Refactor: Relocate the 'prepared' state property for a Material
Previously the 'prepared' property was held by materialbind_t and thusonly Materials which have a name binding could be prepared for use.
View differences
Refactor: Relocate the 'prepared' state property for a Material
Previously the 'prepared' property was held by materialbind_t and thus
only Materials which have a name binding could be prepared for use.