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Bug #840

(Beta 6.8) Texture Y offset inconsistent

Added by tolwyn almost 15 years ago. Updated about 12 years ago.

Status:
Closed
Priority:
Normal
Assignee:
-
Category:
-
Target version:
-
Start date:
2009-12-22
% Done:

100%


Description

Tried with L Unpegged and L Pegged. In Doombuilder and PRBoom it is correct, with Doomsday, it is incorrectly displayed in Doomsday.

I can't use 6.9 yet due to the open Segmentation Violation" issue.

Labels: OpenGL Renderer

History

#3 Updated by danij almost 15 years ago

This is the same as the following issue: http://sourceforge.net/tracker/?func=detail&aid=2871708&group_id=74815&atid=542099

These issues have already been addressed in the map-cache branch in our code repo and will be a part of the beta7 release.

#5 Updated by danij almost 15 years ago

What is the segmentation violation issue you mentioned?

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