Activity
From 2015-04-13 to 2015-04-26
2015-04-24
- 19:42 Feature #2016 (Closed): "Portable app" package (app contained in a folder, with all user data included; e.g., for USB sticks)
- Many Windows users find installers inconvenient and in certain situations, they'd prefer a so-called "portable applic...
- 19:24 Feature #1996 (In Progress): Engine-managed "map spot / point of interest" mechanism
2015-04-23
- 21:41 Revision bb2986ef (github): libgui|Canvas|GLFramebuffer: Changing sample count at runtime
- When the Canvas frame buffer's sample count changes, the Canvas's
native window will be recreated with the updated fo... - 21:37 Revision b83c0007 (github): Debug|libcore: Added debug-only flags for Observers
- 16:28 Feature #1600: Drop Snowberry
- vermil wrote:
> I've been wondering if Dday should remove Snowberry from the very first 1.16 unstable build, irrespe... - 12:55 Feature #1600: Drop Snowberry
- danij wrote:
> The fact that several add-on formats are only understood by the front end (!) is a significant hurdle... - 02:35 Feature #1600: Drop Snowberry
- Dropping Snowberry is (IMO) the single most important near-term milestone that we've yet to reach. Its not simply a c...
- 04:53 Bug #2014 (Closed): Fatal error with light-decoration test map (orange bookkeeping error)
- 04:52 Bug #2014: Fatal error with light-decoration test map (orange bookkeeping error)
- This was caused by a logic error inadvertently introduced way back in 2006 when the MAX_POLY_SIDES static limit was r...
2015-04-22
- 19:24 Revision 5ffb93ca (github): Cleanup: Removed QtOpenGL as unnecessary; general fixes for Client
- The busy loop shouldn't be started during the window expose event,
or otherwise the window doesn't get a chance to be... - 15:13 Feature #1600: Drop Snowberry
- I've been wondering if Dday should remove Snowberry from the very first 1.16 unstable build, irrespective of whether ...
- 05:37 Feature #2015 (Progressed): Remove server-side audio system
- Servers do not need to playback audio. On server-side all audio can be boiled down to much more concise "remote event...
- 05:16 Feature #1586 (New): Load/manage add-ons from the home screen
- 05:16 Feature #1586 (Closed): Load/manage add-ons from the home screen
- (delete me)
- 04:51 Feature #1252 (In Progress): Integrate Hexen features into libcommon
- 04:32 Feature #1840 (In Progress): Support ZDoom-extended MAPINFO format
2015-04-20
- 18:54 Revision 5173e2f1 (github): Refactor: Renamed PersistentCanvasWindow to PersistentCanvas
- 18:35 Revision c5e50554 (github): Tests|libappfw: Fixed the libappfw test application
- 18:34 Revision 4e905651 (github): libgui: GLFramebuffer that represents a Canvas
- The default frame buffer, i.e., the OpenGL surface in a Canvas, can
now be represented by a GLFramebuffer. Canvas's f...
2015-04-16
- 14:17 Bug #1817: Premap infine and preplaying music oversight
- To toss something else into this, if one starts a new game while pre-map01 infine is playing, dday changes the music ...
2015-04-15
- 04:28 Revision 78beecf3 (github): Refactor|AngleClipper|Renderer: Further revised AngleClipper's clip/occlusion structs
- 03:46 Bug #2014: Fatal error with light-decoration test map (orange bookkeeping error)
- Although revision 9a7c162c addresses the fatal error (the Zone is no longer used for allocating clip/occlusion ranges...
- 00:25 Bug #1734: Games' Help InFine scripts have no sounds
- I was able to load up Doom 1.666 in Doomsday, and to be more specific, pressing F1 takes you to HELP2 (the screen tha...
2015-04-14
- 05:09 Revision 9a7c162c (github): Refactor|Renderer: Use an object-oriented model for AngleClipper
- Todo for later: Much more can be done to improve the implementation.
Although, it remains to be seen whether we'll st...
2015-04-13
- 17:13 Bug #2014 (In Progress): Fatal error with light-decoration test map (orange bookkeeping error)
- 16:18 Bug #2014: Fatal error with light-decoration test map (orange bookkeeping error)
- Seems to be a orange management error in the old angle-clipper.
- 11:38 Bug #2014: Fatal error with light-decoration test map (orange bookkeeping error)
- To comment on the changed title; the decorations defs I was using didn't appear to be the cause of the crash (the cra...
- 10:59 Bug #2014: Fatal error with light-decoration test map (orange bookkeeping error)
- Though sometimes Dday will also close with no error message when viewing the room. But the out file still logs someth...
- 10:58 Bug #2014 (Closed): Fatal error with light-decoration test map (orange bookkeeping error)
- This probably isn't a Doom specific bug.
Attached is a small test map (E1M1 of Doom) of mine I was using for mater...
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