Activity
From 2014-02-04 to 2014-02-17
2014-02-09
- 19:43 Feature #1727 (New): Apply colored sector lighting by sector via DED
- Many of Dday's visual effects (i.e generators, decorations, material glows etc) can be or are automatically applied t...
- 19:33 Feature #1726 (New): Remapping the colours on a texture via material def
- Something I've always wondered about, is the possibility of remapping the colours on a texture via a material def.
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2014-02-06
- 04:27 Bug #1725 (Closed): Heretic ghost mummies' floating spirits not disappearing after death
- As per the title, this only seems to affect the ghost (transparent) mummies; the solid ones are okay.
The rising s...
2014-02-04
- 19:36 Bug #1720 (Closed): [multiplayer] client seg fault when something moves
- 19:36 Bug #1716 (Closed): [Windows] Cannot resize console history widget if the edge meets the edge of the window
- 19:36 Bug #1715 (Closed): [Ring Zero UI] Game selection widget items clipped as they overflow (e.g., in 640x480)
- 07:09 Bug #1724 (Closed): Map briefings should be disabled when autostarting a game session from command line
- With Doomsday cut scene is shown with parameter -warp 07
With original Doom 2 cut scene is not shown with paramete...
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