danij's activity
From 2013-07-05 to 2013-07-18
2013-07-17
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09:11 Doomsday Engine Bug #1062: [Hexen] Warp cheat not quite functioning
- The fault here is that neither the warp cheat or the console command prevent the user from attempting to load a non e...
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06:36 Doomsday Engine Bug #1075: [Heretic] Artefacts are playing two sounds on pickup
- - **status**: open --> fixed
- **assigned_to**: Jaakko Keränen
- **Milestone**: v1.9.8 --> v1.11
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06:35 Doomsday Engine Bug #1075: [Heretic] Artefacts are playing two sounds on pickup
- - **labels**: --> Heretic, Audio
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05:32 Doomsday Engine Bug #1124: Skybox bug
- - **Priority**: 1 --> 5
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04:44 Doomsday Engine Bug #1084: 666 tag compat option ('any boss triggers 666') doesn't work
- - **priority**: 1 --> 8
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04:41 Doomsday Engine Bug #1115: [Heretic] Wand firing with Tome of Power / autoaim
- - **status**: open --> fixed
- **assigned_to**: Jaakko Keränen
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04:28 Doomsday Engine Bug #1119: Non-functional secret exit (No Rest For The Living)
- - **Priority**: 1 --> 5
2013-07-15
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16:55 Doomsday Engine Feature #1581: Melee attacks affected by looking up/down
- Ticket moved from /p/deng/bugs/1021/
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16:50 Doomsday Engine Bug #966: [Doom] Use of CWILV graphics on automap
- Increasing priority as the CWILV graphics are also now used in the in-automap map title display as of 1.11
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16:47 Doomsday Engine Bug #892: [Win] sys_input.c includes MSVC header
- Removed the include entirely as this file no longer makes use of it.
Fixed for 1.9.0-Beta6.10 -
16:47 Doomsday Engine Bug #890: [Windows] Crash caused by SDL_mixer
- Apparently this may be caused by an asynchronous callback: http://www.doomworld.com/vb/showthread.php?s=&postid=11800...
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16:39 Doomsday Engine Bug #317: PO_TranslateToStartSpot: Multiple polyobjs in a single ssec
- - **status**: open --> fixed
- **assigned_to**: Daniel Swanson
- **Milestone**: v1.9.0-beta6 --> v1.11
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16:38 Doomsday Engine Bug #1048: HQ SFX w/o 3D Sounds and vice versa
- All issues reported here have since or are fixed for the imminent Doomsday 1.11 release.
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16:34 Doomsday Engine Bug #1076: [Doom] 3d movement option broken
- - **labels**: --> Doom
2013-07-09
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11:38 Doomsday Engine Bug #1117: [Plutonia] Missing explosion sprites of Icon of Sin
- This seems to be working just fine for me in 1.12 build #993.
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