Activity
From 2014-03-02 to 2014-03-15
2014-03-14
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17:00 Bug #1712 (In Progress): [Windows] VSync cannot be turned off / forced fps limit (even in windowed mode)
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16:48 Feature #1687: In-game error dialogs (e.g., corrupt savegame)
- Deferring this until 1.15, for now the automatic notifications via the alert system will have to do for 1.14
2014-03-13
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14:22 Bug #1735: Doom2 PWAD save games use level name from IWAD
- Attached is the PWAD I'm currently playing (darken2) which exhibits the issue.
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10:58 Bug #1735: Doom2 PWAD save games use level name from IWAD
- To follow on from the above. If a pwad includes no Dehacked, Map Info or CWILV, perhaps the map title could be replac...
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09:55 Bug #1735: Doom2 PWAD save games use level name from IWAD
- Dday can only append a pwads level name to a save game if it is changed via a Dehacked patch or Map Info.
It can't... -
03:20 Bug #1735: Doom2 PWAD save games use level name from IWAD
- Can you give an example of PWAD which exhibits the problem? The autogenerated savegame name depends on various factor...
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03:08 Bug #1735 (New): Doom2 PWAD save games use level name from IWAD
- While playing Doom 2 with PWAD files, when you press F2 to save a game, it defaults the save name to the name of the ...
2014-03-11
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12:42 Bug #1734 (Progressed): Games' Help InFine scripts have no sounds
- Pretty much what the subject states; the help infine in all games lacks the sound effects played when moving between ...
2014-03-09
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17:21 Bug #1733 (Closed): Player control binding issue (input modifier vs key state)
- See: http://dengine.net/forums/viewtopic.php?f=7&t=1720#p10923
With the controls configured as described in the ab...
2014-03-08
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20:10 Feature #1605 (In Progress): Tutorial
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13:49 Feature #5 (Closed): Multiplayer UI as part of taskbar
- The old multiplayer UI has now been removed.
Multiplayer games can be accessed in Ring Zero's Game Selection menu,...
2014-03-03
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