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From 2013-09-23 to 2013-10-06

2013-10-05

11:44 Bug #1136 (Rejected): Mouse look laggy
I have just downloaded the latest stable release of Doomsday and the mouse is still very laggy, it's like mouse smoot... wadbolf
03:15 Bug #974: [Heretic] No map def for E4M1
Yeah, upon reflection, I forgot that Dday has a default map def it uses for maps with no specific def assigned.
St...
vermil
03:15 Bug #973: [Map Converter] Crashes on linedefs with no front or back
- **status**: accepted --> fixed
- **Milestone**: v1.9.0-beta6 --> v1.13
danij

2013-10-03

23:50 Feature #1444: Smart texture filtering toggle in Snowberry
Snowberry is to be phased out and replaced by engine-internal configuration. danij
23:49 Feature #1452: [Hexen] Monster respawn rate
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This is not as straight forward as it would at first seem. In Hexen th...
danij
23:48 Feature #1458: Handling obsolete IWADs
I think that there should be a proper warning dialog that informs the client that the server is using a different IWA... skyjake
23:47 Feature #1477: Outside level infine game mode controllable
InFine already includes support for branching the script according to the game mode. Also, the DED parser already all... danij
23:33 Feature #1583: [InFine] Disable texture compression for ximages
- **Milestone**: v1.8.6 --> Eventually
skyjake
23:32 Feature #1584: [Deathkings] Option for monster respawn rate
- **Milestone**: Next Release --> Eventually
danij
23:19 Bug #884: Heretic E3M4: teleport to E3M9: free pointer without ZONEID

*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/16f5796f/4980/attachment/heretic-001.jpg
kambi
23:16 Bug #973: [Map Converter] Crashes on linedefs with no front or back
Fixed for the upcoming Doomsday 1.13 release. danij

2013-10-02

04:48 Bug #1135 (Closed): Error when launching Snowberry and then doesn't run
I'm having a problem with Snowberry running. It started with v1.10 and one day when I launch it, I receive an "error... slicknickxp

2013-09-29

22:51 Feature #1586: Load/manage add-ons from the home screen
Indeed this is the plan: http://dengine.net/dew/index.php?title=Drop_Snowberry (#1600).
However, full support for ...
skyjake
22:40 Feature #1587 (New): 3D weapon behaviour
The vertical and horizontal spreads of all player hitscan weapons and also Heretic's Crossbow, in all games currently... vermil

2013-09-23

17:19 Bug #1118: [OpenAL] patch #27 revisited
- **labels**: --> OpenAL
- **assigned_to**: Jaakko Keränen
- **priority**: 1 --> 5
skyjake
17:07 Bug #1118: [OpenAL] patch #27 revisited
The first part is a bit odd though - fluidsynth doesn't need such markings to work... galt_gendo
17:07 Bug #1117: [Plutonia] Missing explosion sprites of Icon of Sin
Also, for another example, here's Map30 of AV. In Chocolate Doom, you can see the explosions cover much of the Icon o... sonicdoommario
 

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