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Revision 6f5cd3fe

Added by skyjake about 12 years ago

Fixed: HOM before an InFine script at map start

The finale script is not visible until at least one command has been
executed. This is because the script defines the entire appearance of
the screen (background, etc.) and before something is executed we don't
yet know what to draw.

Now one tick is pre-run for all scripts immediately after they've been
loaded.

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