Activity
From 2012-09-12 to 2012-09-25
2012-09-25
- 23:58 Revision edba8dea (github): Refactor: Switched zipfile.c to C++
- 21:47 Revision e1771822 (github): Merge branch 'master' of ssh://git.code.sf.net/p/deng/code
- 21:46 Revision c53954f0 (github): Fixed|Mac OS X: Crash when accessing display mode info
- Apparently the references to the display mode information may become
invalid, so let's not hang onto them for too lon... - 21:43 Revision 488d425d (github): WM|Mac OS X: Fixed transition to fullscreen mode
- The window still needs some manual extra manipulation, so fixed the
double-resizing kludge.
Todo for later: This rea... - 21:41 Revision 3c83d39f (github): Refactor: Reimplemented WadFile in C++
- Todo: Implement a public C++ interface
- 20:53 Revision f9619f74 (github): WM: Improved window placement logic
- The window now remembers both its normal-mode geometry and the current
geometry. Only the latter is affected by maxim... - 16:22 Revision 6111a859 (github): Refactor: Switched wadfile.c to C++
- 16:15 Revision 318f59b0 (github): Homepage: Tweaked the main menu text shadow color
- 12:26 Revision c3ff32ac (github): WM: Added a callback for closing a CanvasWindow
- CanvasWindow now calls a user-provided callback function
to determine whether it is ok to close the window. The callb...
2012-09-24
- 22:02 Revision 0593d71c (github): Fixed|Homepage: Homepage main menu missing "active page" stylings
- 21:25 Revision 63d502e1 (github): Fixed|Homepage: Focused links on the homepage missing visual cues
- 19:37 Revision 2a19e3c9 (github): Homepage: Detail release dates for package downloads
- 19:36 Revision 084fa02f (github): Homepage|Build Repository: Added "release_date" to the package JSON object graph
- If a release date is known for a package, include it in the JSON
object graph representation as "release_date" (strin... - 17:44 Revision 0b9db088 (github): Fixed|Homepage|Build Repository: Updated 1.9.7 package links on the homepage to the 1.9.7-1 release
- 17:41 Revision e90f87be (github): Fixed|Homepage|Build Repository: Assign correct release dates to the 1.9.7 and 1.9.8 download packages
- 17:38 Revision 8f4ec326 (github): Homepage|Build Repository: Added a releaseDate property to iDownloadable
- In the case of symbolic packages, there may be no corresponding
BuildEvent in the build repository and (thus no metad... - 16:49 Revision 2bff1583 (github): Fixed|Homepage|Build Repository: Homepage build stream widgets do not offset if no previous build
- When generating the previous|current|next build stream widgets, the
build event chain was not offset if no previous b... - 15:20 Revision 1fd4dfca (github): Homepage|Build Repository: Added static packages for Doomsday 1.9.7 and 1.9.8
- The build repository does not yet persist build events. Once they
drop out of the build event feed they will cease to...
2012-09-23
- 13:58 Revision eaba956b (github): Fixed: Missing logic for "no bright pixels" case in GL_CalcLuminance()
- This case was inadvertently removed in the previous refactoring.
- 12:33 Revision 89b3f964 (github): Fixed|DEH Reader: [CODEPTR] patches use .bex rules
- 12:31 Revision 18cf13d8 (github): Refactor|BSP Builder: Use a vector for LineDefInfos in the BSP builder
- As LineDefs have a contiguous range of indices we can use these to
accelerate the info lookups by placing them in a v...
2012-09-22
- 18:21 Revision bc51f81f (github): Fixed|GL: Grab window contents from the front (visible) buffer
- The GL default is to read from the back buffer, but screen captures
should be made using the visible, completed frames. - 02:50 Revision eb105c1e (github): Cleaned up s_environ.cpp and added a todo comment re a design fault
- 00:57 Revision c6abbd46 (github): Minor typo fixes to EntityDatabase apidocs
2012-09-21
- 21:47 Revision 4b8b3f93 (github): Fixed: Missing virtual destructor
- 21:46 Revision e964627c (github): Fixed: Warning about Str initialization
- Using a proper C++ object for the static string is better because we
don't have to manually initialize the (empty) st... - 20:56 Revision ed2ccf20 (github): Optimize: Reduced map load times by a further ~10%
- The map entity property value database and definition datasets were
reimplemented making use of a StringPool to store...
2012-09-19
- 17:13 Revision 93ff953e (github): Fixed: Mishandling of malformed Doom-format sound lumps
- Some add-ons include malformed Doom-format (i.e., raw PCM) lump data
with the intention being that the sound should n... - 13:33 Revision ce953001 (github): libcommon: Write a "Saved screenshot" confirmation message to the player's log
- Instead of writing the confirmation message to the console, add this
message to the console player's game message log... - 13:17 Revision 34cfc7f9 (github): Fixed|All Games: Game state change/notification messages should not be hideable
- The player has the option of hiding the game message log, however
there are times when a message "must" be shown to t...
2012-09-18
- 19:49 Revision 6f5cd3fe (github): Fixed: HOM before an InFine script at map start
- The finale script is not visible until at least one command has been
executed. This is because the script defines the... - 17:08 Revision 841e5e84 (github): Removed debugging artefacts left behind in the previous commit #2
- 17:04 Revision 2470328e (github): Removed debugging artefacts left behind in the previous commit
- 17:03 Revision a3e2ebde (github): Merge branch 'master' of ssh://git.code.sf.net/p/deng/code
- 17:02 Revision c96cb6f3 (github): Cleanup: Cleaned up R_ProjectSprite() somewhat
- Trying to get to the bottom of why sprites which don't fit between
the floor and ceiling visibly "jump" at the end of... - 14:30 Revision 8c3d7a08 (github): Merge branch 'master' of ssh://git.code.sf.net/p/deng/code
- 14:30 Revision f7592695 (github): Fixed|Snowberry: "Center window" option
- The option for centering the window was using an obsolete option.
Nowadays the window retains its previous positionin... - 14:00 Revision 8f063037 (github): Merge branch 'master' of ssh://git.code.sf.net/p/deng/code
- 14:00 Revision d50724c5 (github): Fixed: Categorization of "addon" textures in PWAD TEXTURE1/2 lumps
- This was the cause of the bug where hires replacements were not
being suppressed for IWAD defined textures which are ... - 13:54 Revision d0505420 (github): Multiplayer|Fixed: Workaround for getting stuck in the Help screen
- There needs to be a way for the client to locally run an Infine script.
This commit just disables the ill-behaving me... - 13:12 Revision e3f5b99a (github): Merge branch 'master' of ssh://git.code.sf.net/p/deng/code
- 13:12 Revision e5774e2a (github): Merge branch 'master' of ssh://git.code.sf.net/p/deng/code
- 13:12 Revision 359d6cd3 (github): Mac OS X: Added TextMate 2 properties for the Doomsday folder
- See: http://macromates.com
- 12:23 Revision 8e13d491 (github): Cleanup
- 12:04 Revision 9c49eeba (github): Fixed: Incorrect default origin in GL_CalcLuminance()
- The origin is defined as a multiplier of the texture dimensions, not
an absolute offset. This fixes the offset of aut...
2012-09-17
- 18:10 Revision 25bf6a73 (github): Implemented HEdge_PointDistance() and HEdge_PointOnSide() methods
- 18:09 Revision 51a87ff1 (github): Fixed|Map Renderer: lumobj => BSP leaf contact spreading
- A bug in this algorithm allowed lights to spread through the closed
side of "one-sided" window effect lines. - 17:50 Revision f77667e2 (github): Refactor: Revised interface for R_MiddleMaterialCoversOpening()
- The old interface assumed that we would only ever need to determine
this result by deriving all arguments from a line... - 14:05 Revision 2a58b373 (github): Fixed|Map Renderer: Incorrect logic in R_MarkDependantSurfacesForDecorationUpdate()
- This function made assumptions about the current relationships of a
linedef's plane interfaces. This routine does not...
2012-09-15
- 15:49 Revision 4c8454d4 (github): Win32: Added new exported public function
- 15:49 Revision 5984e2b9 (github): Updater|Fixed: Saving before installing the update
- The updater forgot about the open download dialog too early.
- 14:37 Revision 51df7ecb (github): Updater|All Games: Ask to save before installing update
- The Updater will now prompt the user the save the game, if a map
is in progress when one attempts to start the update... - 14:33 Revision c1204c69 (github): Fixed: Opening a zero-length file with FileReader()
- This situation should not cause a fatal error.
- 14:32 Revision 917685c7 (github): Message boxes with custom buttons and '?' icon
- The native dialog boxes can now be shown with custom buttons.
- 14:31 Revision 2b558ded (github): libcommon|All Games: Common GetInteger routine for all games
2012-09-12
- 10:14 Revision c68e935c (github): Cleanup
- 10:10 Revision cf51c4f3 (github): Optimize: Use native math function in bamsAtan2()
- It seems that manually calculating the value using LUTs is not the most
efficient solution any more. - 08:57 Revision 10a288a4 (github): Always print command line options in the log
- This should help with tech support issues.
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