Activity
From 2013-08-25 to 2013-09-07
2013-09-03
- 15:53 Bug #1068: Hi-res texture vs custom textures bug
- http://www.doomworld.com/idgames/index.php?id=8774
- 14:53 Feature #1584 (Closed): [Deathkings] Option for monster respawn rate
- Hexen: Deathkings of the Dark Citadel respawns monsters in single player mode in a constant manner (excessive monster...
- 14:42 Bug #1132: Rendering slow - slow graphics (1.11.0 => 1.11.2)
- Yes 1.11.0 is still "fast"! Anti-aliasing and no other configuration is influencing the difference. I will be emailin...
- 00:14 Bug #1132: Rendering slow - slow graphics (1.11.0 => 1.11.2)
- > from version 1.11.1 onwards
There was also a [1.11.0](http://dengine.net/dew/index.php?title=Doomsday_version_1.... - 00:07 Bug #1132: Rendering slow - slow graphics (1.11.0 => 1.11.2)
- Compared all versions starting from 1.10.3. All settings alike. The problem occurs at slow graphics from version 1.11...
- 00:04 Bug #1132: Rendering slow - slow graphics (1.11.0 => 1.11.2)
- -by the questions follows. 'config' of the two versions, attached.
-I did test and disable FSAA does not solve the p...
2013-09-02
- 23:51 Bug #1132: Rendering slow - slow graphics (1.11.0 => 1.11.2)
- File in attachment:
Doomsday Engine 1.11.2 (Slow graphics)
Doomsday Engine 1.10.3 (Fast graphics)
*Attachment... - 17:37 Bug #1132: Rendering slow - slow graphics (1.11.0 => 1.11.2)
- nothing has changed for me the default in both versions.
the 'vid_fsaa' is 1 by default in both
- 17:05 Bug #1132: Rendering slow - slow graphics (1.11.0 => 1.11.2)
- nothing has changed for me the default in both versions.
the vss is 1 by default in both - 17:03 Bug #1132 (Closed): Rendering slow - slow graphics (1.11.0 => 1.11.2)
- *was playing in version v1.10.3 - Fast graphics. great fps
*Graphics slow and low fps! long leg!
Best regards
...
2013-08-26
- 05:09 Bug #997: [Hexen] Player gets stuck in turning polyobjs
- - **labels**: jHexen Gameplay --> Hexen, Polyobjs
Also available in: Atom