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halfgaar

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2010-05-05

17:28 Doomsday Engine Feature #1443: Fog options should be available in UI
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Hey, I didn't know the fog was being added by the environmental pack ...

2007-12-06

12:18 Doomsday Engine Bug #484: Controls stick, continuous fire
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user_id=684411
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OK, looking forward to it :)
10:40 Doomsday Engine Bug #484: Controls stick, continuous fire
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user_id=684411
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Can you say when beta6 is going to be released? The package maintainer...
09:33 Doomsday Engine Feature #1443: Fog options should be available in UI
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user_id=684411
Originator: YES
Forgive my petulance for reopening this bug, but the fog is till both...

2007-12-05

14:58 Doomsday Engine Feature #1443: Fog options should be available in UI
Logged In: YES
user_id=684411
Originator: YES
Then what can one do when he doesn't want fog, because it causes too ...
14:53 Doomsday Engine Bug #484: Controls stick, continuous fire
Logged In: YES
user_id=684411
Originator: NO
I have a similar problem. When pressing certain keys, the game is paus...

2007-04-19

17:27 Doomsday Engine Feature #1443 (Rejected): Fog options should be available in UI
The fog options (enabled/disabled, type, etc) should be present in the graphics control panel. There is no way to dis...

2005-12-18

22:56 Doomsday Engine Bug #266: Clients are too thin (they can walk trough small holes)
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About that ghost problem. I noticed that too, but I
experienced it merely as an appe...

2005-12-12

16:16 Doomsday Engine Bug #266 (Closed): Clients are too thin (they can walk trough small holes)
When playing jDoom multiplayer, my opponent, who is
always the client, can walk through holes he wasn't
intended to...

2005-04-19

15:30 Doomsday Engine Bug #218: non-auto weapon select doesn't work in coopartive doom
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user_id=684411
I am all for making the game feel like the orignal, as long
as the enhanced gameplay...

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