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From 2011-09-15 to 2011-09-28

2011-09-28

22:05 Revision eaa714ce (github): Fixed: ZipFile_ReadLumpDirectory miscalculating lump indices
danij
17:45 Revision 57493139 (github): Minor warning fixes
danij
17:32 Revision e4e4944b (github): Minor warning fixes "no newline at end of file"
danij
17:11 Revision 8b6cb29c (github): Fixed a couple of warnings
danij
14:59 Revision 1c09f633 (github): Cleanup
danij
14:49 Revision bd6590e3 (github): Completed renaming r_textureprojection.c/h to rend_dynlight.c/h respectively
Refactored symbol names accordingly and moved all render-time functionality
for dynamic lights to rend_dynlight.c
Mo...
danij
14:09 Revision 4676ec95 (github): Renamed r_textureprojection.c/h to rend_dynlight.c/h respectively
danij
08:19 Revision 8716adbb (github): Merge branch 'master' of ssh://deng.git.sourceforge.net/gitroot/deng/deng
skyjake
08:17 Revision d0077e98 (github): Win32: Include msvcr100.dll in the distribution
As libpng and libcurl have been compiled with VC++ 10.0, they
are dependent on msvcr100.dll. This shared library is p...
skyjake
06:38 Revision e8927914 (github): Relocated mobj shadow projection stuff out of r_textureprojection.c/h
Split up functionality moving refresh stuff to r_shadow.c/h and render
specific stuff into rend_shadow.c/h
Duplicate...
danij
03:30 Revision fa4225c3 (github): Completed rename of r_shadow.c/h to r_fakeradio.c/h respectively
danij
01:55 Revision daf7f076 (github): Renamed r_shadow.c/h to r_fakeradio.c/h respectively
danij

2011-09-27

22:21 Revision 136e947c (github): Fixed: Font renderer drawing of gitter fx
Gitter for a fragment of a multipart text block was drawn with along the
with each fragment rather than in a separate...
danij
21:50 Revision ccdc6b45 (github): Improved engine/data/graphics/background.pcx so it tiles
When using a viewgrid this image is used as the background for
empty grid cells and consqeuently it should tile seaml...
danij
18:35 Revision 8ec35576 (github): Merge branch 'master' of ssh://deng.git.sourceforge.net/gitroot/deng/deng
Conflicts:
distrib/win32/setup.iss.template
doomsday/dep_curl.pri
skyjake
18:20 Revision f5f1bb7e (github): Win32: Updated libpng and libcurl
Both of these are dependent on zlib 1.2.5, which is now included
in doomsday/external/zlib. libpng is version 1.5.5 a...
skyjake
17:09 Revision c3974d64 (github): Win32: Updated cURL
skyjake
16:54 Revision 477d56c6 (github): Win32: Updated zlib in external
As needed by updated libpng and libcurl. skyjake
12:43 Revision 79e1e92d (github): Store tangent and bitangent vectors in (map) surface_t.
For the purposes of lighting an decoration projection, these vectors
are frequently needed and by not storing them, i...
danij

2011-09-26

09:46 Revision eb143048 (github): Win32: Build output directory to distrib/products
Instead of copying the generated binaries and data files in the
install step, DESTDIR is now applied to write the fil...
skyjake

2011-09-25

16:44 Revision 8dbe295d (github): Do not advise the user they can load a game if none are available
danij
16:22 Revision 1758bf96 (github): Print a nicer "No Registered Games." message when none present
Rather than print an empty formatted list upon executing a listgames
ccmd when no games have been registered, simply ...
danij
16:00 Revision eca10275 (github): Update error message in StringPool (zero-length strings allowed)
danij
15:57 Revision f2f4dde7 (github): Allow interning a zero-length string in StringPool take #2
danij
15:55 Revision 2e3af557 (github): Allow interning a zero-length string in StringPool
danij
14:14 Revision be36a107 (github): Fix sys_findfile.h unix lzss build error take #2
It helps if you get the path correct, duh... danij
13:58 Revision 6b82ab75 (github): Merge branch 'master' into ringzero+master
danij
13:52 Revision e9b15275 (github): Fixed filename_t build error due to duplicate definitions
filename_t is now defined in dd_types.h in ringzero danij
13:40 Revision e1be8116 (github): Fix lzss sys_findfile.h build error on unix
The find file interface is now defined in the portable header
engine/portable/include/sys_findfile.h
danij
11:38 Revision d98c4780 (github): Win32: Added missing cURL dependencies
ssleay32.dll and libeay32.dll were not included in the distribution package. skyjake
02:54 Revision f27b67e9 (github): Completed rend_dyn.c/h rename and cleanup
danij
00:39 Revision 159e2390 (github): Renamed rend_dyn.c/h to r_textureprojection.c/h respectively
These files were renamed to reflect their actual purpose within the
engine (no drawing occurs in this module, its a s...
danij

2011-09-24

19:04 Revision 4f9eb060 (github): Win32: Fixed Unicode version text string
The definition was missing if the build number was unspecified
for the build.
skyjake
16:41 Revision 593cfc3e (github): Cleanup
danij

2011-09-23

12:05 Revision c2ccfca0 (github): Builds: Do a pull before .deb changelog update
So that it will include the latest changes. skyjake
10:54 Revision b3edf97b (github): Mac: Using the native SDK
Starting preparations for using Qt. skyjake
08:42 Revision b24d143c (github): build.pro: One more quoted path
skyjake
08:25 Revision 36ed1bd8 (github): Merge branch 'master' into ringzero+master
skyjake
08:24 Revision ccae1f17 (github): Project files: Quotes around paths on command line
This will allow paths with spaces to work correctly in the build.
qmake handles most of the quoting itself, but we ar...
skyjake
06:46 Revision c0999860 (github): Merge branch 'beta6-ringzero' into ringzero+master
danij
06:29 Revision 5b64f6cd (github): engine/portable/include/m_misc.h missing include of stdio.h
danij
00:34 Revision 1db6d6c1 (github): Removed obsolete file paths from engine.pro
portable/include/sys_file.h
portable/src/sys_filein.c
danij
00:15 Revision 4192c895 (github): Merge branch 'beta6-ringzero' into ringzero+master
danij

2011-09-22

20:53 Revision 5715e546 (github): Post-merge cleanup
Updated the .pro files for new and/or removed source files.
Also, made sure that everything works properly when there...
skyjake
19:19 Revision 59f9e943 (github): Zip_Find and Zip_SourceFile are now surplus to requirement
danij
18:06 Revision f70e7860 (github): Normalize line endings
danij
18:03 Revision b7864cb0 (github): Reworking F_Open interface removing the 'x' mode property
Previously the F_Open function defined an additional 'x' mode
paramater to the standard set of fopen paramaters meani...
danij
15:50 Revision 89da5a30 (github): Extra verbose file buffering/caching messages in DEBUG builds
Beginning work on resolving the extremely inefficent file loading
which often results in a single file being buffered...
danij
13:58 Revision 27f4a738 (github): Cleanup
danij
09:22 Revision dc5e68ab (github): Merge branch 'master' into ringzero+master
Conflicts:
distrib/win32/setup.iss.template
doomsday/engine/portable/include/dd_version.h
doomsday/engine/portable...
skyjake
07:05 Revision 71c55265 (github): engine.pro: Fixed path to .desktop file
skyjake

2011-09-21

21:09 Revision cd53acda (github): Completed filesystem refactorings to "remove" DFILE
All file objects in the vfs are now constructed from two core
components named AbstractFile and DFile. AbstractFile i...
danij
18:56 Revision b9c5447f (github): Including SDL_net in the build
Currently untested, but everything should be in place. The SDL_net
library/framework is included in the installed fil...
skyjake
08:24 Revision 7c38445b (github): Merge branch 'master' of ssh://deng.git.sourceforge.net/gitroot/deng/deng
skyjake
08:24 Revision f3d57b61 (github): Debian: Improving .deb changelog generator
skyjake
08:14 Revision 3753cec2 (github): Merge branch 'master' of ssh://deng.git.sourceforge.net/gitroot/deng/deng
skyjake
08:13 Revision 5163b7a7 (github): Mac: Frameworks must be copied manually
qmake does not support installing directories, so copy the
SDL frameworks manually and preserve symbolic links.
skyjake
08:11 Revision a27e0525 (github): Debian: changelog is a local file, not in repository
skyjake
07:35 Revision 4112eab3 (github): Mac: Making qmake messages clearer
CMake has now been replaced with qmake in the master.
The old CMake project files will be deleted after it has been
...
skyjake
07:30 Revision 1bdafaa2 (github): Merge branch 'master' into replacing-cmake-with-qmake
skyjake

2011-09-20

19:56 Revision 06811c77 (github): Merge branch 'replacing-cmake-with-qmake' of ssh://deng.git.sourceforge.net/gitroot/deng/deng into replacing-cmake-with-qmake
skyjake
19:54 Revision 2178ccb4 (github): Mac: Further qmake config tweaks
Allow defining SDL framework dir in config_user.pri.
Also don't use the default Qt include and library
directories wh...
skyjake
13:53 Revision da0fbb61 (github): Mac: SDL_mixer dependency
Include the smpeg framework contained within SDL_mixer.framework
on the framework path.
skyjake
13:42 Revision 669ab86b (github): platform_release.py: Convert paths to absolute
Resolve absolute paths for cleaner output. skyjake
13:39 Revision a88ea9fc (github): Mac: Improving platform_build.py robustness
Checks for wx and py2app availability in Python and
unpacks the template disk image if it hasn't been
decompressed yet.
skyjake
10:40 Revision e9f4ca1a (github): Mac: Fixed latform_release.py
skyjake
09:24 Revision e1064938 (github): Mac: Working around a problem in qmake resource bundling
skyjake
08:42 Revision 676918b8 (github): Mac: Fixing 10.4u build
skyjake
08:32 Revision 67dab154 (github): Mac: Fixing 10.4u build
skyjake

2011-09-19

21:29 Revision d84924a1 (github): Explicitly initialize local variable record in ZipFile_ReadLumpDirectory to shutup gcc.
danij
21:23 Revision a3ef8c0b (github): engine/portable/src/fs_util.c missing include of ctype.h
danij
21:21 Revision 4e7256b0 (github): Fixed typo in Mus_IsMUSLump.
danij
21:17 Revision fe731c76 (github): Renamed CBuffer's clear function to clearText to hopefully avoid name
collision with some macro on unix I've never even heard of (or even
find docs for).
And people say the WinAPI result...
danij
20:02 Revision 0d0962ae (github): Mac: Trying to build on 10.4u (and failing)
skyjake
15:50 Revision 4f9b8f8b (github): qmake: Adjustments for 10.4u build
skyjake
12:11 Revision c20f014c (github): Merge branch 'beta6-ringzero' into ringzero+master
danij
09:40 Revision 61156c66 (github): Debian: Fixed changelog update
skyjake
08:53 Revision 44222523 (github): Git: Ignore compiled Python files
skyjake
08:52 Revision 268cffe0 (github): Debian: Updating .deb changelog with commits
skyjake
08:07 Revision 3e5d2b62 (github): Debian: Improving packaging
The launch-doomsday script is now included in the .deb.
Also cleaned up the packaging so that no generated files
are ...
skyjake
06:38 Revision 6490f305 (github): File system refactoring continues:
* Moved baseOffset out of LumpInfo and up into AbstractFile
* Record an AbstractFile pointer to the container from wh...
danij
02:03 Revision 63d3e344 (github): Use the Patch graphic format's column offset table to validate that
the data is at least well-formed and most likely in this format.
Invalid patches within a composite texture will not...
danij

2011-09-18

21:58 Revision 54d194ba (github): Allow reading from any file with a base offset other than zero.
This facilitates the use of IWADs embedded in larger containers
for which we don't know the format of. For example, t...
danij
16:18 Revision 9929bfdc (github): Debian: Updating deb packaging
As use of CMake/CPack is being discontinued, the Debian packages
will now be built using the Debian tools for the pur...
skyjake

2011-09-17

15:28 Revision 56e7fca5 (github): Fixed: loadPatchCompositeDefs failed to pass the non-drawable flag
from an IWAD original texture to any replacement in a PWAD. Fixes
the problem of supposedly non-drawable Materials be...
danij
14:44 Revision a0cb4811 (github): Fixed: S_MaterialClassForName did not always return the correct
environment class for a given Material path. danij
13:28 Revision c8cb22ba (github): Added ccmd "inspectmaterial": print extended information about
a Material to the console (primarily for debug). danij
12:39 Revision 365d6455 (github): packres.py: Resolve absolute target path before creating .pk3
Fixes a problem where a build subdirectory has not yet been created
when packres.py is called.
skyjake
12:19 Revision 29b6c24b (github): qmake: Removed config_user.pri from repository
Only the example version of config_user.pri should be in the repository. skyjake
12:09 Revision 65af7305 (github): Win32: Added config_user-example.pri
This should be saved as config_user.pri. skyjake
12:05 Revision 071078a3 (github): Merge branch 'replacing-cmake-with-qmake' of ssh://deng.git.sourceforge.net/gitroot/deng/deng into replacing-cmake-with-qmake
skyjake
11:57 Revision 62248546 (github): Git: Ignore envconfig.bat
skyjake
11:56 Revision eeaf1e66 (github): Win32: Further improvements for building
Added config_user.pri for customization and Windows SDK paths,
added envconfig.bat for configuring the command line e...
skyjake
04:14 Revision e5ba639d (github): Seemingly Net_ResetTimer is used to initialize client mobj
Smoothers so don't abort if the client is not "connected". danij
01:51 Revision 6dc50261 (github): Kludge: Override gamemode mismatch test in NetCl_UpdateGameState.
See in-place notes for explanation (essentially they can't possibly
match because in ringzero, gamemode identifiers a...
danij
01:47 Revision 30af8cf4 (github): Fixed divide by zero in R_RenderPlayerView if the client has
not yet configured the dimensions of the view window.
Todo: How'd that happen? The window should already be setup
by...
danij
01:45 Revision fd66ae56 (github): Fixed merge bug in libcommon's spawnMapObjects which attempted
to use the unitialized value of local var mobjtype_t type when
deciding if a mobj should be spawned on client side.
danij
01:17 Revision ac997a31 (github): Revert to the R15 net protocol so we can communicate with the
dedicated servers. danij
00:51 Revision bdc9718a (github): 64-bit fixes in the new game menu page initializer.
danij
00:41 Revision 7a3aad00 (github): Post merge cleanup
danij
00:21 Revision 490d78e9 (github): Merge changes from master to branch ringzero+master
danij

2011-09-16

23:00 Revision 1927bd39 (github): Fixed [DOOM,DOOM64]: Advancing the intermission did not work.
danij
22:50 Revision 368a3b0c (github): Fixed SIGSEGV in Net_DestroyArrays if a Smoother has not yet
been allocated for a client. danij
22:49 Revision 8845a238 (github): The menu items for Join Game/Player Setup have been swapped
so select the correct mnobject when updating labels. danij
22:31 Revision 38f5f27f (github): Smoother related fix ups.
When are client Smoothers intended to be allocated? danij
20:04 Revision 8e795c36 (github): Merge branch 'beta6-ringzero' into ringzero+master
danij
20:00 Revision 84dfd30e (github): engine/portable/include/sys_audio.h and engine/api/sys_audiod_sfx.h
were under the wrong file filters in doomsday.vcproj danij
19:32 Revision 2825658e (github): Fixed typo in non-smoothed DOOM screen wipe which resulted in the
transition texture being stretched horizontally. danij
19:26 Revision 31879c10 (github): Manually updated doomsday.vcproj (hopefully for the last time by
the looks of branch replacing-cmake-with-qmake). danij
12:09 Revision 4fd7740b (github): Merge branch 'master' into replacing-cmake-with-qmake
skyjake
12:08 Revision 729149bd (github): Merge branch 'master' into replacing-cmake-with-qmake
skyjake
12:03 Revision e62ad030 (github): Win32: Updated dorel.bat for qmake
dorel now calls qmake and jom to build everything.
The old vcbuild.bat is no longer used.
platform_release.py now co...
skyjake
10:31 Revision 6c10eb4d (github): Win32: Example response file
For running the game from within Qt Creator. skyjake
10:27 Revision 0fcf21e4 (github): Win32: Fixed qmake/UNICODE build; updated cURL
Doomsday now correctly uses wchar_t strings in the UNICODE build.
The appropriate conversions are applied when necess...
skyjake
02:39 Revision 275d0aeb (github): Improved the smoothed DOOM screen wipe by applying an alpha
fade to the top, which gets progressively larger and stronger
as the transition nears its end.
danij
00:24 Revision 7a42c0d1 (github): Flash the content of MNEDIT widgets when they have focus and
use the active color during edit. danij

2011-09-15

21:09 Revision 7e7eea2e (github): Determine the log verbosity level from DD_EarlyInit prior to Zone
and Console module initializations. danij
20:48 Revision c8f843fe (github): Fixed: Font renderer was drawing the shadows of text fragments along
with each fragment rather than in a separate drawing pass. So any case
scaled text (such as that used in DOOM's game ...
danij
19:31 Revision 2b73099e (github): Refactor: CBuffer now uses opaque instance pointers to avoid
including system headers in cbuffer.h danij
19:17 Revision 609f6b8c (github): Missing changes omitted from previous commit.
danij
19:06 Revision 2d6962dd (github): Refactor/Cleanup of the console buffer class:
* Removed support for an unlimited number of lines
* Get the memory zone online before the console subsystem
* Alloca...
danij
18:30 Revision 1d92cc54 (github): Refactor: Replaced the console command history buffer with a simple
array as there is no need to use a CBuffer for this. danij
09:04 Revision 19b3572f (github): Win32: Updated copyright years in .rc files
Also, fixed DLL output names (no major version number included). skyjake
09:03 Revision ee8a8e11 (github): Win32: Fixed compiler warnings and ANSI API usage
skyjake
09:00 Revision 156c9e40 (github): Win32: Compiling and preparing for installation using qmake
skyjake
 

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