Fixed|Bindings: Local player controls applied to all players
Fixes the problem where in multiplayer games, remote players would undergo spurious movements in rhythm with the local player.
`P_ConsoleToLocal` returns -1 if the console isn't local. However, when iterating through bindings, -1 was interpreted to mean "iterate everything" rather than restricting the iteration to a single player.
Fixed|Bindings: Local player controls applied to all players
Fixes the problem where in multiplayer games, remote players would
undergo spurious movements in rhythm with the local player.
`P_ConsoleToLocal` returns -1 if the console isn't local. However,
when iterating through bindings, -1 was interpreted to mean "iterate
everything" rather than restricting the iteration to a single player.
IssueID #2099