Activity
From 2014-03-02 to 2014-03-15
2014-03-14
- 17:00 Bug #1712 (In Progress): [Windows] VSync cannot be turned off / forced fps limit (even in windowed mode)
- 16:48 Feature #1687: In-game error dialogs (e.g., corrupt savegame)
- Deferring this until 1.15, for now the automatic notifications via the alert system will have to do for 1.14
2014-03-13
- 14:22 Bug #1735: Doom2 PWAD save games use level name from IWAD
- Attached is the PWAD I'm currently playing (darken2) which exhibits the issue.
- 10:58 Bug #1735: Doom2 PWAD save games use level name from IWAD
- To follow on from the above. If a pwad includes no Dehacked, Map Info or CWILV, perhaps the map title could be replac...
- 09:55 Bug #1735: Doom2 PWAD save games use level name from IWAD
- Dday can only append a pwads level name to a save game if it is changed via a Dehacked patch or Map Info.
It can't... - 03:20 Bug #1735: Doom2 PWAD save games use level name from IWAD
- Can you give an example of PWAD which exhibits the problem? The autogenerated savegame name depends on various factor...
- 03:08 Bug #1735 (New): Doom2 PWAD save games use level name from IWAD
- While playing Doom 2 with PWAD files, when you press F2 to save a game, it defaults the save name to the name of the ...
2014-03-11
- 12:42 Bug #1734 (Progressed): Games' Help InFine scripts have no sounds
- Pretty much what the subject states; the help infine in all games lacks the sound effects played when moving between ...
2014-03-09
- 17:21 Bug #1733 (Closed): Player control binding issue (input modifier vs key state)
- See: http://dengine.net/forums/viewtopic.php?f=7&t=1720#p10923
With the controls configured as described in the ab...
2014-03-08
- 20:10 Feature #1605 (In Progress): Tutorial
- 13:49 Feature #5 (Closed): Multiplayer UI as part of taskbar
- The old multiplayer UI has now been removed.
Multiplayer games can be accessed in Ring Zero's Game Selection menu,...
2014-03-03
Also available in: Atom