Activity
From 2005-02-15 to 2005-02-28
2005-02-28
- 21:08 Revision 68f33a4c (github): Update formatted list hidden
- 20:40 Revision c554a9be (github): Icons
- 16:20 Revision 07c34c88 (github): MultiArea uses a 3-pixel border
- 14:51 Revision 101d00a2 (github): Removed extra prints
- 14:48 Revision f55caead (github): Column List selections in Windows, tree categories bold only when checked items inside
- 14:03 Revision f46b9f38 (github): Freeze mainPanel during init
- 13:59 Revision b84d99fe (github): More memory by default
- 13:57 Revision eb2d94cb (github): Windows fixes
- 12:29 Revision 362ee800 (github): Windows fixes
- 12:28 Revision 0c9ccb50 (github): Windows fixes
- 11:22 Revision 1374e6c3 (github): Added host OS routines
- 11:21 Revision 390196e8 (github): Revised category tab widget with a MultiArea
2005-02-27
- 22:04 Revision 8c35c744 (github): Additional music formats
- 20:05 Revision c6d0d623 (github): Beginnings of error logging
- 12:49 Bug #220: External def files fail to utilize 3D models in Mac OS X
- Logged In: YES
user_id=717323
This is an artifact of Doomsday's path logic and the way jDRP
1.01 has been package... - 11:06 Bug #220 (Closed): External def files fail to utilize 3D models in Mac OS X
- Files:
deng-1.8.6-beta2.dmg
jdoom-resource-pack-1.01.zip
Description:
While resource packs located outside Doom... - 11:06 Bug #220: External def files fail to utilize 3D models in Mac OS X
- Two ~/.doomsday/Doomsday.log files reflecting output from internal and external def files
*Attachments:*
* http://so... - 09:06 Bug #219 (Closed): MiniStart path problems
- File/version: deng-1.8.6-beta2.dmg
Application: MiniStart
console.log: InitGame: Loading of jdoom.bundle failed...
2005-02-26
- 23:34 Revision 8acc7a05 (github): Inspector
- 22:49 Revision 38dae6b7 (github): More addon inspector info
- 19:14 Revision 6768d3e0 (github): Getting started with the Inspector
- 11:34 Revision 939b49f3 (github): Added an example of a box
- 11:19 Revision 50e1fafe (github): Initial revision
2005-02-17
- 18:33 Bug #188: jHeretic/jHexen enemy clipping errors on Linux
- _(originally posted by anonymous SF.net user)_
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Just a word: Thanks ! (You are a real... - 16:08 Bug #218: non-auto weapon select doesn't work in coopartive doom
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I've done some further testing. Auto select can only be
disabled in singleplayer and... - 12:30 Bug #218 (Closed): non-auto weapon select doesn't work in coopartive doom
- I'm not sure in which category this goes, but this one
seems most likely.
There is a configfile option player-aut... - 12:37 Bug #190: Client crashes when another client joins.
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user_id=684411
This bug remains on version 1.8.6.
2005-02-16
- 14:42 Bug #217 (Closed): Default server password
- Not really a bug but I think its important enough to be
treated as such.
Currently Doomsday is setup with a defau... - 09:22 Bug #188: jHeretic/jHexen enemy clipping errors on Linux
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user_id=1103163
The C standard actually leaves the choice of whether or not
enum types are signed u... - 07:07 Bug #188: jHeretic/jHexen enemy clipping errors on Linux
- Logged In: YES
user_id=717323
I've now changed tdir to int in both jHeretic and jHexen.
dirtype_t is an enum ... - 02:48 Bug #188: jHeretic/jHexen enemy clipping errors on Linux
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OK, I finally managed to track down the bug using my l33t
hax0ring skillz... all ri... - 09:18 Revision 5366bf46 (github): Fix for disappearing monsters with gcc
- 05:13 Bug #201: Multiple Flechette bug
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I'm getting this too with latest CVS on Linux. But yes, it
only seems to happen whe...
2005-02-15
- 19:05 Bug #216 (Closed): Wrong model rendered (Model Selector/DED reader)
- I encountered this while creating the jDRP Demon &
Spectre models.
When using the selector mechanism - If the mod...
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