Activity
From 2013-09-26 to 2013-10-09
2013-10-09
- 21:20 Bug #1054: [Win XP] Jitter with sync in windowed mode
- What about these:
- windowed + vsync off => no jitter?
- windowed + vsync on + mouse grabbed => ?
- windowed + v... - 21:08 Bug #1053: [Render hack] Icarus Alien Vanguard: Force-fields (scrolling masked middle texture)
- - **assigned_to**: Daniel Swanson
- **Priority**: 5 --> 7
- 07:01 Bug #1053: [Render hack] Icarus Alien Vanguard: Force-fields (scrolling masked middle texture)
- This map hack is on my to-do list for 1.13 and will be supported in this release.
Note that the two ports you ment...
2013-10-05
- 11:44 Bug #1136 (Rejected): Mouse look laggy
- I have just downloaded the latest stable release of Doomsday and the mouse is still very laggy, it's like mouse smoot...
- 03:15 Bug #974: [Heretic] No map def for E4M1
- Yeah, upon reflection, I forgot that Dday has a default map def it uses for maps with no specific def assigned.
St... - 03:15 Bug #973: [Map Converter] Crashes on linedefs with no front or back
- - **status**: accepted --> fixed
- **Milestone**: v1.9.0-beta6 --> v1.13
2013-10-03
- 23:50 Feature #1444: Smart texture filtering toggle in Snowberry
- Snowberry is to be phased out and replaced by engine-internal configuration.
- 23:49 Feature #1452: [Hexen] Monster respawn rate
- Logged In: YES
user_id=849456
Originator: NO
This is not as straight forward as it would at first seem. In Hexen th... - 23:48 Feature #1458: Handling obsolete IWADs
- I think that there should be a proper warning dialog that informs the client that the server is using a different IWA...
- 23:47 Feature #1477: Outside level infine game mode controllable
- InFine already includes support for branching the script according to the game mode. Also, the DED parser already all...
- 23:33 Feature #1583: [InFine] Disable texture compression for ximages
- - **Milestone**: v1.8.6 --> Eventually
- 23:32 Feature #1584: [Deathkings] Option for monster respawn rate
- - **Milestone**: Next Release --> Eventually
- 23:19 Bug #884: Heretic E3M4: teleport to E3M9: free pointer without ZONEID
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/16f5796f/4980/attachment/heretic-001.jpg
- 23:16 Bug #973: [Map Converter] Crashes on linedefs with no front or back
- Fixed for the upcoming Doomsday 1.13 release.
2013-10-02
- 04:48 Bug #1135 (Closed): Error when launching Snowberry and then doesn't run
- I'm having a problem with Snowberry running. It started with v1.10 and one day when I launch it, I receive an "error...
2013-09-29
- 22:51 Feature #1586: Load/manage add-ons from the home screen
- Indeed this is the plan: http://dengine.net/dew/index.php?title=Drop_Snowberry (#1600).
However, full support for ... - 22:40 Feature #1587 (New): 3D weapon behaviour
- The vertical and horizontal spreads of all player hitscan weapons and also Heretic's Crossbow, in all games currently...
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