Renamed rend_dyn.c/h to r_textureprojection.c/h respectively
These files were renamed to reflect their actual purpose within the engine (no drawing occurs in this module, its a set of data structures and algorithms for managing surface-projected dynamic lights).
Renamed rend_dyn.c/h to r_textureprojection.c/h respectively
These files were renamed to reflect their actual purpose within the
engine (no drawing occurs in this module, its a set of data structures
and algorithms for managing surface-projected dynamic lights).