Activity
From 2010-11-04 to 2010-11-17
2010-11-17
- 23:00 Revision 4118b306 (github): Removed the dominant light source stuff from the sector lighting model. The old algorithm used for this was fundamentally flawed in several ways and rarely produced good results. Turned the rend-light-sky-balance cvar into an on/off switch for disabling the non-skylit sector light balancing.
- 22:42 Bug #593: Sky Glow oversights
- Upon investigating the mechanics of the current sky colour spread algorithm I decided to remove it entirely. My reaso...
2010-11-12
- 18:38 Revision 1607795b (github): Going to Qt, part 1.
- First steps in updating libdeng2: core, filesys, data, types, scriptsys.
- 02:44 Bug #908: Detail texture maximum distance ignored
- Mipmap levels depend on screen resolution, so if they are used for this purpose they have to take the screen dimensio...
2010-11-10
- 18:28 Bug #940 (Closed): [Doom] Exit switches play the wrong sound
- Summary says all. In Beta 6.9 they play "swtchx" when they should be playing "swtchn".
*Labels:* Sound Effects
2010-11-09
2010-11-04
- 18:49 Bug #928: [Hexen] Crash on autosave returning to seven portals
- _(originally posted by anonymous SF.net user)_
I have the same problem and I don't have any add-ons or resource pack...
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