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From 2011-10-17 to 2011-10-30

2011-10-30

15:10 Revision 66e58703 (github): Optimize: Update MaterialSnapshots only when necessary
MaterialSnapshots are now updated only once per render frame or when
the variant Material is first prepared.
danij
14:17 Revision a038d153 (github): Materials_VariantSpecificationForContext should return a ptr to const
Once a specification has been interned it is assumed that is then immutable
from that point onward.
danij
13:58 Revision 78256b0c (github): Further cleanup
danij
13:45 Revision 1725e6ea (github): Cleanup
danij

2011-10-29

21:58 Revision 125fa699 (github): Began cleanup of the Material preparation interfaces
danij
15:54 Revision 664e75cd (github): Fix typo in previous commit
danij
15:25 Revision 0b6f5ec2 (github): Refactor: Cache MaterialSnapshots produced by MaterialsPrepare
Now that we have render context variants of Material (i.e., MaterialVariant)
it is no longer necessary to allocate Ma...
danij
15:18 Revision e18768b8 (github): Refactor: Relocate boolean 'smoothed' argument for Materials_Prepare
Moved this argument to the end of the signature, where it will soon
be further refactored into a flag.
danij
12:51 Revision 72485776 (github): Store final property values for detail and shiny textures in Material
Note this is only an interim measure. Once MaterialVariant caches the
snapshot of the current Material's state (with ...
danij
09:36 Revision a0a00040 (github): Fixed console not shutting down correctly
The pointer to the history buffer was left dangling and console did
not mark itself as being not-initialized (attempt...
danij
08:41 Revision cf84bbc5 (github): Fixed incorrect management of GL textures used with the sky sphere
When resetting GL, any acquired textures should either be deleted prior
to setting up a new render context and clear ...
danij
08:04 Revision 4f1e2d6b (github): Fixed inverted logic in previous commit
danij
07:58 Revision 68d26546 (github): Added quiet argument to Fonts_FontForUri
Allow the called to specify when warnings produced by this set of
functions should be logged.
danij
07:57 Revision 89923eb1 (github): Added quiet argument to Materials_MaterialForUri
Allow the called to specify when warnings produced by this set of
functions should be logged.
danij
07:08 Revision 3b004282 (github): Enhanced StringPool with the ability to remove strings from the pool
Strings can now be removed from the StringPool, thus avoiding the need to
rebuild it entirely. On removal an existing...
danij

2011-10-27

14:41 Revision daeb3cc1 (github): Refactor: Replace font namespace implementation with PathDirectory
Font names are now represented as Uri within the collection itself.
Also a directory hierarchy may be defined within ...
danij

2011-10-26

10:32 Revision f017f70d (github): Merge branch 'master' into ringzero+master
danij
10:30 Revision 86243382 (github): Fixed: Memory leak in control binding subsystem
danij
10:23 Revision 82a90b71 (github): Fixed: Memory leak in console database
danij
05:34 Revision 30a205b0 (github): Cleanup
danij

2011-10-25

19:54 Bug #972 (New): [Doom] Lost Souls infinite Z height
While Dday has removed most of the other infinite Z height-isms by default and added options to turn many of them bac... vermil
19:49 Feature #1549 (Rejected): Material property that allows disabling ambient occlusion
A material property which allows you to disable fakeradio.
Speaks for it'self.
*Labels:* Customizability
vermil

2011-10-24

14:32 Revision bb800b6e (github): Merge branch 'master' into remove-sdlnet
Conflicts:
distrib/platform_release.py
doomsday/build/build.pro
doomsday/config.pri
skyjake
11:36 Revision 146be421 (github): Cleanup
danij
07:55 Revision c3e3cbb0 (github): Added: New console variable type CVT_URIPTR i.e., Uri
As Uri is now a fundamental data type in Doomsday - the console should
have built-in support and feature dynamic crea...
danij
02:28 Revision 17d0defb (github): Cleanup
danij
00:15 Revision a25313bb (github): Refactor: Replace material namespace implementation with PathDirectory
Material names are now represented as Uri within the collection itself.
Names are no longer limited to eight characte...
danij

2011-10-23

21:52 Bug #971 (Closed): Hexen - death on weapon pickup
Join a multiplayer game in coop mode and pickup a weapon. On weapon pickup, instant death follows, animation of fire ... ghaan
08:00 Revision 6723a17c (github): Track the number of unique paths in PathDirectory for user convenience
danij
07:59 Revision fbfbbb96 (github): CCmd varstats should only be available in _DEBUG builds
danij
03:50 Revision 1159de03 (github): Refactor: Relocate the 'prepared' state property for a Material
Previously the 'prepared' property was held by materialbind_t and thus
only Materials which have a name binding could...
danij
02:07 Revision c93e77e2 (github): Do not attempt to start the Doomsday title InFine in dedicated mode
danij
02:06 Revision 10a01390 (github): Cleanup
danij
01:23 Revision 5b06f690 (github): Do not error on attempt to destroy a texture group if not initialized
The Textures collection is not initialized when run in -dedicated mode
so do not raise an error when asked to destroy...
danij

2011-10-22

12:07 Revision 384cd2f8 (github): Merge branch 'master' into ringzero+master
Conflicts:
doomsday/engine/win32/src/sys_window.c
danij
11:14 Revision e6c68c5c (github): Win32: Fixed dedicated console display
Doomsday is now built with UNICODE support therefore we must convert
any ANSI strings to wide characters for the dedi...
danij
07:40 Revision 0614e4ee (github): Fixed: Various bugs in the manipulation of the console command line
Switching between completion modes to complete the current word would
incorrectly affect lastCompletion index.
Inser...
danij
05:39 Revision 28986b51 (github): Fixed: Attempts to add/subtract on an unknown cvar produce no error message
danij
04:12 Revision 110cbeb4 (github): Fix fatal error in PathDirectory_CollectPaths
We are constructing an array of dd_string_t structures, not an array
of pointers.
danij
04:08 Revision a00b4e1c (github): Fix typo in CVar_TypeName - CVT_CHATPTR should be CVT_CHARPTR
danij
04:07 Revision 3eeedcd6 (github): Build time was being output twice by ccmd version
DOOMSDAY_VERSION_FULLTEXT now includes both build date and time. danij
03:11 Revision 0009533e (github): Output friendlier console command execution error/status messages
danij
03:08 Revision f7125df1 (github): Output a more succinct message to the console when listing zero mobjtypes
danij
03:07 Revision 372b4a11 (github): Output a more succinct message to the console when listing zero materials
danij
02:39 Revision 39c3bbf8 (github): If a fatal error occurs in Busy mode do not bother setting up a transition
Similarly do not clear accumulated events or manipulate the binding contexts. danij
02:34 Revision 5153d182 (github): Fix verbose log message in R_InitSpriteTextures
We are not initializing sprites at this time, only their textures. danij
01:55 Revision 09e1b36a (github): Tweaked verbose log status message in MasterWorker_Shutdown for consistency
danij
01:29 Revision 5bd5c087 (github): Merge branch 'master' into ringzero+master
danij
01:27 Revision 4f2d0926 (github): Fix incorrect logic in Con_PrintPathList resulting in missing separators
danij

2011-10-21

11:43 Revision 0a024ab1 (github): Writer: Fixed crashing bugs (e.g., E3M8 finale)
There were a number of issues with the dynamic Writer.
1) It did not resize itself correctly due to unsigned values
b...
skyjake
11:42 Revision 355defd2 (github): Writer: Fixed crashing bugs (e.g., E3M8 finale)
There were a number of issues with the dynamic Writer.
1) It did not resize itself correctly due to unsigned values
b...
skyjake
09:08 Revision d1349e25 (github): LegacyNetwork now operates in blocking mode
It seems there is some fundamental issue with running
Qt's network code from inside a non-GUI event loop that
is crea...
skyjake
08:10 Revision 12bed465 (github): Refactor ResourceRecord_SearchPathsAsStringList output to remove terminator
We no longer require that path lists are terminated with a semicolon so
do not add one by default ResourceRecord_Sear...
danij
07:24 Revision b13bfeed (github): Fix bug in PathDirectory_ComposePath which failed setting length retval
danij
07:21 Revision 90d40b16 (github): Merge branch 'master' into ringzero+master
danij
07:20 Revision c4c43b52 (github): Log the name of each music interface as well as availability
danij
06:53 Revision 89448c51 (github): Merge branch 'master' into ringzero+master
danij
06:51 Revision 62d0ea4f (github): Missing new line in previous commit
danij
06:46 Revision 232fa28c (github): Fixed incorrect string-has-changed test in CVar_SetString2
danij
05:04 Revision 0557d177 (github): Merge branch 'master' into ringzero+master
Conflicts:
doomsday/engine/portable/src/s_mus.c
danij
05:01 Revision e59843b2 (github): List unavailable music interfaces in the log with -verbose
danij
02:57 Revision 557a1c8e (github): Merge branch 'master' into ringzero+master
Conflicts:
distrib/win32/setup.iss.template
doomsday/plugins/common/src/hu_log.c
doomsday/plugins/jhexen/...
danij

2011-10-20

16:38 Revision b9181ca2 (github): ListenSocket: Refactoring to work with LegacyCore
It seems the unusual setup of having QCoreApplication so
far from the application's real main() function prevents usi...
skyjake
16:36 Revision 65fdf3d3 (github): Fixes and cleanup
Various small changes to ilbdeng2 and the networking code. skyjake
09:19 Revision f2c9c805 (github): Fixing up the low-level networking
There is no longer a need to a have a separate thread for
listening to incoming messages because this is taken care o...
skyjake
09:16 Revision 031012b6 (github): Added Guard, utility for locking Lockable objects
skyjake
08:06 Revision 073d2745 (github): Debian: Updated rules so that deng_packres is used
The pk3 files are not built unless deng_packres is specified
in the CONFIG.
skyjake
01:51 Revision 54102c53 (github): Added new CONFIG option deng_packres - Package the Doomsday resources
Made packaging of resources optional because its not typically necessary
on a daily basis (enabled by default in the ...
danij

2011-10-19

09:08 Revision 1e5d8f3b (github): Incremented server protocol version number
skyjake
09:07 Revision 8c7fbcbd (github): Finished refactoring sys_network for LegacyNetwork
The low-level networking code is now completely dependent on
the libdeng2-based network code. The initial comms proto...
skyjake
09:03 Bug #970 (New): [Doom] Evil Eye height issue
Dday, like most other ports that add the option to Doom to allow mobjs to pass over/under each other, gave scenery it... vermil

2011-10-18

18:36 Revision 46afd020 (github): Removed the SDLNet dummy
Started refactoring of the low-level network code to use the
LegacyNetwork interface.
One advantage of this is that ...
skyjake

2011-10-17

10:22 Revision 617c695c (github): LegacyNetwork is done
The API was slightly modified so that waiting is not done by libdeng2.
Any waiting has to take into account that ther...
skyjake
 

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