Project

General

Profile

Activity

From 2011-03-16 to 2011-03-29

2011-03-25

17:16 Bug #957: sudden slow down 1.9.x
Sounds like one of the memory zone issues that were fixed for 1.9.7. skyjake
14:02 Bug #957: sudden slow down 1.9.x
IN that directory are 8 DoomSavx.dsg files. I uploaded DoomSav1.dsg, that being a save game with internal name SCY4A.... vaclav042
13:03 Bug #957: sudden slow down 1.9.x
I have just tried to load your saved game on Windows and it didn't even appear in the load menu. Are you sure you've ... danij
12:59 Bug #957: sudden slow down 1.9.x
OK, sorry, got the other file attached. To reproduce the problem in my hands, load DOOM2.WAD and SCYTHE2.WAD and star... vaclav042
12:57 Bug #957: sudden slow down 1.9.x
saved game
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/5d83bde7/0996/attachment/DoomSav1.dsg
vaclav042
12:54 Bug #957 (Closed): sudden slow down 1.9.x
I am playing the Megawad 'Scythe 2', using Doomsday built for Mac OS X under 10.4.11, a Macbook Pro with 1.67GHz PPC ... vaclav042
12:54 Bug #957: sudden slow down 1.9.x
aaargh, pressed the wrong button. How do I add more attachments? vaclav042
16:42 Bug #911: [Hexen] Poison cloud vs Repulsion Disc
I meant "quirk" not "quick" above. vermil
11:56 Feature #1529 (New): Sound affected by the world
In Doom, wheter a sound is heard by the player is based solely off distance from the source.
How's about an optio...
vermil
09:29 Feature #1528 (Closed): A distance field for sound defs
Currently in a Doom engine game, the distance a player can hear a sound at is preset.
I would like to give some sc...
vermil

2011-03-19

11:35 Feature #1527 (Rejected): Warn users about using a wrapper (jdoom.exe etc.)
Some users try to use jdoom.exe from old versions (1.8.6 for example) with new 1.9 betas, and then complain that 1.9 ... gobhuo
 

Also available in: Atom