libgui: GLFramebuffer that represents a Canvas
The default frame buffer, i.e., the OpenGL surface in a Canvas, cannow be represented by a GLFramebuffer. Canvas's frame buffer usesthis mechanism instead of allocating textures.
View differences
libgui: GLFramebuffer that represents a Canvas
The default frame buffer, i.e., the OpenGL surface in a Canvas, can
now be represented by a GLFramebuffer. Canvas's frame buffer uses
this mechanism instead of allocating textures.