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From 2015-07-06 to 2015-07-19

2015-07-19

17:35 Revision 412baeb0 (github): Refactor|Resources: Added res::System base class in libdoomsday
The "res" namespace in libdoomsday is intended for resource related
classes (cf. "defn" for definitions).
ResourceSy...
skyjake
16:37 Revision c94fe240 (github): Cleanup
skyjake
15:14 Revision c910e108 (github): Fixed|Busy Mode: Initializing the progress indicator
Cleanup after refactoring. There was a client-specific piece of code
in the libdoomsday BusyMode class.
skyjake

2015-07-18

22:32 Revision 626b87c4 (github): Fixed|Common: Fatal error about not finding patch replacement #-1
skyjake
22:32 Revision 0912ac11 (github): Fixed|Common: Fatal error about not finding patch replacement #-1
skyjake
21:50 Revision f5179ba1 (github): Cleanup
skyjake
21:42 Revision 7805024a (github): Fixed|Doom64: Comparison typo (==)
skyjake
21:42 Revision 3445b99b (github): Fixed|Doom64: Comparison typo (==)
skyjake
21:41 Revision b2f5d1bb (github): Refactor: BusyMode class in libdoomsday, BusyRunner for the client
BusyMode handles the basic mechanics of busy mode. It optionally hands
the tasks over to a ITaskRunner object, which ...
skyjake
11:18 Revision 0351e4db (github): Cleanup: Removed include/de_network.h (2)
danij
09:29 Revision f9a40edf (github): Cleanup: Removed include/de_network.h
danij
05:44 Revision 7d830d0b (github): Cleanup: Removed include/de_resource.h, src/render/rend_console.cpp
danij

2015-07-16

19:48 Revision 68f91a3d (github): Merge branch 'master' into player-cleanup
skyjake
00:17 Revision ed41fddb (github): API: Changed Def_Get() behavior for type:DD_DEF_ACTION
Rather than return an arbitrary index if the named action is found,
return non-zero and if specified, write the addre...
danij

2015-07-14

06:21 Revision af0690cb (github): API|Definitions|Cleanup: Removed more obsolete DD_DEF* constants
The DED definition database is now visible globally, so we no longer
need the Def_Get/Set() API for querying this info.
danij
02:24 Revision e1ae129a (github): Refactor|Heretic: Moved AmmoDef and weaponinfo_t data to h_items.cpp (new)
danij
00:29 Revision 325bad97 (github): Refactor|Doom|Doom64: Switched d_items to C++
danij

2015-07-13

23:43 Revision 7f633636 (github): API|Definitions|Cleanup: Removed more obsolete DD_DEF* constants and Def_EvalFlags()
The DED definition database is now visible globally, so we no longer
need the Def_Get/Set() API for querying this inf...
danij
18:38 Revision ac754ac2 (github): Cleanup: Removed de_defs.h
danij

2015-07-11

20:08 Revision 5fc551ad (github): Definitions|Cleanup: Removed duplicate sprite name listing
Merely duplicated the sprite.id data in the main database and
is therefore unnecessary.
danij
19:41 Revision d83d7ee0 (github): API|Definitions|Cleanup: Removed DD_DEF_STATE, DD_SPRITE and DD_FRAME constants
The DED definition database is now visible globally, so we no longer
need the Def_Get/Set() API for querying this info.
danij
18:24 Revision 028e2a80 (github): Definitions: Cleanup
danij
17:55 Revision a6528d8c (github): ResourceSystem: Cleanup
danij

2015-07-10

22:03 Revision 997f4df4 (github): Fixed|Bindings: Local player controls applied to all players
Fixes the problem where in multiplayer games, remote players would
undergo spurious movements in rhythm with the loca...
skyjake
22:00 Revision 33c44c99 (github): Fixed|Bindings: Local player controls applied to all players
Fixes the problem where in multiplayer games, remote players would
undergo spurious movements in rhythm with the loca...
skyjake
22:00 Revision e43d87c0 (github): Bumped version number to 1.15.2
skyjake
18:34 Revision 10427ca3 (github): Fixed|Client: Build failure (illegal use of reference)
skyjake
02:18 Revision 57135b6b (github): Cleanup
danij
02:13 Revision 014e8cec (github): Typo
danij
01:57 Revision 854691bb (github): Merge branch 'master' of github.com:skyjake/Doomsday-Engine
danij
01:56 Revision 686709a7 (github): Refactor: Generate sprite definitions from texture name descriptors
Parse (file) name descriptors for textures in the 'Sprites' resource
scheme to generate sets of sprite frame definiti...
danij

2015-07-09

21:15 Revision bbbf7f9c (github): CMake|Fixed: Compiling with static Assimp on GCC
skyjake
19:36 Revision 6aa8b94d (github): Assimp|CMake: Assimp as static library; updated to the latest revision
Assimp is now built as a static library and linked to libgui. Thus
it no longer needs to be installed as a binary.
skyjake

2015-07-08

21:50 Revision 2bbb50fb (github): Cleanup
skyjake
21:21 Revision 38e6ccf5 (github): Performance|libdoomsday: Optimized checking of DEDRegister size
When a map is being loaded, the size of a DEDRegister is checked
numerous times. These changes remove the big perform...
skyjake

2015-07-07

21:26 Revision 129e598d (github): Scripting|libcore: Added Core.importPath() to show module import path
While Config.importPath contains the user's configured paths,
Core.importPath() returns the complete list of all impo...
skyjake
21:24 Revision 59aa2189 (github): Fixed|libcore|Package: Absolute paths in package's import path
Relative module import paths inside a package must exist (only reason
why a path wouldn't exist is an error in the co...
skyjake
21:20 Revision 68823add (github): Fixed|Client: Null pointer access if shutting down too early
The input system may be missing when an error occurs. skyjake
20:08 Revision 3ec42eec (github): Fixed|Image|libgui: Loading a Targa image that uses an upper origin
The loading routine supports both upper and lower origins, but
the data recognizer incorrectly prevented upper origin...
skyjake
20:08 Revision d1d97dc0 (github): libcore|Record: Cleanup of text output
Like in a Function, use parentheses in the text output of an imported
record.
skyjake
15:27 Revision 3ad2ec08 (github): API: Removed 'sprNames' table from InternalData
None of the current game plugins currently access this data so lets
not export it. Bumped DE_API_INTERNAL_DATA to ver...
danij
14:36 Revision 6a57c3f8 (github): Cleanup: Register 'listmobjtypes' in Def_ConsoleRegister() (def_main.cpp)
danij
11:08 Revision 37edd0b9 (github): Fixed|libdoomsday: Invalid string read operation in "Thing Mods"
READSTR expects a fixed-length string. However, the String variant
of ReadString has a bunch of boolean arguments ins...
skyjake

2015-07-06

23:55 Revision 48a6a55d (github): libgui|Image: Use correct stride when loading non-RLE Targa images
QImage is consulted to know what is the actual stride used by the
image data buffer.
skyjake
23:54 Revision cd954935 (github): libgui|ModelDrawable: Convert 24-bit images to 32-bit for the atlas
The model texture atlas has an alpha channel, so 24-bit textures must
be converted before storing them in the atlas.
skyjake
23:01 Revision 954bb5ae (github): Model Renderer: Automatic vertical aspect correction for GL2 models
The world normally has 1.2x vertical scaling to reproduce the original
game's 320x200 VGA aspect ratio. However, GL2 ...
skyjake
22:58 Revision d3abcb47 (github): libgui|ModelDrawable: Warn if a vertex has too many bone weights
skyjake
19:31 Revision 2f2538c4 (github): Cleanup: Removed obsolete ded_* structs
skyjake
19:31 Revision 4399a8b6 (github): Scripting|Definitions: Added SN_*/SDN_* constants to Defs
State/sound name enums for Thing definitions. skyjake
10:22 Revision 377ba4fd (github): Refactor: Store thing definitions using DEDRegister
skyjake
10:19 Revision a817873d (github): Cleanup: Accessing a variable's value as an array
skyjake
 

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