Failed conversion of .dsg savegame with ambiguous game mode
old .DSG savegame (saved playing Plutonia.wad + PL2.wad additional PWAD) not automatically converted into .SAVE format.
With manual conversion (savegametool in Dos Prompt) a .SAVE file is generated but it's not recognized when copied in its proper directory ("empty slot" inside the game).
Fixed|Savegame Tool: Failed conversion of .dsg savegame with ambiguous game mode (typo)
#2 Updated by danij over 3 years ago
I've had a look at your .dsg file and it seems to be fine, however the intended game mode is ambiguous (due to a technical issue in the old save format). The reason the converted .save file is not being detected is a result of this ambiguity, which is why we provide the means for manually converting old savegames.
To resolve the ambiguity one would usually specify the identity key of the intended game mode (see: http://dengine.net/dew/index.php?title=Game_identity_key) manually, for example:
savegametool -idkey doom2-plut doomsav2.dsg
However, there appears to be a typo in the savegametool (doh!) which means this isn't currently working as expected. Will fix...
#6 Updated by gattovicentino over 3 years ago
I addressed the typo I mentioned above and converted your .dsg savegame successfully, which I'll attach to this report.
I'll prepare and commit a fix to the current stable branch shortly...
Thanks! I tried the savegame and it works! I'll wait for your fix too, maybe I have some more interesting old .dsg to convert.
Thanks again :-)