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From 2007-06-02 to 2007-06-15

2007-06-15

18:45 Bug #456 (Closed): Message font graphics
The message font graphics and full screen hud number graphics cannot be replaced by alternate graphics from within a ... vermil
18:16 Bug #452: doomsday will not start on solaris
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joystick issue fixed in svn. skyjakes patch applied, and future solar...
yagisan
16:47 Bug #455: Particles and partially transparrent textures
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What surface(s) are you using these translucent textures on?
danij
15:35 Bug #455 (Closed): Particles and partially transparrent textures
Not really a "bug"... Particle effects aren't drawn behind partially transparrent hi-res textures.
I imagine this ...
vermil

2007-06-11

17:13 Bug #454 (Closed): Resource Pack Models Will Not Work
Downloaded the resource pack from the Addons page from www.doomsdayHQ.com.
I make sure to put it in the snowberry/...
windrider687

2007-06-08

18:59 Bug #452: doomsday will not start on solaris
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Here's a diff of the original uncompressed release with the one I ma...
skolnick
18:39 Bug #452: doomsday will not start on solaris
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The workaround given by skyjake worked beautifully. Doomsday ran ver...
skolnick
17:07 Bug #452: doomsday will not start on solaris
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help porting to solaris (including patches, buildslaves etc) is certa...
yagisan
16:21 Bug #453: missing doomsday/CMakeLists.txt with beta5.1
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known bug - please use the CMakeLists.txt from either the beta5 sourc...
yagisan
14:47 Bug #453 (Closed): missing doomsday/CMakeLists.txt with beta5.1
deng-1.9.0-beta5.1 doesn't contain doomsday/CMakeLists.txt, compilation with cmake impossible.
*Labels:* Build System
scythewoman

2007-06-07

17:27 Bug #452: doomsday will not start on solaris
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Here's what you asked for, yagisan:
[root@deathstar build]# cmake...
skolnick
06:11 Bug #452: doomsday will not start on solaris
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could you post you cmake diagnostics to this bug - eg, on my linux bo...
yagisan
05:56 Bug #452: doomsday will not start on solaris
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One small thing one could try is to just not initialize SDL joystick s...
skyjake
05:18 Bug #452: doomsday will not start on solaris
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Assigned to myself. Its probably a matter of an ifdef conditional on ...
yagisan
04:14 Bug #452 (Closed): doomsday will not start on solaris
Hi!
I have used doomsday since a long time on linux, and it simply rules. Good work . However, now I am using Sola...
skolnick
09:48 Feature #1449 (Progressed): Setup bindings/controls via taskbar UI
I think it would greatly ease the use of Doomsday for first time users if all the options were done from the control ... harryboam
05:51 Feature #1446: Separate saved games for game profiles and users
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It would make sense to, by default in p_saveg.c, use a savegame direct...
skyjake

2007-06-06

15:57 Feature #1448 (Rejected): .box zip file to automatically extract .box addon
It would be a great help to Doomsday noobs if Doomsday had a special sort of zip file, containing the .box addon fold... harryboam
14:59 Bug #451 (Closed): 3D Model angle not set after "spawnmobj"
After using the ccmd "spawnmobj" to spawn an object in to the game world; if it is represented by a 3D model, the ang... danij

2007-06-05

23:32 Bug #448: FloorAndCeiling special actions only moves floor
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Out of curiosity, which bug was this a duplicate of? I did several sea...
quietust
13:50 Bug #450: plutonia experiment AZTEC crash on save
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Already fixed both issues in svn for 1.9.0-beta6.
danij
05:10 Bug #450 (Closed): plutonia experiment AZTEC crash on save
every now and then actually its quite often i will get segmentation violation and game will crash. in which case i r... stavstav
 

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