Activity
From 2011-01-26 to 2011-02-08
2011-02-08
- 17:46 Bug #949: [Hexen] Crash on returning to Heresiarch's Seminary
- Fixed for the upcoming 1.9.0-beta6.10
- 17:37 Bug #949 (Closed): [Hexen] Crash on returning to Heresiarch's Seminary
- Pressing the puzzle switch in the Wolf Chapel and then returning to the Heresiarch's Seminary causes Dday 1.9 Beta 6....
2011-02-07
- 16:02 Bug #948: Dynamic Lights: Use the non-transferred plane height
- Fixed for the upcoming 1.12 release.
- 16:01 Bug #948 (Closed): Dynamic Lights: Use the non-transferred plane height
- The dynamic light spreading algorithm is using the non-transferred plane heights when doing the transfer check
Thi... - 15:39 Feature #1526 (New): [XG] Randomizing activation/deactivation wait timer
- Randomization of the activation/deactivation wait timer.
A min and max fp like field, so to speak.
*Label...
2011-02-05
- 11:56 Bug #948: Dynamic Lights: Use the non-transferred plane height
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/c6dcc1cb/3a20/attachment/doom2-007.jpg
- 11:55 Bug #947: [Heretic] Particle corruption
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/096a0567/b070/attachment/After.jpg
- 11:53 Bug #947 (Closed): [Heretic] Particle corruption
- When I am using the JHRP in Jheretic Beta 6.9 and change the screen resolution, all model based particles change to l...
2011-02-01
- 17:22 Bug #946 (Closed): [Heretic] Typo in console help for command "give"
- A tiny tiny tiny typo; the give console command calls the "Tome of Power", the "Tomb of Power"
*Labels:* Console
2011-01-26
- 11:49 Bug #786: Heretic: Puff Pod spawns
- Fixed for 1.9.0-beta6.8
- 11:45 Bug #881: Controls UI show/hide menu reassign bcontext mismatch
- Fixed for Beta 6.9.
- 11:33 Feature #1520: Realistic switch sound origin (compatibility option)
- Are you sure about that vermil? I don't remember switch sounds ever playing from the location of the switch in Doomsd...
- 11:28 Bug #936: Particles: setting vector relative to mobj
- This functionality has been present for as long as I can remember and used throughout the jDRP for example.
http:/... - 11:21 Bug #939: [Doom] Barrels are not turning into gib piles if crushed
- - **status**: open --> fixed
- **assigned_to**: Daniel Swanson
- **Milestone**: v1.8.6 --> v1.12
Also available in: Atom