Bug #1712
[Windows] VSync cannot be turned off / forced fps limit (even in windowed mode)
Start date:
2014-01-16
% Done:
100%
Description
Switching VSync on or off doesn't seem to do anything, same with console command. It happens in both fullscreen and windowed modes. FPS is always capped to monitor's refresh rate. I have a dual monitor setup with different refresh rates, so it's quite easy for me to test. If I move the window to the 60Hz monitor, FPS instantly caps on 60 (doesn't matter if VSync on or off, fullscreen or windowed), if I move it to the 144Hz monitor, FPS caps at 125 (which is also a bug I think, as it should cap at 144 FPS, but I'd rather it didn't cap at all).
I'm on version 1.13.2, tested with Doom and Hexen.
Associated revisions
History
#1 Updated by danij almost 11 years ago
- Priority changed from Normal to Urgent
#2 Updated by skyjake almost 11 years ago
- Tags changed from vsync, fps, Graphics to Graphics, WindowManager, OpenGL
- Priority changed from Urgent to Normal
#3 Updated by skyjake almost 11 years ago
- Priority changed from Normal to High
#4 Updated by skyjake over 10 years ago
- Subject changed from VSync cannot be turned off / forced fps limit (even in windowed mode) to [Windows] VSync cannot be turned off / forced fps limit (even in windowed mode)
#5 Updated by skyjake over 10 years ago
- Status changed from New to In Progress
- Assignee set to Deng Team
- Target version set to 1.14
#6 Updated by skyjake over 10 years ago
- % Done changed from 0 to 100
#7 Updated by skyjake over 10 years ago
- Status changed from In Progress to Closed
Windows|GL|Client: Update Qt to control swap interval (vsync)
IssueID #1712