Activity
From 2015-12-09 to 2015-12-22
2015-12-22
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13:17 Feature #1890 (In Progress): New sequence-based model animation mechanism
- Plenty of progress has been made with this. The biggest missing features are:
* Animating parts of the skeleton sepa... -
13:10 Feature #1623 (In Progress): Shaders
2015-12-18
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08:59 Feature #2143 (Closed): Add FreeDOOM's FreeDM as a recognized Doom IWAD
- FreeDM is vanilla compatible, so it should be recognized as an officially supported IWAD.
https://www.doomworld.co...
2015-12-11
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11:15 Feature #2142: Color adjustment should only apply to game view
- We are currently applying color adjustments using the system APIs, which work on the entire display and typically can...
2015-12-10
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23:45 Feature #2142 (Closed): Color adjustment should only apply to game view
- Dday's brightness options affect the entire screen, even when windowed.
This can make it difficult to multitask wh...
2015-12-09
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21:19 Bug #2141 (Closed): Use server IDs to detect which public/private entries belong to the same server in the Multiplayer list
- One instance of the server is located via broadcast on the local network, while the other instance is received from t...
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20:37 Bug #2140 (Closed): Unnecessary warning about MD2 model not having any skins
- When an MD2 model does not specify any skins, but its DED definition uses "Skin file", a warning gets printed in @def...
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