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From 2010-11-04 to 2010-11-17

2010-11-17

23:00 Revision 4118b306 (github): Removed the dominant light source stuff from the sector lighting model. The old algorithm used for this was fundamentally flawed in several ways and rarely produced good results. Turned the rend-light-sky-balance cvar into an on/off switch for disabling the non-skylit sector light balancing.
danij
22:42 Bug #593: Sky Glow oversights
Upon investigating the mechanics of the current sky colour spread algorithm I decided to remove it entirely. My reaso... danij

2010-11-12

18:38 Revision 1607795b (github): Going to Qt, part 1.
First steps in updating libdeng2: core, filesys, data, types, scriptsys. skyjake
02:44 Bug #908: Detail texture maximum distance ignored
Mipmap levels depend on screen resolution, so if they are used for this purpose they have to take the screen dimensio... skyjake

2010-11-10

18:28 Bug #940 (Closed): [Doom] Exit switches play the wrong sound
Summary says all. In Beta 6.9 they play "swtchx" when they should be playing "swtchn".
*Labels:* Sound Effects
vermil

2010-11-09

17:35 Revision 24b596a0 (github): Updated copyright years.
skyjake

2010-11-04

18:49 Bug #928: [Hexen] Crash on autosave returning to seven portals
_(originally posted by anonymous SF.net user)_
I have the same problem and I don't have any add-ons or resource pack...
skyjake
 

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