Activity
From 2013-03-29 to 2013-04-11
2013-04-10
- 18:49 Bug #1118: [OpenAL] patch #27 revisited
- Thank you.
Now, if only doomsday could get a module for Strife...
vavoom has one, but that port went into "susp...
2013-04-08
- 07:18 Bug #1118: [OpenAL] patch #27 revisited
- I have applied the changes recommended here and it seems to have sorted out the OpenAL errors. The fixes will be in 1...
2013-04-07
- 20:47 Bug #1118: [OpenAL] patch #27 revisited
- OK, correction on the first problem - I haven't read my own patch correctly.
It was not 'extern "C"' part that mat... - 20:34 Bug #1118 (Closed): [OpenAL] patch #27 revisited
- OK, let's start with a simple thing:
marking just the declarations with 'extern "C"' is not enough,
definitions mus...
2013-04-05
- 06:53 Bug #1117: [Plutonia] Missing explosion sprites of Icon of Sin
- - **status**: open --> closed
- 06:52 Bug #1117 (Closed): [Plutonia] Missing explosion sprites of Icon of Sin
- The explosion sprites of the Icon of Sin (the Gate Keeper) in Plutonia don't seem to appear. They do appear on the Do...
- 06:51 Bug #1115: [Heretic] Wand firing with Tome of Power / autoaim
- This was fixed by adapting the missile spawning function straight from vanilla Heretic for use with the Wand missiles.
- 06:50 Bug #1115 (Closed): [Heretic] Wand firing with Tome of Power / autoaim
- The Powered up Wand Crystal in Heretic seems partially broken when it auto aims up/down from some angles (I'm unable ...
- 06:51 Bug #1116 (Closed): [Heretic] Hellstaff rain with Tome of Power
- The Blood Rain from the Powered up Hellstaff in Heretic appears to incorrectly fall at a slight diagonal angle rather...
2013-04-03
- 15:28 Bug #1106: [Linux] Crashing at start with errors: "Failed to Lock"
- _(originally posted by anonymous SF.net user)_
The same happens using the stable version in Ubuntu 12.10 installed w...
2013-03-29
- 12:18 Bug #1114: [Snowberry] Runtime Error (Errno 22) on "Play"
- - **assigned_to**: Jaakko Keränen --> nobody
- 08:31 Bug #1114: [Snowberry] Runtime Error (Errno 22) on "Play"
- i also had this problem under xp on 2 different machines, with brand new installs of xp sp3 with all updates, with sn...
- 11:43 Bug #1065: [HeXen] loading a pwad breaks player colours
- In all but one colour: Blue for the Mage and Cleric and Yellow for the Fighter
- 11:38 Bug #1108: Infine corruption during first tic
- > causes corruption of all following infine
What do you mean by "corruption"? Visual or behavioral?
Please atta... - 11:32 Bug #1052: [Heretic] Torch artifact doesn't work properly
- I've fixed the Heretic torch for 1.10 so it doesn't have the Hexen-like distance attenuation.
- 11:32 Bug #1053: [Render hack] Icarus Alien Vanguard: Force-fields (scrolling masked middle texture)
- _(originally posted by anonymous SF.net user)_
Are you using a texture pack? I've had similar issues due to DHTP ove... - 08:27 Bug #1105: XG sector ambient sounds not saved/loaded
- - **labels**: --> XG, Audio, Sound Effects
- **priority**: 1 --> 6
- 08:26 Bug #1090: Sv_RateDelta return code doesn't typecheck
- - **labels**: --> Networking, Server
- **status**: open --> fixed
- **assigned_to**: Jaakko Keränen
- **milestone**:... - 08:24 Bug #1109: game crashes at start of
- I have no idea what version I have. If I have wrong version is there way how to patch it?
- 08:24 Bug #1109: game crashes at start of
- > File "D:\Install\- Games\Legacy Of Doom\DOOM2.WAD:(basedir)\FATTB4B6.lmp" does not appear to be a valid Patch.
F...
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