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From 2011-03-21 to 2011-04-03

2011-04-03

19:34 Revision f08458cd (github): Texture upload refactoring continues:
* Store the used/assumed color palette index for the loaded image data in de::Image making it possible to determine t... danij

2011-04-02

20:15 Revision 80b7f13b (github): Merge dangling commits (TortoiseGit bug?).
danij
18:46 Revision 96dc0730 (github): Further refactoring of the texture upload/processing pipeline in ringzero:
* Began replacing the use of TextureVariantUsageContext identifiers, turning the context-specific logic branching int... danij

2011-03-31

15:01 Bug #959 (New): [Doom] Crushed bad guys and tag666
I just tried E1M8 of this episode 1 map set in both Dday 1.8.6 and beta 6.9 and the 666 tag wasn't always triggering.... vermil

2011-03-30

15:00 Bug #961: Hexen crashes on start-up with certain xccp models
Doomsday output log
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/17bb9fee/6f91/attachment/doo...
sgparry
12:31 Feature #1531 (New): "take" cmd to take away pickup powers
Not all give console commands for timed pickups can't be turned off by re-entering the command in beta 6.9.
*Label...
vermil
11:46 Feature #1530 (New): [XG] ltf_count requirement
I would like to propose a new XG requirement type; ltf_count.
With the associated fields; "Count = X", "Count abov...
vermil
11:09 Bug #958 (Closed): XG: when_last and count line types
The when_last requirement only functions when the line itself changes its own count from 2 to 1.
If the count of ...
vermil

2011-03-29

03:29 Revision e5c12fc7 (github): Continued work on ringzero:
* Began replacing the use of TextureVariantUsageContext identifiers, turning the context-specific logic branching int... danij

2011-03-28

18:08 Revision d60786c5 (github): Unix: Fixed some compiler warnings.
skyjake
15:50 Revision a35edf80 (github): Continued work on ringzero:
* Moved auto-generation of materials out of the flat/patchcomposite/sprite texture init routines and into a function ... danij

2011-03-27

16:51 Revision cc393169 (github): Revert changes accidentally committed from a newer revision that isn't yet ready for the central repo.
danij
16:16 Revision 3d357c6f (github): Fixed GL-texture release for Material did not use the variant list.
Cleanup. danij

2011-03-25

23:56 Revision 9310ca08 (github): When preparing MaterialVariants from a specification for the first time, create variants (but do not prepare) for all other Materials in any applicable animation groups.
danij
23:40 Revision daf6a08e (github): Added MaterialVariantUsageContext
danij
18:30 Revision a62adba7 (github): Merge branch 'master' of ssh://deng.git.sourceforge.net/gitroot/deng/deng
skyjake
18:30 Revision 179a3bbe (github): Win32: Fixed the two remaining build warnings
skyjake
17:16 Bug #957: sudden slow down 1.9.x
Sounds like one of the memory zone issues that were fixed for 1.9.7. skyjake
14:02 Bug #957: sudden slow down 1.9.x
IN that directory are 8 DoomSavx.dsg files. I uploaded DoomSav1.dsg, that being a save game with internal name SCY4A.... vaclav042
13:03 Bug #957: sudden slow down 1.9.x
I have just tried to load your saved game on Windows and it didn't even appear in the load menu. Are you sure you've ... danij
12:59 Bug #957: sudden slow down 1.9.x
OK, sorry, got the other file attached. To reproduce the problem in my hands, load DOOM2.WAD and SCYTHE2.WAD and star... vaclav042
12:57 Bug #957: sudden slow down 1.9.x
saved game
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/5d83bde7/0996/attachment/DoomSav1.dsg
vaclav042
12:54 Bug #957 (Closed): sudden slow down 1.9.x
I am playing the Megawad 'Scythe 2', using Doomsday built for Mac OS X under 10.4.11, a Macbook Pro with 1.67GHz PPC ... vaclav042
12:54 Bug #957: sudden slow down 1.9.x
aaargh, pressed the wrong button. How do I add more attachments? vaclav042
16:42 Bug #911: [Hexen] Poison cloud vs Repulsion Disc
I meant "quirk" not "quick" above. vermil
14:04 Revision 727f1120 (github): Document the MaterialVariant object interface.
danij
13:49 Revision d788eb68 (github): Complete source file name change of p_material.* to material.*
danij
13:44 Revision 7bc60c89 (github): Renamed p_material source files to material
danij
13:37 Revision 65cc6c45 (github): Cleanup.
danij
11:56 Feature #1529 (New): Sound affected by the world
In Doom, wheter a sound is heard by the player is based solely off distance from the source.
How's about an optio...
vermil
09:29 Feature #1528 (Closed): A distance field for sound defs
Currently in a Doom engine game, the distance a player can hear a sound at is preset.
I would like to give some sc...
vermil
02:30 Revision 520dcf82 (github): Fixed sky light color.
danij
01:16 Revision 94f4770b (github): Introduced MaterialVariant and MaterialVariantSpecification; these are essentially parallels of the similarly named Texture* objects and used in pretty much the same manner. Specifications are shared among all variants and owned by the Materials collection.
Replaced Material precache mechanism with a variant cache queue. Reduced redundant variant caching significantly.
Swi...
danij

2011-03-24

22:53 Revision a0aa069a (github): More coherent distribution package naming
All distribution packages are now named doomsday_(version)_(build). skyjake
21:31 Revision 7a380159 (github): Win32: Fixed most compiler warnings
skyjake
19:18 Revision f2109c02 (github): Client: Fixing mobj/clmobj flags
Trying to make sense of when flags are set and unset. Added
assertions for the solid and remote flags. The client is ...
skyjake

2011-03-23

20:11 Revision 36dbc2a3 (github): Fixing player respawning in a netgame
Previously the server completely failed to respawn a dead
player. Now the respawning occurs successfully, and the cli...
skyjake
12:05 Revision 4385d222 (github): Docs: Updated for revised Amethyst filters
skyjake
08:46 Revision 663ffaa8 (github): Docs: Small tweak to readme.ame
skyjake

2011-03-22

20:36 Revision 1322f733 (github): Fixed more compiler warnings
skyjake
20:24 Revision 9e3b45c6 (github): Win32: Fixed warnings about deprecated string functions
skyjake
20:12 Revision 29d68389 (github): Removing use of deprecated libpng APIs
skyjake
19:33 Revision f61853c0 (github): Fixing compiler warnings
skyjake
19:10 Revision d945bf98 (github): Client: Fixed status bar (was not being drawn)
skyjake

2011-03-21

00:06 Revision 4195e217 (github): Cleanup.
danij
 

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