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From 2009-12-09 to 2009-12-22

2009-12-22

22:05 Bug #840: (Beta 6.8) Texture Y offset inconsistent
This is the same as the following issue: http://sourceforge.net/tracker/?func=detail&aid=2871708&group_id=74815&atid=... danij
22:05 Bug #840: (Beta 6.8) Texture Y offset inconsistent
PRBOOM + Renderer
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/2390dee4/1f36/attachment/prboo...
tolwyn
22:04 Bug #840: (Beta 6.8) Texture Y offset inconsistent
Doomsday Renderer
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/2390dee4/576d/attachment/dooms...
tolwyn
22:04 Bug #840 (Closed): (Beta 6.8) Texture Y offset inconsistent
Tried with L Unpegged and L Pegged. In Doombuilder and PRBoom it is correct, with Doomsday, it is incorrectly display... tolwyn
11:15 Bug #839: JHeretic: No support for in wad title background replacement
Ok.
Seems I made a mistake with this one. I wasn't inserting my graphics correctly. Sorry.
That said, I suppose t...
vermil

2009-12-21

21:54 Bug #839: JHeretic: No support for in wad title background replacement
Please elaborate?
May I ask then why jHeretic hasn't added support for Doom format replacements for these graphics...
vermil
11:25 Bug #839 (Closed): JHeretic: No support for in wad title background replacement
It seems that in Jheretic, in wad title background graphics (i.e TITLE and CREDIT graphics) are displayed completely ... vermil

2009-12-19

05:54 Bug #839: JHeretic: No support for in wad title background replacement
Works fine for me. You are aware that Heretic and Hexen use a different format for these resources than DOOM? danij
04:32 Bug #838 (Closed): Use key Problem
If I double-click the Right Mouse button, I activate doors and switches, even though my "use" command is explicitly t... tolwyn
04:31 Bug #837 (Closed): [Controls menu] Able to delete Menu Select binding
If you accidentally hit delete to clear the Menu --> Select command, you're screwed. If Null, default to ENTER; else,... tolwyn

2009-12-12

15:53 Revision 3e7efb2b (github): Plugins were not using C linkage for deng_LibraryType().
skyjake
15:19 Revision 20318593 (github): Updating build environment on Snow Leopard.
skyjake

2009-12-09

21:32 Revision 62e490c8 (github): Merge branch 'new-order-phase4' of ssh://deng.git.sourceforge.net/gitroot/deng/deng into new-order-phase4
skyjake
00:28 Bug #836: Barracks.wad dynamic light anomaly
Fixed for 1.9.0-beta6.9 danij
00:23 Bug #836: Barracks.wad dynamic light anomaly
The wad can be downloaded from here. It's too big to attach to this report.
http://www.doomworld.com/idgames/index...
vermil
00:21 Bug #836 (Closed): Barracks.wad dynamic light anomaly
The exit signs/markers in this wad are made out of mid textures in much the same way as the fake 3d bridge rendering ... vermil
 

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