Bug #451
3D Model angle not set after "spawnmobj"
Start date:
2007-06-06
% Done:
100%
Description
After using the ccmd "spawnmobj" to spawn an object in to the game world; if it is represented by a 3D model, the angle of the 3D model does not match the angle of the mobj. This is only rectified if the mobj moves.
Labels: Graphics
History
#1 Updated by danij over 16 years ago
Logged In: YES
user_id=849456
Originator: YES
Fixed in svn for 1.9.0-beta6