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From 2009-12-22 to 2010-01-04

2010-01-02

22:20 Feature #1502: Load any supported image format from WAD lump
I was never able to put custom or replacement sounds in:
/data/jheretic/sounds/
only
/data/jheretic/sfx/
? So...
tolwyn
22:17 Bug #845: [Heretic] Secret levels fail to load
Doomsday jHeretic double verbose log file
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/5cf941...
arclore
22:15 Bug #844: default resolution not apply at start
This issue is already present in this bug tracker. Closing as duplicate. danij
15:55 Bug #844 (Closed): default resolution not apply at start
Hello,
Whatever the default resolution I choosed in the configuration panel/video, the next time I start doomsday ...
legluondunet
16:03 Feature #1503 (Closed): [Unix] Basic command line options (e.g., help, version)
Hello,
when I launch doomsday in a terminal console, it doesn't give me his version number, help or commands exemp...
legluondunet
15:49 Bug #843: no music in level 1 if I'm using jdep-all pack
This is not a bug, its a problem with the jDEP addons being incompatible with recent versions of Doomsday. danij
15:44 Bug #843 (Closed): no music in level 1 if I'm using jdep-all pack
Hello,
I found a bug in doomsday: if I'm using it with jdep-all packages (jdep-all-20080614.pk3 and/or jdep-all-sk...
legluondunet

2009-12-30

21:22 Bug #842: Segmentation Violation Ultimate Doom E2M3
closed/duplicate
see bug 2932428
arclore
21:18 Bug #842: Segmentation Violation Ultimate Doom E2M3
Further observation:
It crashes if you try to load the game immediately after launching, which is what normally you w...
arclore
21:05 Bug #842: Segmentation Violation Ultimate Doom E2M3
Save Game File for Ultimate Doom
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/8658ab85/f1ea/a...
arclore
21:05 Bug #842 (Closed): Segmentation Violation Ultimate Doom E2M3
Yesterday I played up to the beginning of this level, then saved and exited. Now, attempting to load from this save ... arclore
00:15 Bug #841: Music Slows, Stalls, then Crash
By all means send the PWAD over for us to have a look at. However I don't think there is much we can do about this as... danij
00:14 Bug #841 (Closed): Music Slows, Stalls, then Crash
Playing a custom PWAD in development (see attached) and I had Doomsday crash to desktop. I have the error as well. I'... tolwyn
00:14 Bug #841: Music Slows, Stalls, then Crash
Windows Error (RTF Format)
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/29c1ad58/5372/attachm...
tolwyn

2009-12-29

19:30 Bug #841: Music Slows, Stalls, then Crash
Doomsday out File
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/29c1ad58/c747/attachment/dooms...
tolwyn
19:24 Bug #840: (Beta 6.8) Texture Y offset inconsistent
What is the segmentation violation issue you mentioned? danij
19:13 Bug #840: (Beta 6.8) Texture Y offset inconsistent
Doombuilder Renderer
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/2390dee4/9c5e/attachment/do...
tolwyn

2009-12-27

20:19 Bug #839: JHeretic: No support for in wad title background replacement
There is already an RFE for using any format for any class of graphic which I plan to look into for beta8. danij

2009-12-22

22:05 Bug #840: (Beta 6.8) Texture Y offset inconsistent
This is the same as the following issue: http://sourceforge.net/tracker/?func=detail&aid=2871708&group_id=74815&atid=... danij
22:05 Bug #840: (Beta 6.8) Texture Y offset inconsistent
PRBOOM + Renderer
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/2390dee4/1f36/attachment/prboo...
tolwyn
22:04 Bug #840: (Beta 6.8) Texture Y offset inconsistent
Doomsday Renderer
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/2390dee4/576d/attachment/dooms...
tolwyn
22:04 Bug #840 (Closed): (Beta 6.8) Texture Y offset inconsistent
Tried with L Unpegged and L Pegged. In Doombuilder and PRBoom it is correct, with Doomsday, it is incorrectly display... tolwyn
11:15 Bug #839: JHeretic: No support for in wad title background replacement
Ok.
Seems I made a mistake with this one. I wasn't inserting my graphics correctly. Sorry.
That said, I suppose t...
vermil
 

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