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Bug #451

3D Model angle not set after "spawnmobj"

Added by danij almost 17 years ago. Updated over 11 years ago.

Status:
Closed
Priority:
Normal
Assignee:
Category:
-
Target version:
Start date:
2007-06-06
% Done:

100%


Description

After using the ccmd "spawnmobj" to spawn an object in to the game world; if it is represented by a 3D model, the angle of the 3D model does not match the angle of the mobj. This is only rectified if the mobj moves.

Labels: Graphics

History

#1 Updated by danij almost 16 years ago

Logged In: YES
user_id=849456
Originator: YES

Fixed in svn for 1.9.0-beta6

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