Activity
From 2015-10-11 to 2015-10-24
2015-10-24
- 14:20 Bug #2111 (Closed): Build system patches for cross-compilation
- 14:20 Bug #2106 (Closed): [OS X 10.11 El Capitan] Mouse cursor does not stay hidden
2015-10-13
- 19:43 Bug #2121 (Closed): Resolution does not change properly.
- I cannot change the resolution in Video settings. After I click new resolution, doomsday switches to windows for a w...
- 01:48 Bug #2115: [HeXen] No sound from breaking a suit of armor
- Looking at this again with fresh eyes it turns out that this has a much simpler cause: Doomsday is using the wrong mo...
2015-10-12
- 23:10 Bug #2115: [HeXen] No sound from breaking a suit of armor
- Deeper investigation reveals that while Doomsday is seemingly correct in stopping the sound immediately, at least whe...
- 01:40 Bug #2115: [HeXen] No sound from breaking a suit of armor
- Right, the issue here concerns the lifetime of the emitter the sound is asked to play from and whether or not sounds ...
- 00:45 Bug #2115: [HeXen] No sound from breaking a suit of armor
- The plot thickens. Playing the same sound manually from the console works as expected: @playsound SUITOFARMOR_BREAK@
... - 00:27 Bug #2115: [HeXen] No sound from breaking a suit of armor
- Interesting, the sound in question is being asked to play at the appropriate time, it's definition is found, the asso...
2015-10-11
- 22:17 Bug #2120 (New): Failed to reject MAPINFO data in ZDoom-extended syntax (required parameter made optional)
- The ZDoom-extended @MAPINFO@ syntax makes a various changes to the Hexen syntax (supported). While the existing parse...
- 21:51 Bug #2115 (In Progress): [HeXen] No sound from breaking a suit of armor
- 20:15 Bug #2119: Failed conversion of .dsg savegame with ambiguous game mode
- danij wrote:
> I addressed the typo I mentioned above and converted your .dsg savegame successfully, which I'll atta... - 19:40 Bug #2119: Failed conversion of .dsg savegame with ambiguous game mode
- I addressed the typo I mentioned above and converted your .dsg savegame successfully, which I'll attach to this repor...
- 19:28 Bug #2119: Failed conversion of .dsg savegame with ambiguous game mode
- I've had a look at your .dsg file and it seems to be fine, however the intended game mode is ambiguous (due to a tech...
- 19:17 Bug #2119 (In Progress): Failed conversion of .dsg savegame with ambiguous game mode
- 18:46 Bug #2119 (Closed): Failed conversion of .dsg savegame with ambiguous game mode
- old .DSG savegame (saved playing Plutonia.wad + PL2.wad additional PWAD) not automatically converted into .SAVE forma...
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