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From 2011-01-26 to 2011-02-08

2011-02-08

17:46 Bug #949: [Hexen] Crash on returning to Heresiarch's Seminary
Fixed for the upcoming 1.9.0-beta6.10 danij
17:37 Bug #949 (Closed): [Hexen] Crash on returning to Heresiarch's Seminary
Pressing the puzzle switch in the Wolf Chapel and then returning to the Heresiarch's Seminary causes Dday 1.9 Beta 6.... vermil

2011-02-07

16:02 Bug #948: Dynamic Lights: Use the non-transferred plane height
Fixed for the upcoming 1.12 release. danij
16:01 Bug #948 (Closed): Dynamic Lights: Use the non-transferred plane height
The dynamic light spreading algorithm is using the non-transferred plane heights when doing the transfer check
Thi...
vermil
15:39 Feature #1526 (New): [XG] Randomizing activation/deactivation wait timer
Randomization of the activation/deactivation wait timer.
A min and max fp like field, so to speak.
*Label...
vermil

2011-02-05

11:56 Bug #948: Dynamic Lights: Use the non-transferred plane height

*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/c6dcc1cb/3a20/attachment/doom2-007.jpg
vermil
11:55 Bug #947: [Heretic] Particle corruption

*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/096a0567/b070/attachment/After.jpg
vermil
11:53 Bug #947 (Closed): [Heretic] Particle corruption
When I am using the JHRP in Jheretic Beta 6.9 and change the screen resolution, all model based particles change to l... vermil

2011-02-01

17:22 Bug #946 (Closed): [Heretic] Typo in console help for command "give"
A tiny tiny tiny typo; the give console command calls the "Tome of Power", the "Tomb of Power"
*Labels:* Console
vermil

2011-01-26

11:49 Bug #786: Heretic: Puff Pod spawns
Fixed for 1.9.0-beta6.8 danij
11:45 Bug #881: Controls UI show/hide menu reassign bcontext mismatch
Fixed for Beta 6.9. skyjake
11:33 Feature #1520: Realistic switch sound origin (compatibility option)
Are you sure about that vermil? I don't remember switch sounds ever playing from the location of the switch in Doomsd... danij
11:28 Bug #936: Particles: setting vector relative to mobj
This functionality has been present for as long as I can remember and used throughout the jDRP for example.
http:/...
danij
11:21 Bug #939: [Doom] Barrels are not turning into gib piles if crushed
- **status**: open --> fixed
- **assigned_to**: Daniel Swanson
- **Milestone**: v1.8.6 --> v1.12
danij
 

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