Project

General

Profile

Bug #1725

Heretic ghost mummies' floating spirits not disappearing after death

Added by BFG10K over 10 years ago. Updated over 10 years ago.

Status:
Closed
Priority:
High
Assignee:
Category:
Regression
Target version:
Start date:
2014-02-06
% Done:

100%

Tags:

Description

As per the title, this only seems to affect the ghost (transparent) mummies; the solid ones are okay.

The rising spirits persist after reloading the save file, and even after closing down the program completely.

I'm using Doomsday 1.13.2 with just the content pack from the front page.

I've attached a screenshot of the issue.

Ghost bug.jpg (361 KB) Ghost bug.jpg These guys stay in mid-air forever BFG10K, 2014-02-06 04:26

Associated revisions

Revision f9fd7271 (diff)
Added by skyjake over 10 years ago

Fixed|Models|Renderer: df_brightshadow2 and transparency

With "df_brightshadow2", the alpha multiplier of the submodel needs
to be applied even though the object has another kind of transparency
(MF_SHADOW).

IssueID #1725

Revision d96bbce1 (diff)
Added by skyjake over 10 years ago

Fixed|Models|Renderer: df_brightshadow2 and transparency

With "df_brightshadow2", the alpha multiplier of the submodel needs
to be applied even though the object has another kind of transparency
(MF_SHADOW).

IssueID #1725

History

#1 Updated by skyjake over 10 years ago

  • Tags set to 3DModel
  • Category set to Regression
  • Priority changed from Normal to High

#2 Updated by skyjake over 10 years ago

  • Tags changed from 3DModel to 3DModel, Renderer
  • Status changed from New to Closed
  • Assignee set to skyjake
  • Target version set to 1.14.1
  • % Done changed from 0 to 100

The df_brightshadow2 flag of the mummy ghost was being ignored during rendering of the submodel.

Also available in: Atom PDF