unified comman...
2014-08-22
- 11:10 Bug #1858: 0 tic/time handling
- Obviously, I am aware that Dday never officially supported 0 time lengths.
- 11:08 Bug #1858 (New): 0 tic/time handling
- Modern Dday with it's higher precision math (I assume this is the cause) is unable to handle 0 tic/time lengths in de...
2014-08-21
- 11:02 Bug #1855 (Closed): [XG] Dummything not fully initialized
- 10:27 Bug #1855: [XG] Dummything not fully initialized
- skyjake wrote:
> Please test the fix with the next unstable build. At least in my old _xgtest_ the crash was fixed.... - 10:18 Bug #1853 (Closed): [Doom] Platform movement sound origin
- 10:17 Bug #1853: [Doom] Platform movement sound origin
- This issue seems fixed; well it appears to match 1.8.6 in all the places I tested.
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