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From 2013-08-23 to 2013-09-05

2013-09-03

15:53 Bug #1068: Hi-res texture vs custom textures bug
http://www.doomworld.com/idgames/index.php?id=8774 vermil
14:53 Feature #1584 (Closed): [Deathkings] Option for monster respawn rate
Hexen: Deathkings of the Dark Citadel respawns monsters in single player mode in a constant manner (excessive monster... tarabs
14:42 Bug #1132: Rendering slow - slow graphics (1.11.0 => 1.11.2)
Yes 1.11.0 is still "fast"! Anti-aliasing and no other configuration is influencing the difference. I will be emailin... tarabs
00:14 Bug #1132: Rendering slow - slow graphics (1.11.0 => 1.11.2)
> from version 1.11.1 onwards
There was also a [1.11.0](http://dengine.net/dew/index.php?title=Doomsday_version_1....
skyjake
00:07 Bug #1132: Rendering slow - slow graphics (1.11.0 => 1.11.2)
Compared all versions starting from 1.10.3. All settings alike. The problem occurs at slow graphics from version 1.11... tarabs
00:04 Bug #1132: Rendering slow - slow graphics (1.11.0 => 1.11.2)
-by the questions follows. 'config' of the two versions, attached.
-I did test and disable FSAA does not solve the p...
tarabs

2013-09-02

23:51 Bug #1132: Rendering slow - slow graphics (1.11.0 => 1.11.2)
File in attachment:
Doomsday Engine 1.11.2 (Slow graphics)
Doomsday Engine 1.10.3 (Fast graphics)
*Attachment...
tarabs
17:37 Bug #1132: Rendering slow - slow graphics (1.11.0 => 1.11.2)
nothing has changed for me the default in both versions.
the 'vid_fsaa' is 1 by default in both
tarabs
17:05 Bug #1132: Rendering slow - slow graphics (1.11.0 => 1.11.2)
nothing has changed for me the default in both versions.
the vss is 1 by default in both
tarabs
17:03 Bug #1132 (Closed): Rendering slow - slow graphics (1.11.0 => 1.11.2)
*was playing in version v1.10.3 - Fast graphics. great fps
*Graphics slow and low fps! long leg!
Best regards
...
tarabs

2013-08-26

05:09 Bug #997: [Hexen] Player gets stuck in turning polyobjs
- **labels**: jHexen Gameplay --> Hexen, Polyobjs
danij
 

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