Activity
From 2010-07-15 to 2010-07-28
2010-07-27
- 12:37 Bug #928: [Hexen] Crash on autosave returning to seven portals
- Out file
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/0b8faa82/769b/attachment/doomsday.out.txt
- 11:32 Bug #927 (Closed): Fatal Error Attempting to Play Deathkings
- Using Doomsday version 1.9.0.-beta6.9. While attempting to run Hexen Deathkings, Doomsday closed with the error: Ren...
- 11:32 Bug #927: Fatal Error Attempting to Play Deathkings
- Thanks for reporting this issue, however it is already being tracked (see http://sourceforge.net/tracker/?func=detail...
- 05:45 Bug #907: Hexen: pottery missing sound effect
- I can confirm that. It happens here too.
2010-07-20
- 21:52 Bug #919: [Doom] Blast damage algorithm
- Anything happened to this?
- 21:37 Bug #919: [Doom] Blast damage algorithm
- Got it now, dunno why I didn't see it earlier.
...comment formatting here at sf is pretty awful however. - 21:07 Bug #919: [Doom] Blast damage algorithm
- I can see the radius subtraction is incorrectly placed but your other changes don't make sense to me.
- 19:34 Bug #919: [Doom] Blast damage algorithm
- dx = fabs(thing->pos[VX] - bombSpot->pos[VX]);
dy = fabs(thing->pos[VY] - bombSpot->pos[VY]);
dist = (dx > dy? dx...
2010-07-18
- 15:18 Feature #1520: Realistic switch sound origin (compatibility option)
- In Doom.exe and Dday 1.8.6, the switch sound's of original Doom line types, correctly, plays right in front of the li...
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